Player Matchup

Merlin
Merlin
Silver I
DaOrbitz
Merlin
Silver I
Level 136
God Stats
4W - 4L
1,520 SR
Queue Stats
15W - 14L
1,512 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
DemonicDrew2490
Baron Samedi
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 68L
1,231 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
SLAIDDD
Gilgamesh
Bronze III
Level 43
God Stats
3W - 3L
1,289 SR
Queue Stats
9W - 5L
1,400 MMR
Solo
Susano
Susano
Bronze III
WanderingRuin
Susano
Bronze III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 36L
1,400 MMR
Party 2
Neith
Neith
Silver II
scorpion966
Neith
Silver II
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,362 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,462 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,546 SR
1,452 MMR
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artio
Artio
Bronze IV
 
Artio
Bronze IV
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
BaDSaNtA 09
Nu Wa
Gold II
Level 159
God Stats
10W - 16L
1,591 SR
Queue Stats
490W - 511L
1,391 MMR
Solo
Xbalanque
Xbalanque
Gold V
InkedOutPanda
Xbalanque
Gold V
Level 178
God Stats
9W - 9L
1,640 SR
Queue Stats
587W - 600L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaOrbitz
Merlin
14
1 / 0 / 2
7,894
564
4,228
5,552
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
DemonicDrew2490
Baron Samedi
11
3 / 0 / 1
7,503
536
2,524
6,418
4,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SLAIDDD
Gilgamesh
13
0 / 4 / 2
7,499
536
6,739
14,062
13,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 2
7,240
517
6,218
11,357
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 0 / 1
7,965
569
1,937
5,386
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaSolThorAo Kuang

VS

Bans
TyrHe BoCliodhnaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
4 / 2 / 1
8,267
591
9,825
12,836
8,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
 
Ne Zha
11
1 / 3 / 2
6,802
486
7,188
10,892
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
 
Artio
3
0 / 0 / 0
4,495
321
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 2 / 0
7,566
540
4,692
6,324
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
InkedOutPanda
Xbalanque
14
0 / 0 / 1
7,806
558
1,951
6,061
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
5
5
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
4
2
1
2.25
L
Ne Zha
 
Ne Zha
1
3
2
0.67
L
Artio
 
Artio
0
0
0
0
L
0
2
0
0
W
Merlin
DaOrbitz
Merlin
1
0
2
2
W
Baron Samedi
DemonicDrew2490
Baron Samedi
3
0
1
3.5
L
Xbalanque
InkedOutPanda
Xbalanque
0
0
1
0.5
W
Gilgamesh
SLAIDDD
Gilgamesh
0
4
2
0.25
W
3
1
2
4
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
23,656
42,775
Taken
36,113
25,963
Mitigated
17,909
20,192
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
9,825
4,202
0
5,771
12,836
8,811
5
407
11,603
1,388
54,536
L
Ne Zha
 
Ne Zha
7,188
2,064
0
4,178
10,892
4,148
0
1,430
9,462
0
40,987
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
L
4,692
610
0
467
6,324
2,463
180
4,572
1,752
73,319
0
W
Merlin
DaOrbitz
Merlin
4,228
263
0
1,544
5,552
2,024
261
1,492
4,060
83,776
0
W
Baron Samedi
DemonicDrew2490
Baron Samedi
2,524
266
1,884
3,351
6,418
4,229
336
1,599
4,819
23,751
0
L
Xbalanque
InkedOutPanda
Xbalanque
1,951
746
0
4,167
6,061
2,487
26
343
5,718
0
65,934
W
Gilgamesh
SLAIDDD
Gilgamesh
6,739
2,167
0
4,817
14,062
13,277
0
1,101
12,961
0
54,473
W
6,218
1,038
0
4,614
11,357
4,006
0
720
10,637
0
49,457
W
1,937
1,188
0
3,982
5,386
2,427
0
510
4,876
0
65,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
34,936
510
Minions Killed
412
0
Camps Cleared
0
1,436,961
Distance Traveled
1,114,120
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,267
591
102
7
0
267,213
0
L
Ne Zha
6,802
486
58
4
0
326,768
0
L
Artio
4,495
321
0
0
0
7,342
0
L
Nu Wa
7,566
540
128
9
0
257,952
0
W
Merlin
7,894
564
146
10
0
274,209
2
W
Baron Samedi
7,503
536
37
3
0
301,314
0
L
Xbalanque
7,806
558
124
9
0
254,845
1
W
Gilgamesh
7,499
536
113
8
0
286,041
2
W
Susano
7,240
517
77
6
0
333,598
1
W
Neith
7,965
569
137
10
0
241,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role