Player Matchup

Medusa
Medusa
A hacker9450
Medusa
Level 65
God Stats
1W - 0L
1,493 SR
Queue Stats
41W - 29L
1,535 Elo+
Solo
Danzaburou
Danzaburou
OmegaVIPER_
Danzaburou
Level 156
God Stats
7W - 6L
1,339 SR
Queue Stats
537W - 521L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RaiZatoX
Morgan Le Fay
Level 62
God Stats
3W - 2L
1,398 SR
Queue Stats
91W - 76L
1,464 Elo+
Solo
Ah Puch
Ah Puch
TheDark_Paladin
Ah Puch
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 222L
1,355 Elo+
Solo
Cthulhu
Cthulhu
messkaliin
Cthulhu
Level 69
God Stats
25W - 24L
1,462 SR
Queue Stats
249W - 251L
1,385 Elo+
Solo
Team Averages
Level 92
1,439 SR
1,432 Elo+

VS

Team Averages
Level 74
1,618 SR
1,362 Elo+
Charybdis
Charybdis
ThaoS666
Charybdis
Level 10
God Stats
6W - 1L
1,694 SR
Queue Stats
100W - 107L
1,138 Elo+
Party 1
He Bo
He Bo
UMX_Honzoman
He Bo
Level 69
God Stats
9W - 8L
1,549 SR
Queue Stats
94W - 97L
1,464 Elo+
Solo
Da Ji
Da Ji
Zignet
Da Ji
Level 127
God Stats
3W - 4L
1,866 SR
Queue Stats
239W - 238L
1,413 Elo+
Solo
Thoth
Thoth
espoir8709
Thoth
Level 121
God Stats
29W - 32L
1,483 SR
Queue Stats
135W - 124L
1,495 Elo+
Solo
Xbalanque
Xbalanque
madkiller--83
Xbalanque
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
188W - 207L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
8 / 2 / 7
9,009
530
14,151
11,519
6,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OmegaVIPER_
Danzaburou
16
8 / 4 / 4
10,708
630
11,100
15,532
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
RaiZatoX
Morgan Le Fay
14
3 / 2 / 7
8,750
515
8,496
9,377
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 4
9,371
551
7,849
9,933
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
messkaliin
Cthulhu
14
5 / 1 / 12
9,201
541
8,881
13,614
15,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ThaoS666
Charybdis
11
0 / 7 / 2
7,139
420
3,236
13,926
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 4 / 4
9,972
587
12,287
11,546
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Zignet
Da Ji
14
2 / 7 / 1
8,545
503
8,062
17,743
10,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
15
4 / 3 / 2
9,598
565
8,694
10,882
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
madkiller--83
Xbalanque
10
2 / 7 / 1
7,034
414
8,108
14,735
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
28
Kills
14
14
Deaths
28
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
7
5.75
W
Danzaburou
OmegaVIPER_
Danzaburou
8
4
4
2.5
W
Morgan Le Fay
RaiZatoX
Morgan Le Fay
3
2
7
3.25
L
Charybdis
ThaoS666
Charybdis
0
7
2
0.14
W
4
5
4
1.2
L
6
4
4
2
L
Da Ji
Zignet
Da Ji
2
7
1
0.36
L
Thoth
4
3
2
1.67
L
Xbalanque
madkiller--83
Xbalanque
2
7
1
0.36
W
Cthulhu
messkaliin
Cthulhu
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,477
Damage
40,387
59,975
Taken
68,832
34,004
Mitigated
32,250
14,685
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,151
5,385
0
1,045
11,519
6,135
654
1,177
10,264
0
55,720
W
Danzaburou
OmegaVIPER_
Danzaburou
11,100
3,318
0
3,406
15,532
5,629
1,819
9,097
6,209
0
62,852
W
Morgan Le Fay
RaiZatoX
Morgan Le Fay
8,496
1,165
0
2,689
9,377
3,527
232
2,193
7,075
43,026
0
L
Charybdis
ThaoS666
Charybdis
3,236
1,837
0
2,496
13,926
6,001
0
2,739
11,187
0
42,499
W
7,849
0
0
2,217
9,933
3,586
396
7,815
1,924
63,402
0
L
12,287
307
0
526
11,546
5,363
49
3,241
8,231
78,037
0
L
Da Ji
Zignet
Da Ji
8,062
1,542
0
3,160
17,743
10,590
0
7,839
9,717
0
58,030
L
Thoth
8,694
85
0
885
10,882
4,800
0
5,757
5,111
71,871
0
L
Xbalanque
madkiller--83
Xbalanque
8,108
2,752
0
2,718
14,735
5,496
1,012
4,378
10,357
0
32,811
W
Cthulhu
messkaliin
Cthulhu
8,881
684
704
4,624
13,614
15,127
280
203
13,411
37,042
997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,039
Gold Earned
42,288
367
Minions Killed
477
0
Camps Cleared
0
1,747,522
Distance Traveled
1,617,014
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,009
530
72
4
0
370,023
0
W
Danzaburou
10,708
630
91
5
0
320,485
0
W
Morgan Le Fay
8,750
515
61
4
0
364,821
5
L
Charybdis
7,139
420
72
4
0
306,716
0
W
Ah Puch
9,371
551
104
6
0
321,856
0
L
He Bo
9,972
587
105
6
0
354,043
0
L
Da Ji
8,545
503
95
6
0
321,305
2
L
Thoth
9,598
565
158
9
0
315,596
0
L
Xbalanque
7,034
414
47
3
0
319,354
1
W
Cthulhu
9,201
541
39
2
0
370,337
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role