Player Matchup

Apollo
Apollo
Kaaz26
Apollo
Level 56
God Stats
15W - 12L
1,664 SR
Queue Stats
269W - 273L
1,516 Elo+
Solo
Cthulhu
Cthulhu
SHADOLLREAPER
Cthulhu
Level 104
God Stats
1W - 0L
1,314 SR
Queue Stats
38W - 57L
1,334 Elo+
Party 1
Vulcan
Vulcan
SHOCKWAVE1997
Vulcan
Level 122
God Stats
4W - 1L
1,725 SR
Queue Stats
100W - 104L
1,485 Elo+
Party 1
Mulan
Mulan
ShadowSensei007
Mulan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,369 Elo+
Solo
Mercury
Mercury
mkab
Mercury
Level 94
God Stats
3W - 2L
1,264 SR
Queue Stats
56W - 53L
1,513 Elo+
Solo
Team Averages
Level 92
1,494 SR
1,443 Elo+

VS

Team Averages
Level 60
1,315 SR
1,457 Elo+
Xbalanque
Xbalanque
Buggy18
Xbalanque
Level 94
God Stats
1W - 2L
1,299 SR
Queue Stats
51W - 47L
1,504 Elo+
Solo
Kukulkan
Kukulkan
LUKITASTIAGO
Kukulkan
Level 51
God Stats
0W - 3L
1,181 SR
Queue Stats
684W - 672L
1,442 Elo+
Solo
Ymir
Ymir
OutlawWolf1624
Ymir
Level 42
God Stats
3W - 7L
1,420 SR
Queue Stats
114W - 118L
1,424 Elo+
Solo
Bellona
Bellona
checked123
Bellona
Level 47
God Stats
56W - 57L
1,344 SR
Queue Stats
142W - 139L
1,446 Elo+
Solo
Arachne
Arachne
pejalagorto421
Arachne
Level 64
God Stats
8W - 13L
1,331 SR
Queue Stats
455W - 427L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kaaz26
Apollo
11
2 / 0 / 1
6,041
549
3,748
7,929
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
9
0 / 0 / 5
5,932
539
4,600
5,873
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
3 / 0 / 2
5,426
493
5,440
4,809
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 1
5,654
514
2,551
8,624
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
mkab
Mercury
12
5 / 3 / 0
6,675
607
5,788
11,187
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Buggy18
Xbalanque
9
0 / 1 / 0
5,669
515
5,254
5,477
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
LUKITASTIAGO
Kukulkan
10
1 / 4 / 1
6,010
546
3,604
6,525
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 4 / 0
4,500
409
1,728
7,406
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
checked123
Bellona
11
5 / 0 / 0
7,261
660
7,023
7,972
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 1
5,635
512
1,322
7,697
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Buggy18
Xbalanque
0
1
0
0
W
Apollo
Kaaz26
Apollo
2
0
1
2.5
L
Kukulkan
LUKITASTIAGO
Kukulkan
1
4
1
0.38
L
0
4
0
0
W
Cthulhu
0
0
5
2.5
W
3
0
2
4
W
0
3
1
0.17
L
Bellona
checked123
Bellona
5
0
0
5
W
Mercury
mkab
Mercury
5
3
0
1.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
18,931
38,422
Taken
35,077
18,601
Mitigated
16,587
13,043
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Buggy18
Xbalanque
5,254
2,433
0
3,191
5,477
2,169
74
631
4,846
0
37,005
W
Apollo
Kaaz26
Apollo
3,748
1,668
0
3,504
7,929
2,975
0
816
6,963
0
42,650
L
Kukulkan
LUKITASTIAGO
Kukulkan
3,604
232
0
218
6,525
2,507
0
4,203
2,322
41,661
0
L
1,728
583
0
270
7,406
3,332
0
2,613
4,793
13,385
0
W
Cthulhu
4,600
198
1,713
2,458
5,873
4,086
0
1,565
4,287
25,970
0
W
5,440
1,118
0
849
4,809
1,893
0
831
3,978
31,516
0
W
2,551
719
0
3,269
8,624
5,337
0
0
8,624
0
36,942
L
Bellona
checked123
Bellona
7,023
704
0
1,493
7,972
5,833
356
2,483
5,231
0
39,001
W
Mercury
mkab
Mercury
5,788
3,398
0
1,250
11,187
4,310
134
1,883
9,238
0
57,023
L
1,322
918
0
1,358
7,697
2,746
57
110
7,500
0
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
29,075
323
Minions Killed
272
0
Camps Cleared
0
1,135,904
Distance Traveled
1,026,091
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,669
515
54
5
0
203,029
0
W
Apollo
6,041
549
76
7
0
208,114
2
L
Kukulkan
6,010
546
66
6
0
215,328
0
L
Ymir
4,500
409
21
2
0
159,345
0
W
Cthulhu
5,932
539
33
3
0
219,215
4
W
Vulcan
5,426
493
41
4
0
239,211
0
W
Mulan
5,654
514
77
7
0
223,661
0
L
Bellona
7,261
660
67
6
0
214,780
0
W
Mercury
6,675
607
96
9
0
245,703
4
L
Arachne
5,635
512
64
6
0
233,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role