Player Matchup

Zeus
Zeus
Gold II
SammieK
Zeus
Gold II
Level 142
God Stats
6W - 17L
1,699 SR
Queue Stats
138W - 128L
1,586 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,699 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 44
1,612 SR
1,644 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
coboalex
Morgan Le Fay
Gold III
Level 44
God Stats
35W - 28L
1,612 SR
Queue Stats
43W - 47L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
SammieK
Zeus
13
1 / 4 / 0
7,226
903
5,283
9,833
4,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
UllrHeraPoseidonSkadiKali

VS

Bans
TsukuyomiHe BoChronosHadesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
coboalex
Morgan Le Fay
14
4 / 1 / 0
8,325
1,041
8,054
7,132
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
SammieK
Zeus
1
4
0
0.25
W
Morgan Le Fay
coboalex
Morgan Le Fay
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,283
Damage
8,054
9,833
Taken
7,132
4,084
Mitigated
5,286
3,034
Healing
934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
SammieK
Zeus
5,283
1,543
0
3,034
9,833
4,084
0
8,258
1,575
35,311
0
W
Morgan Le Fay
coboalex
Morgan Le Fay
8,054
365
0
934
7,132
5,286
152
5,530
1,602
48,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,226
Gold Earned
8,325
81
Minions Killed
100
4
Camps Cleared
4
128,800
Distance Traveled
157,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,226
903
81
10
4
128,800
0
W
Morgan Le Fay
8,325
1,041
100
13
4
157,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role