Player Matchup

Nemesis
Nemesis
EL-SpaRooW-
Nemesis
Level 69
God Stats
4W - 8L
1,483 SR
Queue Stats
69W - 75L
1,451 Elo+
Solo
Ares
Ares
TheDark_Paladin
Ares
Level 107
God Stats
3W - 3L
1,416 SR
Queue Stats
232W - 222L
1,376 Elo+
Solo
Nu Wa
Nu Wa
WoLfY_FrAnCo
Nu Wa
Level 35
God Stats
4W - 7L
1,500 SR
Queue Stats
250W - 270L
1,085 Elo+
Party 1
Ullr
Ullr
aykzuu
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 271L
1,093 Elo+
Party 1
Guan Yu
Guan Yu
pandemonium777
Guan Yu
Level 47
God Stats
8W - 21L
1,394 SR
Queue Stats
155W - 179L
1,400 Elo+
Solo
Team Averages
Level 57
1,459 SR
1,281 Elo+

VS

Team Averages
Level 67
1,477 SR
1,412 Elo+
Bacchus
Bacchus
Fehlafis
Bacchus
Level 41
God Stats
4W - 1L
1,845 SR
Queue Stats
7W - 6L
1,486 Elo+
Solo
Hercules
Hercules
NahiroVi
Hercules
Level 67
God Stats
6W - 9L
1,449 SR
Queue Stats
157W - 164L
1,412 Elo+
Solo
He Bo
He Bo
UMX_Honzoman
He Bo
Level 69
God Stats
9W - 8L
1,499 SR
Queue Stats
94W - 97L
1,458 Elo+
Solo
Set
Set
marcoapp92
Set
Level 87
God Stats
4W - 3L
1,256 SR
Queue Stats
133W - 140L
1,325 Elo+
Solo
Medusa
Medusa
messkaliin
Medusa
Level 69
God Stats
10W - 16L
1,336 SR
Queue Stats
249W - 251L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EL-SpaRooW-
Nemesis
10
0 / 0 / 1
5,731
521
2,408
9,057
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
4,767
433
3,993
9,711
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 5 / 0
5,676
516
5,823
7,280
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
aykzuu
Ullr
6
0 / 2 / 0
4,352
396
2,996
6,512
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 1
6,095
554
5,121
5,381
5,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fehlafis
Bacchus
10
2 / 0 / 6
6,676
607
4,353
8,854
6,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
NahiroVi
Hercules
10
1 / 1 / 0
5,646
513
2,340
5,820
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
8 / 1 / 1
7,190
654
11,332
8,766
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 3
5,929
539
2,970
10,160
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
messkaliin
Medusa
11
1 / 1 / 0
6,166
561
4,071
6,174
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
12
12
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EL-SpaRooW-
Nemesis
0
0
1
0.5
W
Bacchus
Fehlafis
Bacchus
2
0
6
5
W
Hercules
NahiroVi
Hercules
1
1
0
1
L
0
4
0
0
W
8
1
1
8.5
L
2
5
0
0.4
L
Ullr
aykzuu
Ullr
0
2
0
0
W
0
1
3
1.5
W
Medusa
messkaliin
Medusa
1
1
0
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,341
Damage
25,066
37,941
Taken
39,774
20,334
Mitigated
19,470
4,908
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EL-SpaRooW-
Nemesis
2,408
1,081
0
1,651
9,057
3,103
0
1,766
7,061
0
38,011
W
Bacchus
Fehlafis
Bacchus
4,353
793
1,612
3,131
8,854
6,927
0
2,219
6,635
21,922
0
W
Hercules
NahiroVi
Hercules
2,340
1,421
0
2,127
5,820
3,529
0
271
5,549
0
24,434
L
3,993
115
120
1,335
9,711
6,790
0
4,863
4,734
14,627
0
W
11,332
984
95
3,290
8,766
3,047
0
4,919
3,847
46,577
0
L
5,823
1,790
0
500
7,280
2,616
0
4,820
2,190
32,881
0
L
Ullr
aykzuu
Ullr
2,996
1,431
0
121
6,512
2,212
0
2,848
3,634
0
16,557
W
2,970
1,304
0
4,074
10,160
3,961
0
1,607
8,553
0
31,015
W
Medusa
messkaliin
Medusa
4,071
1,790
0
762
6,174
2,006
800
800
5,374
0
44,859
L
5,121
1,521
85
1,096
5,381
5,613
34
820
4,296
0
29,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
31,607
193
Minions Killed
267
0
Camps Cleared
0
997,536
Distance Traveled
1,128,133
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,731
521
65
6
0
238,883
0
W
Bacchus
6,676
607
26
2
0
226,275
3
W
Hercules
5,646
513
24
2
0
227,579
0
L
Ares
4,767
433
15
1
0
211,927
0
W
He Bo
7,190
654
85
8
0
220,790
0
L
Nu Wa
5,676
516
44
4
0
176,274
0
L
Ullr
4,352
396
21
2
0
163,404
0
W
Set
5,929
539
51
5
0
246,069
0
W
Medusa
6,166
561
81
7
0
207,420
6
L
Guan Yu
6,095
554
48
4
0
207,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role