Player Matchup

Fenrir
Fenrir
CrAzzYies
Fenrir
Level 153
God Stats
27W - 15L
1,685 SR
Queue Stats
325W - 329L
1,524 Elo+
Party 2
Ishtar
Ishtar
Darkstein07
Ishtar
Level 150
God Stats
4W - 3L
1,622 SR
Queue Stats
78W - 87L
1,485 Elo+
Party 2
Maui
Maui
JustMePizza
Maui
Level 68
God Stats
5W - 1L
1,650 SR
Queue Stats
64W - 62L
1,469 Elo+
Solo
Nike
Nike
RASinicOLA
Nike
Level 229
God Stats
79W - 44L
1,637 SR
Queue Stats
614W - 607L
1,541 Elo+
Solo
Ra
Ra
kugarasumaru
Ra
Level 149
God Stats
11W - 24L
1,504 SR
Queue Stats
294W - 306L
1,522 Elo+
Party 2
Team Averages
Level 150
1,620 SR
1,508 Elo+

VS

Team Averages
Level 99
1,451 SR
1,456 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Goginogi95
Shiva
Level 66
God Stats
2W - 2L
1,423 SR
Queue Stats
158W - 218L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
PsychRN5976
Baron Samedi
Level 88
God Stats
65W - 71L
1,487 SR
Queue Stats
728W - 740L
1,447 Elo+
Solo
Zeus
Zeus
RedSharkzxc
Zeus
Level 144
God Stats
0W - 3L
1,301 SR
Queue Stats
259W - 252L
1,509 Elo+
Party 1
Bakasura
Bakasura
lville1127
Bakasura
Level 38
God Stats
5W - 16L
1,544 SR
Queue Stats
13W - 35L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrAzzYies
Fenrir
15
5 / 2 / 4
9,096
569
7,690
15,278
6,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
13
2 / 2 / 4
8,219
514
8,323
13,305
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 9
7,705
482
3,463
12,840
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 0 / 3
9,380
586
7,990
15,125
18,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
4 / 0 / 1
9,999
625
6,592
4,719
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 0 / 0
8,610
538
9,083
13,056
11,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
10
0 / 5 / 1
5,943
371
4,039
11,063
8,072
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
PsychRN5976
Baron Samedi
13
0 / 3 / 0
6,962
435
2,114
7,056
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 0
7,691
481
10,472
8,141
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
lville1127
Bakasura
15
2 / 0 / 2
8,365
523
9,495
14,377
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
4
4
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Fenrir
CrAzzYies
Fenrir
5
2
4
3.5
W
Ishtar
2
2
4
2
L
Shiva
0
5
1
0.1
W
0
0
9
4.5
L
Baron Samedi
PsychRN5976
Baron Samedi
0
3
0
0
W
0
0
3
1.5
L
2
3
0
0.67
W
4
0
1
4.5
L
Bakasura
lville1127
Bakasura
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,058
Damage
35,203
61,267
Taken
53,693
46,143
Mitigated
32,116
24,427
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,083
698
0
2,025
13,056
11,718
0
1,985
9,942
0
79,481
W
Fenrir
CrAzzYies
Fenrir
7,690
1,372
0
4,248
15,278
6,880
101
2,328
12,173
0
73,736
W
Ishtar
8,323
5,204
674
6,888
13,305
5,209
648
4,565
8,040
0
68,446
L
Shiva
4,039
628
94
1,460
11,063
8,072
0
2,652
8,359
0
18,308
W
3,463
647
481
3,439
12,840
13,595
56
4,777
8,063
21,920
0
L
Baron Samedi
PsychRN5976
Baron Samedi
2,114
133
612
2,218
7,056
2,853
0
2,953
4,051
56,311
0
W
7,990
811
0
5,803
15,125
18,453
0
840
14,075
8,188
74,293
L
10,472
1,556
0
1,232
8,141
2,463
0
795
7,346
59,064
0
W
6,592
226
887
2,007
4,719
2,006
0
943
3,495
98,332
0
L
Bakasura
lville1127
Bakasura
9,495
6,712
0
6,901
14,377
7,010
0
2,700
11,677
0
53,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
37,571
528
Minions Killed
466
0
Camps Cleared
0
1,660,763
Distance Traveled
1,567,133
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,610
538
142
9
0
332,420
2
W
Fenrir
9,096
569
93
6
0
351,642
1
W
Ishtar
8,219
514
100
6
0
282,874
0
L
Shiva
5,943
371
24
2
0
305,623
0
W
Maui
7,705
482
34
2
0
343,986
9
L
Baron Samedi
6,962
435
85
5
0
270,202
0
W
Nike
9,380
586
137
9
0
327,125
0
L
Zeus
7,691
481
109
7
0
269,823
6
W
Ra
9,999
625
164
10
0
355,136
0
L
Bakasura
8,365
523
106
7
0
389,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role