Player Matchup

Kali
Kali
AdmiralHempel
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 74L
1,494 Elo+
Party 2
Rama
Rama
Deeprumay
Rama
Level 18
God Stats
3W - 8L
1,745 SR
Queue Stats
56W - 80L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Jambalulu
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Ucarn
Sun Wukong
Level 50
God Stats
2W - 2L
1,250 SR
Queue Stats
42W - 49L
1,410 Elo+
Party 2
Poseidon
Poseidon
jopsski
Poseidon
Level 45
God Stats
4W - 9L
1,536 SR
Queue Stats
108W - 118L
1,443 Elo+
Solo
Team Averages
Level 28
1,506 SR
1,468 Elo+

VS

Team Averages
Level 56
1,461 SR
1,454 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Prutix
Bacchus
Level 87
God Stats
4W - 3L
1,685 SR
Queue Stats
54W - 49L
1,483 Elo+
Party 1
Yu Huang
Yu Huang
Terial_Thubder
Yu Huang
Level 36
God Stats
3W - 7L
1,118 SR
Queue Stats
81W - 94L
1,449 Elo+
Solo
Chernobog
Chernobog
skrutten177
Chernobog
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 14L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,947
541
3,922
8,955
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
8
1 / 7 / 0
5,038
458
3,914
10,199
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Jambalulu
Cthulhu
7
0 / 6 / 2
5,042
458
3,274
8,810
5,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Ucarn
Sun Wukong
10
1 / 0 / 0
6,018
547
7,213
9,364
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
jopsski
Poseidon
9
1 / 4 / 0
5,208
473
4,460
6,427
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 0 / 4
6,503
591
5,937
8,283
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
 
Aphrodite
11
0 / 1 / 0
6,056
551
6,037
9,845
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Prutix
Bacchus
10
3 / 1 / 11
6,827
621
5,244
8,605
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
11
2 / 2 / 1
6,640
604
2,127
4,413
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
skrutten177
Chernobog
11
9 / 1 / 5
6,945
631
8,873
7,293
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
18
18
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
4
6
W
Aphrodite
 
Aphrodite
0
1
0
0
L
2
1
1
2.5
L
Rama
1
7
0
0.14
L
Cthulhu
Jambalulu
Cthulhu
0
6
2
0.17
W
Bacchus
Prutix
Bacchus
3
1
11
8.5
W
Yu Huang
2
2
1
1.25
L
Sun Wukong
Ucarn
Sun Wukong
1
0
0
1
L
Poseidon
jopsski
Poseidon
1
4
0
0.25
W
Chernobog
skrutten177
Chernobog
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,783
Damage
28,218
43,755
Taken
38,439
18,835
Mitigated
19,482
9,098
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,937
1,815
0
2,370
8,283
3,027
0
1,988
6,295
0
36,740
W
Aphrodite
 
Aphrodite
6,037
1,436
0
7,303
9,845
4,180
0
0
9,845
36,680
0
L
3,922
2,122
0
1,686
8,955
3,154
0
1,668
7,197
0
31,394
L
Rama
3,914
2,787
0
1,643
10,199
3,137
0
2,841
7,358
0
25,066
L
Cthulhu
Jambalulu
Cthulhu
3,274
852
786
720
8,810
5,778
0
1,715
7,017
12,272
0
W
Bacchus
Prutix
Bacchus
5,244
1,413
217
4,226
8,605
7,888
86
1,746
6,859
18,156
0
W
Yu Huang
2,127
249
0
250
4,413
1,680
550
1,937
2,476
38,165
0
L
Sun Wukong
Ucarn
Sun Wukong
7,213
1,567
0
3,277
9,364
5,094
0
4,882
4,076
0
36,515
L
Poseidon
jopsski
Poseidon
4,460
691
0
986
6,427
1,672
0
1,646
4,699
31,296
0
W
Chernobog
skrutten177
Chernobog
8,873
6,129
0
3,283
7,293
2,707
428
2,063
5,230
0
42,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
32,971
213
Minions Killed
306
0
Camps Cleared
0
1,051,281
Distance Traveled
1,023,079
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,503
591
61
6
0
247,060
3
W
Aphrodite
6,056
551
77
7
0
190,843
0
L
Kali
5,947
541
52
5
0
238,498
0
L
Rama
5,038
458
37
3
0
188,481
0
L
Cthulhu
5,042
458
15
1
0
196,361
0
W
Bacchus
6,827
621
21
2
0
212,353
2
W
Yu Huang
6,640
604
88
8
0
177,186
3
L
Sun Wukong
6,018
547
56
5
0
199,560
0
L
Poseidon
5,208
473
53
5
0
228,381
4
W
Chernobog
6,945
631
59
5
0
195,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role