Player Matchup

Artio
Artio
For_Skin267
Artio
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 50L
1,257 Elo+
Solo
Kukulkan
Kukulkan
GnomMara13
Kukulkan
Level 106
God Stats
3W - 8L
1,527 SR
Queue Stats
159W - 167L
1,459 Elo+
Solo
Nemesis
Nemesis
WedgeKing
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,383 Elo+
Solo
Team Averages
Level 60
1,509 SR
1,366 Elo+

VS

Team Averages
Level 104
1,536 SR
1,459 Elo+
Hercules
Hercules
Lost_Memories103
Hercules
Level 124
God Stats
3W - 1L
1,697 SR
Queue Stats
155W - 142L
1,585 Elo+
Party 1
Ra
Ra
Lyonerbomber__
Ra
Level 128
God Stats
6W - 4L
1,308 SR
Queue Stats
168W - 170L
1,408 Elo+
Party 1
Bakasura
Bakasura
Monkey287262
Bakasura
Level 59
God Stats
21W - 27L
1,605 SR
Queue Stats
354W - 543L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,875
688
1,842
11,192
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
GnomMara13
Kukulkan
12
0 / 2 / 1
6,886
689
6,028
5,028
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
WedgeKing
Nemesis
11
1 / 4 / 1
6,448
645
6,172
8,524
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,141
814
8,750
8,928
7,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 0 / 6
8,176
818
7,189
3,992
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Monkey287262
Bakasura
13
3 / 2 / 3
8,150
815
1,485
6,807
3,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
10
10
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Kukulkan
GnomMara13
Kukulkan
0
2
1
0.25
W
4
0
5
6.5
W
3
0
6
6
W
Bakasura
Monkey287262
Bakasura
3
2
3
2.25
L
Nemesis
WedgeKing
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,042
Damage
17,424
24,744
Taken
19,727
18,590
Mitigated
11,979
4,180
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,842
308
0
1,992
11,192
11,332
0
2,414
8,762
10,873
0
L
Kukulkan
GnomMara13
Kukulkan
6,028
675
327
597
5,028
2,232
0
936
4,062
38,208
0
W
8,750
3,989
0
4,624
8,928
7,194
402
2,900
5,822
0
34,255
W
7,189
391
2,228
1,312
3,992
1,626
151
1,840
2,069
35,311
0
W
Bakasura
Monkey287262
Bakasura
1,485
1,439
0
2,554
6,807
3,159
152
3,204
3,357
0
17,465
L
Nemesis
WedgeKing
Nemesis
6,172
2,372
0
1,264
8,524
5,026
0
3,979
4,545
0
11,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,209
Gold Earned
24,467
114
Minions Killed
165
0
Camps Cleared
0
519,440
Distance Traveled
656,213
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,875
688
12
1
0
157,522
0
L
Kukulkan
6,886
689
86
9
0
168,442
5
W
Hercules
8,141
814
50
5
0
214,644
0
W
Ra
8,176
818
54
5
0
207,736
2
W
Bakasura
8,150
815
61
6
0
233,833
0
L
Nemesis
6,448
645
16
2
0
193,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role