Player Matchup

Nox
Nox
JuzSam
Nox
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,696 Elo+
Party 2
Neith
Neith
Luxito
Neith
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,392 Elo+
Solo
Poseidon
Poseidon
Zetã
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,834 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,641 Elo+

VS

Team Averages
Level 151
1,578 SR
1,656 Elo+
Bastet
Bastet
LilUziBurkee
Bastet
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,727 Elo+
Party 1
Nemesis
Nemesis
Powuh
Nemesis
Level 159
God Stats
69W - 47L
1,734 SR
Queue Stats
111W - 81L
1,643 Elo+
Party 1
Janus
Janus
SnezhnyyMishka
Janus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 302L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
JuzSam
Nox
15
0 / 2 / 3
9,670
744
5,076
7,457
8,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Luxito
Neith
13
0 / 2 / 1
8,130
625
5,888
8,097
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Zetã
Poseidon
13
3 / 5 / 0
8,906
685
7,559
9,792
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 0 / 3
10,102
777
7,065
8,765
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Powuh
Nemesis
15
4 / 2 / 5
9,796
754
6,917
14,771
6,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 5
9,892
761
8,107
6,116
2,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
JuzSam
Nox
0
2
3
0.75
W
Bastet
4
0
3
5.5
L
Neith
Luxito
Neith
0
2
1
0.25
W
Nemesis
Powuh
Nemesis
4
2
5
3.25
W
1
1
5
3.5
L
Poseidon
Zetã
Poseidon
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
22,089
25,346
Taken
29,652
14,023
Mitigated
12,737
3,610
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
JuzSam
Nox
5,076
833
0
1,793
7,457
8,744
0
1,761
5,696
18,121
0
W
Bastet
7,065
1,047
0
4,687
8,765
3,829
0
2,660
5,977
0
37,775
L
Neith
Luxito
Neith
5,888
1,530
0
1,274
8,097
2,697
138
3,935
4,162
0
26,808
W
Nemesis
Powuh
Nemesis
6,917
3,404
0
7,142
14,771
6,341
184
6,160
8,292
0
33,526
W
8,107
392
0
832
6,116
2,567
1,905
3,301
2,663
63,667
0
L
Poseidon
Zetã
Poseidon
7,559
1,515
0
543
9,792
2,582
43
2,433
7,359
43,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
29,790
177
Minions Killed
215
0
Camps Cleared
0
671,449
Distance Traveled
749,949
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,670
744
35
3
0
210,832
0
W
Bastet
10,102
777
52
4
0
259,484
0
L
Neith
8,130
625
70
5
0
222,919
2
W
Nemesis
9,796
754
51
4
0
235,625
0
W
Janus
9,892
761
112
9
0
254,840
2
L
Poseidon
8,906
685
72
6
0
237,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role