Player Matchup

Cerberus
Cerberus
Shark Hunter139
Cerberus
Level 40
God Stats
0W - 6L
1,225 SR
Queue Stats
88W - 117L
1,103 Elo+
Party 1
Set
Set
SquaredWindow16
Set
Level 7
God Stats
30W - 39L
1,207 SR
Queue Stats
86W - 118L
1,103 Elo+
Party 1
Martichoras
Martichoras
iTz ButtMagik
Martichoras
Level 7
God Stats
8W - 13L
1,139 SR
Queue Stats
78W - 105L
1,103 Elo+
Party 1
Team Averages
Level 18
1,191 SR
1,103 Elo+

VS

Team Averages
Level 23
1,659 SR
1,427 Elo+
Bacchus
Bacchus
Clamonttt
Bacchus
Level 5
God Stats
2W - 2L
1,534 SR
Queue Stats
5W - 3L
1,570 Elo+
Party 2
Chronos
Chronos
Randal4363
Chronos
Level 3
God Stats
1W - 0L
1,722 SR
Queue Stats
5W - 4L
1,518 Elo+
Party 2
Neith
Neith
Weavss
Neith
Level 62
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 2L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 3 / 0
8,384
599
4,398
25,317
26,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

13
1 / 3 / 1
8,466
605
6,163
13,396
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
iTz ButtMagik
Martichoras
14
0 / 5 / 0
8,570
612
10,171
14,229
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clamonttt
Bacchus
15
0 / 1 / 11
10,626
759
6,231
11,861
17,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Randal4363
Chronos
18
11 / 0 / 0
11,925
852
28,843
12,209
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Weavss
Neith
14
0 / 1 / 11
9,660
690
8,101
9,186
3,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
11
11
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Clamonttt
Bacchus
0
1
11
5.5
W
Chronos
Randal4363
Chronos
11
0
0
11
L
Cerberus
1
3
0
0.33
L
1
3
1
0.5
W
Neith
Weavss
Neith
0
1
11
5.5
L
Martichoras
iTz ButtMagik
Martichoras
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,732
Damage
43,175
52,942
Taken
33,256
44,919
Mitigated
27,847
6,870
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Clamonttt
Bacchus
6,231
358
0
2,971
11,861
17,925
195
1,297
10,166
12,621
0
W
Chronos
Randal4363
Chronos
28,843
13,713
0
2,619
12,209
5,940
2,128
1,861
10,223
90,634
0
L
Cerberus
4,398
256
0
3,810
25,317
26,933
225
15,978
9,339
25,774
0
L
6,163
1,849
0
605
13,396
10,806
0
9,327
4,069
0
27,069
W
Neith
Weavss
Neith
8,101
2,103
0
2,186
9,186
3,982
1,245
1,303
7,794
0
32,958
L
Martichoras
iTz ButtMagik
Martichoras
10,171
2,591
0
2,455
14,229
7,180
64
10,607
3,622
0
42,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
32,211
158
Minions Killed
148
0
Camps Cleared
0
733,923
Distance Traveled
793,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,626
759
10
1
0
266,171
0
W
Chronos
11,925
852
96
7
0
283,200
0
L
Cerberus
8,384
599
50
4
0
256,154
0
L
Set
8,466
605
38
3
0
252,505
0
W
Neith
9,660
690
42
3
0
244,524
0
L
Martichoras
8,570
612
70
5
0
225,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role