Player Matchup

Geb
Geb
JuleeAnna
Geb
Level 105
God Stats
24W - 14L
1,587 SR
Queue Stats
177W - 177L
1,483 Elo+
Party 1
Awilix
Awilix
Kerpermerth
Awilix
Level 106
God Stats
8W - 9L
1,735 SR
Queue Stats
177W - 177L
1,483 Elo+
Party 1
Tiamat
Tiamat
ModdeyModdeyDhoo
Tiamat
Level 106
God Stats
11W - 13L
1,482 SR
Queue Stats
177W - 177L
1,483 Elo+
Party 1
Team Averages
Level 106
1,601 SR
1,483 Elo+

VS

Team Averages
Level 85
1,621 SR
1,386 Elo+
Cupid
Cupid
JermsOTX
Cupid
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,201 Elo+
Solo
Kuzenbo
Kuzenbo
Scytheboiii
Kuzenbo
Level 60
God Stats
8W - 5L
1,757 SR
Queue Stats
104W - 105L
1,484 Elo+
Party 2
He Bo
He Bo
potatoemancer
He Bo
Level 154
God Stats
1W - 3L
1,606 SR
Queue Stats
51W - 57L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,430
826
3,475
9,131
6,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
13
6 / 2 / 2
8,605
956
6,084
7,200
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 6
7,735
859
6,663
7,139
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JermsOTX
Cupid
1
0 / 0 / 0
3,582
398
0
0
0
Kuzenbo
Scytheboiii
Kuzenbo
13
4 / 2 / 1
7,748
861
6,854
10,400
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 2
6,536
726
4,032
9,380
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
5
5
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
JermsOTX
Cupid
0
0
0
0
W
1
2
5
1.75
W
Awilix
6
2
2
3.5
W
1
1
6
4
L
Kuzenbo
Scytheboiii
Kuzenbo
4
2
1
2.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,222
Damage
10,886
23,470
Taken
19,780
14,962
Mitigated
13,285
4,408
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
JermsOTX
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
3,475
258
1,609
1,200
9,131
6,724
24
3,703
5,428
14,981
0
W
Awilix
6,084
2,686
0
621
7,200
4,538
295
4,480
2,720
0
31,612
W
6,663
149
0
978
7,139
3,700
567
2,802
4,337
27,827
0
L
Kuzenbo
Scytheboiii
Kuzenbo
6,854
1,622
0
2,237
10,400
10,109
0
5,810
4,306
19,392
0
L
4,032
260
0
500
9,380
3,176
0
3,900
5,316
20,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,770
Gold Earned
17,866
137
Minions Killed
70
0
Camps Cleared
0
572,335
Distance Traveled
334,422
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,582
398
0
0
0
0
0
W
Geb
7,430
826
12
1
0
191,798
2
W
Awilix
8,605
956
51
6
0
206,968
1
W
Tiamat
7,735
859
74
8
0
173,569
0
L
Kuzenbo
7,748
861
28
3
0
188,956
0
L
He Bo
6,536
726
42
5
0
145,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role