Player Matchup

Nike
Nike
MONSTERD
Nike
Level 155
God Stats
8W - 12L
1,622 SR
Queue Stats
378W - 375L
1,508 Elo+
Solo
Anhur
Anhur
R0achCl1p
Anhur
Level 148
God Stats
3W - 3L
1,494 SR
Queue Stats
306W - 282L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
Rocxxas
Erlang Shen
Level 50
God Stats
3W - 3L
1,687 SR
Queue Stats
56W - 58L
1,487 Elo+
Party 2
Bakasura
Bakasura
Thonnor
Bakasura
Level 109
God Stats
1W - 1L
1,734 SR
Queue Stats
159W - 156L
1,502 Elo+
Party 2
Hel
Hel
arthurmary36
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,167 Elo+
Solo
Team Averages
Level 96
1,607 SR
1,419 Elo+

VS

Team Averages
Level 119
1,464 SR
1,438 Elo+
Xing Tian
Xing Tian
DaTruThHiMseLF
Xing Tian
Level 69
God Stats
1W - 1L
1,197 SR
Queue Stats
20W - 26L
1,448 Elo+
Solo
Jing Wei
Jing Wei
Swørd3116
Jing Wei
Level 155
God Stats
1W - 0L
1,311 SR
Queue Stats
63W - 56L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Z_ACmilan
Kukulkan
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
239W - 257L
1,451 Elo+
Solo
Cerberus
Cerberus
bdLONGbd
Cerberus
Level 65
God Stats
3W - 1L
1,811 SR
Queue Stats
282W - 292L
1,456 Elo+
Solo
Aphrodite
Aphrodite
rkshisui125
Aphrodite
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
3 / 4 / 8
12,225
679
20,197
34,738
39,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
R0achCl1p
Anhur
20
9 / 2 / 5
14,563
809
23,316
21,796
13,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Rocxxas
Erlang Shen
17
4 / 8 / 8
11,236
624
20,078
22,264
15,884
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Thonnor
Bakasura
18
3 / 7 / 8
11,402
633
14,370
21,654
20,036
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 6 / 1
9,413
523
4,035
15,105
12,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaTruThHiMseLF
Xing Tian
19
3 / 4 / 16
11,992
666
10,837
23,888
26,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Swørd3116
Jing Wei
20
10 / 6 / 13
13,383
744
36,757
14,732
6,884
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Z_ACmilan
Kukulkan
20
3 / 2 / 18
12,189
677
19,186
12,111
7,139
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
bdLONGbd
Cerberus
16
2 / 6 / 13
11,665
648
13,536
26,371
35,031
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
rkshisui125
Aphrodite
20
9 / 2 / 15
12,763
709
19,749
25,818
15,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
20
Kills
27
27
Deaths
20
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DaTruThHiMseLF
Xing Tian
3
4
16
2.75
L
Nike
3
4
8
1.75
L
Anhur
R0achCl1p
Anhur
9
2
5
5.75
L
Erlang Shen
Rocxxas
Erlang Shen
4
8
8
1
W
Jing Wei
Swørd3116
Jing Wei
10
6
13
2.75
L
Bakasura
Thonnor
Bakasura
3
7
8
1
W
Kukulkan
Z_ACmilan
Kukulkan
3
2
18
6
L
1
6
1
0.25
W
Cerberus
bdLONGbd
Cerberus
2
6
13
1.42
W
Aphrodite
rkshisui125
Aphrodite
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,996
Damage
100,065
115,557
Taken
102,920
101,788
Mitigated
91,079
50,928
Healing
48,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DaTruThHiMseLF
Xing Tian
10,837
540
789
1,247
23,888
26,807
295
1,072
22,000
24,697
0
L
Nike
20,197
1,001
2,895
17,276
34,738
39,548
104
13,690
20,471
0
43,207
L
Anhur
R0achCl1p
Anhur
23,316
14,139
3,705
10,668
21,796
13,514
0
11,952
9,325
0
65,596
L
Erlang Shen
Rocxxas
Erlang Shen
20,078
9,835
1,082
5,455
22,264
15,884
640
12,037
9,608
0
23,996
W
Jing Wei
Swørd3116
Jing Wei
36,757
29,758
1,243
413
14,732
6,884
2,388
762
13,847
0
55,449
L
Bakasura
Thonnor
Bakasura
14,370
6,958
2,753
3,171
21,654
20,036
1,061
10,235
10,841
0
17,965
W
Kukulkan
Z_ACmilan
Kukulkan
19,186
970
1,561
2,923
12,111
7,139
657
0
11,876
48,956
0
L
4,035
917
2,071
1,852
15,105
12,806
120
10,242
4,205
8,951
0
W
Cerberus
bdLONGbd
Cerberus
13,536
670
1,252
6,745
26,371
35,031
237
1,615
23,906
20,487
2,201
W
Aphrodite
rkshisui125
Aphrodite
19,749
799
13,515
18,588
25,818
15,218
890
586
24,356
36,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,839
Gold Earned
61,992
179
Minions Killed
210
0
Camps Cleared
0
1,604,545
Distance Traveled
1,577,642
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,992
666
30
2
0
329,484
0
L
Nike
12,225
679
39
2
0
350,502
3
L
Anhur
14,563
809
97
5
0
356,574
0
L
Erlang Shen
11,236
624
3
0
0
312,151
0
W
Jing Wei
13,383
744
55
3
0
295,917
0
L
Bakasura
11,402
633
24
1
0
321,059
0
W
Kukulkan
12,189
677
63
4
0
317,245
0
L
Hel
9,413
523
16
1
0
264,259
0
W
Cerberus
11,665
648
23
1
0
275,237
0
W
Aphrodite
12,763
709
39
2
0
359,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role