Player Matchup

Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BROWNBARB1E
Yemoja
Level 55
God Stats
7W - 7L
1,281 SR
Queue Stats
53W - 121L
1,282 Elo+
Party 1
Hades
Hades
Quardian_Devil
Hades
Level 107
God Stats
10W - 3L
1,895 SR
Queue Stats
118W - 123L
1,386 Elo+
Solo
Kukulkan
Kukulkan
xIRONN_HITMANx
Kukulkan
Level 49
God Stats
7W - 13L
1,369 SR
Queue Stats
49W - 112L
1,285 Elo+
Party 1
Team Averages
Level 88
1,509 SR
1,390 Elo+

VS

Team Averages
Level 104
1,542 SR
1,450 Elo+
Scylla
Scylla
Braduh Man
Scylla
Level 68
God Stats
3W - 3L
1,551 SR
Queue Stats
9W - 9L
1,459 Elo+
Solo
Ymir
Ymir
Empress_Storm
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,394 Elo+
Solo
Danzaburou
Danzaburou
OffWhiteCloud
Danzaburou
Level 88
God Stats
5W - 6L
1,630 SR
Queue Stats
57W - 60L
1,448 Elo+
Solo
Nu Wa
Nu Wa
THE LIQUIDGATOR
Nu Wa
Level 157
God Stats
22W - 17L
1,500 SR
Queue Stats
638W - 613L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
W33DmAn420kushk
Gilgamesh
Level 103
God Stats
6W - 4L
1,527 SR
Queue Stats
45W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
6 / 0 / 2
7,511
683
5,341
6,312
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
 
Danzaburou
10
1 / 0 / 4
5,789
526
7,561
5,394
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
8
0 / 3 / 4
5,184
471
2,853
6,559
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 0
7,009
637
5,254
6,720
4,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
11
1 / 1 / 2
6,382
580
1,907
4,487
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Braduh Man
Scylla
11
1 / 3 / 0
6,083
553
3,148
4,725
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 2
5,613
510
1,617
8,874
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
OffWhiteCloud
Danzaburou
9
2 / 2 / 1
5,282
480
5,692
7,013
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,797
527
4,396
6,588
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
W33DmAn420kushk
Gilgamesh
7
0 / 1 / 1
4,788
435
2,655
8,056
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
2
7
W
Danzaburou
 
Danzaburou
1
0
4
3
W
Yemoja
0
3
4
0.67
L
Scylla
Braduh Man
Scylla
1
3
0
0.33
L
1
2
2
1
L
Danzaburou
OffWhiteCloud
Danzaburou
2
2
1
1.25
W
3
0
0
3
L
0
3
0
0
L
Gilgamesh
W33DmAn420kushk
Gilgamesh
0
1
1
0.5
W
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
17,508
29,472
Taken
35,256
13,294
Mitigated
15,163
9,313
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,341
1,814
0
1,217
6,312
2,393
0
777
5,535
0
51,595
W
Danzaburou
 
Danzaburou
7,561
2,721
0
2,357
5,394
2,147
0
1,092
4,302
0
32,529
W
Yemoja
2,853
616
520
477
6,559
2,958
0
1,704
4,855
24,884
0
L
Scylla
Braduh Man
Scylla
3,148
283
0
840
4,725
1,445
0
1,809
2,905
45,375
0
L
1,617
163
0
1,991
8,874
5,712
0
1,406
7,468
14,585
0
L
Danzaburou
OffWhiteCloud
Danzaburou
5,692
2,514
0
3,345
7,013
2,506
0
643
6,370
0
39,109
W
5,254
329
38
4,238
6,720
4,097
524
2,742
3,978
56,172
0
L
4,396
1,325
0
1,510
6,588
2,389
0
4,666
1,922
40,229
0
L
Gilgamesh
W33DmAn420kushk
Gilgamesh
2,655
974
0
1,482
8,056
3,111
0
1,479
6,577
0
24,833
W
Kukulkan
1,907
140
97
369
4,487
1,699
0
2,846
1,641
38,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
27,563
357
Minions Killed
281
0
Camps Cleared
0
1,050,788
Distance Traveled
987,190
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,511
683
74
7
0
287,020
2
W
Danzaburou
5,789
526
64
6
0
204,499
2
W
Yemoja
5,184
471
33
3
0
165,828
5
L
Scylla
6,083
553
79
7
0
180,814
0
L
Ymir
5,613
510
21
2
0
190,597
0
L
Danzaburou
5,282
480
59
5
0
204,984
0
W
Hades
7,009
637
102
9
0
191,163
0
L
Nu Wa
5,797
527
81
7
0
177,081
0
L
Gilgamesh
4,788
435
41
4
0
233,714
3
W
Kukulkan
6,382
580
84
8
0
202,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role