Player Matchup

Horus
Horus
OmNi Rage7721
Horus
Level 14
God Stats
1W - 1L
1,753 SR
Queue Stats
5W - 4L
1,621 Elo+
Party 2
Nox
Nox
ShwiftyV2
Nox
Level 148
God Stats
5W - 7L
1,737 SR
Queue Stats
581W - 548L
1,482 Elo+
Solo
Medusa
Medusa
THE LIQUIDGATOR
Medusa
Level 157
God Stats
9W - 6L
1,893 SR
Queue Stats
638W - 613L
1,482 Elo+
Solo
Pele
Pele
aaaaaajjjjjj1998
Pele
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 181L
1,496 Elo+
Solo
Susano
Susano
soulpup36
Susano
Level 66
God Stats
3W - 4L
1,553 SR
Queue Stats
95W - 91L
1,500 Elo+
Party 2
Team Averages
Level 96
1,687 SR
1,516 Elo+

VS

Team Averages
Level 102
1,465 SR
1,478 Elo+
Horus
Horus
DaniHomi-ERSK
Horus
Level 103
God Stats
3W - 2L
1,213 SR
Queue Stats
118W - 135L
1,423 Elo+
Party 1
Merlin
Merlin
Gomezkook
Merlin
Level 127
God Stats
18W - 22L
1,469 SR
Queue Stats
171W - 186L
1,492 Elo+
Party 1
Izanami
Izanami
Intxrceptor
Izanami
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 28L
1,649 Elo+
Solo
Cthulhu
Cthulhu
LexMB10
Cthulhu
Level 65
God Stats
4W - 5L
1,555 SR
Queue Stats
86W - 108L
1,380 Elo+
Party 1
Pele
Pele
alleluya_mylord
Pele
Level 106
God Stats
30W - 27L
1,590 SR
Queue Stats
144W - 169L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,562
397
5,339
9,930
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 2
7,342
524
7,197
10,134
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 8 / 0
6,199
443
4,519
15,667
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

9
1 / 8 / 0
5,677
406
108
9,611
2,797
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
soulpup36
Susano
11
2 / 4 / 2
6,807
486
6,908
11,417
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 5
8,072
577
7,426
12,181
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Gomezkook
Merlin
12
1 / 3 / 7
7,764
555
8,631
6,871
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Intxrceptor
Izanami
12
4 / 0 / 0
7,365
526
5,352
8,519
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LexMB10
Cthulhu
12
3 / 1 / 4
7,733
552
4,197
12,005
8,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 2 / 5
7,803
557
6,652
9,884
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
19
24
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Merlin
Gomezkook
Merlin
1
3
7
1.5
W
Izanami
Intxrceptor
Izanami
4
0
0
4
W
Cthulhu
LexMB10
Cthulhu
3
1
4
5
L
0
1
0
0
L
3
3
2
1.33
L
1
8
0
0.13
L
1
8
0
0.13
W
2
2
5
2.25
L
Susano
soulpup36
Susano
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
32,258
56,759
Taken
49,460
21,381
Mitigated
27,665
9,705
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,426
2,638
1,417
2,200
12,181
9,418
37
2,314
9,867
0
32,000
W
Merlin
Gomezkook
Merlin
8,631
96
0
1,268
6,871
2,422
1,108
1,399
5,472
51,944
0
W
Izanami
Intxrceptor
Izanami
5,352
4,060
0
3,933
8,519
2,831
1,555
239
8,280
0
52,295
W
Cthulhu
LexMB10
Cthulhu
4,197
555
2,435
3,837
12,005
8,909
162
2,114
9,891
20,431
0
L
5,339
2,522
1,020
3,281
9,930
4,580
0
2,441
7,489
0
31,580
L
7,197
489
0
1,500
10,134
4,392
660
4,763
5,371
52,114
0
L
4,519
1,579
0
3,437
15,667
4,971
338
2,349
13,318
0
37,493
L
108
31
0
443
9,611
2,797
485
370
9,241
0
24,095
W
6,652
1,770
0
4,247
9,884
4,085
282
2,214
7,670
0
60,597
L
Susano
soulpup36
Susano
6,908
641
0
24
11,417
4,641
0
3,156
8,261
0
42,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
38,737
274
Minions Killed
346
0
Camps Cleared
0
1,263,610
Distance Traveled
1,389,862
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,072
577
56
4
0
294,782
1
W
Merlin
7,764
555
83
6
0
235,752
0
W
Izanami
7,365
526
79
6
0
263,176
0
W
Cthulhu
7,733
552
36
3
0
293,348
0
L
Horus
5,562
397
47
3
0
267,099
0
L
Nox
7,342
524
74
5
0
263,086
2
L
Medusa
6,199
443
58
4
0
238,960
0
L
Pele
5,677
406
32
2
0
223,807
9
W
Pele
7,803
557
92
7
0
302,804
0
L
Susano
6,807
486
63
5
0
270,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role