Player Matchup

Mercury
Mercury
ApaFrq
Mercury
Level 109
God Stats
2W - 2L
1,744 SR
Queue Stats
63W - 59L
1,572 Elo+
Party 2
Discordia
Discordia
Death_Akuma_PR
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 2
Kuzenbo
Kuzenbo
Xagaz21
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,565 Elo+
Party 2
Team Averages
Level 106
1,581 SR
1,588 Elo+

VS

Team Averages
Level 152
1,585 SR
1,642 Elo+
Horus
Horus
Atrocity_Prody
Horus
Level 158
God Stats
6W - 4L
1,686 SR
Queue Stats
86W - 81L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
ThamiReyes
Nu Wa
Level 149
God Stats
16W - 10L
1,570 SR
Queue Stats
28W - 30L
1,396 Elo+
Solo
Ishtar
Ishtar
empathyswrldTTV
Ishtar
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ApaFrq
Mercury
12
1 / 1 / 0
7,113
647
3,217
11,328
4,200
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Death_Akuma_PR
Discordia
13
0 / 5 / 1
7,035
640
6,802
9,612
3,561
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Xagaz21
Kuzenbo
10
0 / 4 / 0
6,888
626
2,159
14,476
14,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
9,135
830
6,817
12,114
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
14
2 / 0 / 6
8,174
743
10,282
8,099
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 4
8,527
775
13,612
11,095
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
ApaFrq
Mercury
1
1
0
1
W
3
0
7
6.5
L
Discordia
Death_Akuma_PR
Discordia
0
5
1
0.1
W
Nu Wa
2
0
6
5
L
Kuzenbo
Xagaz21
Kuzenbo
0
4
0
0
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,178
Damage
30,711
35,416
Taken
31,308
22,477
Mitigated
20,293
5,890
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ApaFrq
Mercury
3,217
954
297
532
11,328
4,200
0
3,416
7,912
0
22,585
W
6,817
2,902
6,061
8,613
12,114
12,467
132
3,285
8,829
1,933
13,710
L
Discordia
Death_Akuma_PR
Discordia
6,802
924
171
1,259
9,612
3,561
0
2,375
7,237
38,860
0
W
Nu Wa
10,282
3,970
848
2,532
8,099
2,924
1,459
2,821
5,278
43,566
0
L
Kuzenbo
Xagaz21
Kuzenbo
2,159
618
1,766
1,865
14,476
14,716
0
5,835
8,641
8,038
0
W
13,612
7,658
0
3,060
11,095
4,902
1,376
2,933
8,162
0
42,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,036
Gold Earned
25,836
105
Minions Killed
155
0
Camps Cleared
0
568,255
Distance Traveled
563,887
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,113
647
30
3
0
216,449
0
W
Horus
9,135
830
10
1
0
206,082
0
L
Discordia
7,035
640
68
6
0
159,782
0
W
Nu Wa
8,174
743
64
6
0
181,618
4
L
Kuzenbo
6,888
626
7
1
0
192,024
0
W
Ishtar
8,527
775
81
7
0
176,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role