Player Matchup

Charybdis
Charybdis
HornyScreamer69
Charybdis
Level 30
God Stats
1W - 1L
1,577 SR
Queue Stats
76W - 27L
1,805 Elo+
Party 1
Baron Samedi
Baron Samedi
ThisismyOnlyfans
Baron Samedi
Level 36
God Stats
5W - 0L
1,861 SR
Queue Stats
75W - 45L
1,766 Elo+
Party 1
Ganesha
Ganesha
TurnUpGöd
Ganesha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,565 Elo+
Solo
Team Averages
Level 74
1,646 SR
1,712 Elo+

VS

Team Averages
Level 77
1,721 SR
1,755 Elo+
Vulcan
Vulcan
KoruSenpai
Vulcan
Level 26
God Stats
8W - 4L
1,649 SR
Queue Stats
222W - 118L
1,824 Elo+
Party 2
Fenrir
Fenrir
iNHuMaNGamin
Fenrir
Level 102
God Stats
16W - 14L
1,674 SR
Queue Stats
180W - 154L
1,599 Elo+
Party 2
Hou Yi
Hou Yi
kevbruhhh
Hou Yi
Level 104
God Stats
24W - 12L
1,840 SR
Queue Stats
293W - 148L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HornyScreamer69
Charybdis
16
9 / 2 / 5
10,154
923
15,274
14,062
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ThisismyOnlyfans
Baron Samedi
14
5 / 3 / 10
9,554
869
8,569
15,190
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
TurnUpGöd
Ganesha
14
1 / 0 / 14
9,376
852
4,396
11,667
14,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KoruSenpai
Vulcan
11
1 / 7 / 2
7,353
668
12,825
9,702
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
12
0 / 4 / 4
7,540
685
3,901
11,630
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
kevbruhhh
Hou Yi
14
4 / 4 / 1
8,499
773
9,877
11,247
5,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
5
5
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HornyScreamer69
Charybdis
9
2
5
5.75
L
Vulcan
KoruSenpai
Vulcan
1
7
2
0.29
W
Baron Samedi
ThisismyOnlyfans
Baron Samedi
5
3
10
3.33
W
Ganesha
TurnUpGöd
Ganesha
1
0
14
8
L
Fenrir
0
4
4
0.5
L
Hou Yi
kevbruhhh
Hou Yi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
26,603
40,919
Taken
32,579
36,227
Mitigated
23,797
19,247
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HornyScreamer69
Charybdis
15,274
9,386
0
5,536
14,062
7,107
2,237
3,727
10,167
0
54,226
L
Vulcan
KoruSenpai
Vulcan
12,825
4,498
0
470
9,702
5,621
0
4,539
5,163
38,160
0
W
Baron Samedi
ThisismyOnlyfans
Baron Samedi
8,569
767
2,584
5,562
15,190
14,876
406
5,140
9,888
25,520
0
W
Ganesha
TurnUpGöd
Ganesha
4,396
490
2,887
2,678
11,667
14,244
70
3,967
7,522
16,742
0
L
Fenrir
3,901
1,096
0
947
11,630
12,739
0
5,006
6,624
0
10,019
L
Hou Yi
kevbruhhh
Hou Yi
9,877
4,519
0
2,068
11,247
5,437
1,389
3,519
7,728
0
33,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
23,392
147
Minions Killed
117
0
Camps Cleared
0
611,006
Distance Traveled
620,939
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,154
923
92
8
0
206,935
0
L
Vulcan
7,353
668
58
5
0
198,905
0
W
Baron Samedi
9,554
869
54
5
0
193,950
0
W
Ganesha
9,376
852
1
0
0
210,121
2
L
Fenrir
7,540
685
13
1
0
222,450
0
L
Hou Yi
8,499
773
46
4
0
199,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role