Player Matchup

Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImTooBxd-
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,499 SR
Queue Stats
151W - 127L
1,470 Elo+
Party 2
Susano
Susano
MalcolmSoRandom
Susano
Level 42
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TTv Tops YT
Ymir
Level 24
God Stats
2W - 2L
1,429 SR
Queue Stats
19W - 19L
1,378 Elo+
Party 2
Awilix
Awilix
ri_3lite_px
Awilix
Level 61
God Stats
1W - 7L
1,202 SR
Queue Stats
178W - 162L
1,519 Elo+
Party 2
Team Averages
Level 57
1,369 SR
1,473 Elo+

VS

Team Averages
Level 76
1,542 SR
1,471 Elo+
Izanami
Izanami
DASHIZ4LIFE
Izanami
Level 73
God Stats
10W - 11L
1,486 SR
Queue Stats
18W - 22L
1,365 Elo+
Party 1
Ganesha
Ganesha
FusiionXD03
Ganesha
Level 88
God Stats
1W - 1L
1,473 SR
Queue Stats
114W - 124L
1,414 Elo+
Party 1
Guan Yu
Guan Yu
GAMECRAZYPLAYER_
Guan Yu
Level 106
God Stats
19W - 12L
1,636 SR
Queue Stats
305W - 294L
1,505 Elo+
Party 1
Ra
Ra
Ironmone8147
Ra
Level 64
God Stats
2W - 2L
1,517 SR
Queue Stats
55W - 33L
1,534 Elo+
Party 3
Bakasura
Bakasura
WarmerFaun96
Bakasura
Level 47
God Stats
9W - 5L
1,599 SR
Queue Stats
46W - 26L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 4 / 2
6,800
425
8,699
14,587
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ImTooBxd-
Ah Muzen Cab
13
2 / 7 / 1
7,653
478
13,118
17,546
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 0
7,530
471
3,063
9,353
3,317
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 6
8,223
514
4,100
18,243
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
14
5 / 6 / 2
8,827
552
10,714
18,268
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DASHIZ4LIFE
Izanami
12
1 / 3 / 6
7,610
476
6,826
9,263
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
FusiionXD03
Ganesha
13
1 / 1 / 12
8,588
537
4,696
11,327
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 1 / 5
9,439
590
7,643
12,201
13,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 3 / 8
10,098
631
21,768
12,258
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
WarmerFaun96
Bakasura
14
7 / 4 / 5
9,443
590
14,416
13,678
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
11
Kills
25
25
Deaths
12
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
2
0.75
W
Izanami
DASHIZ4LIFE
Izanami
1
3
6
1.33
W
Ganesha
FusiionXD03
Ganesha
1
1
12
7
W
5
1
5
7.5
L
Ah Muzen Cab
ImTooBxd-
Ah Muzen Cab
2
7
1
0.36
W
11
3
8
5
L
2
4
0
0.5
L
0
4
6
0.75
W
Bakasura
WarmerFaun96
Bakasura
7
4
5
2.38
L
Awilix
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,694
Damage
55,349
77,997
Taken
58,727
32,491
Mitigated
37,496
12,359
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,699
3,109
0
5,272
14,587
3,510
655
5,328
8,337
32,209
0
W
Izanami
DASHIZ4LIFE
Izanami
6,826
4,538
0
2,037
9,263
3,367
610
3,122
6,141
0
56,781
W
Ganesha
FusiionXD03
Ganesha
4,696
841
163
2,264
11,327
9,368
407
4,479
6,848
18,206
0
W
7,643
642
1,526
2,353
12,201
13,748
292
1,958
10,243
0
57,358
L
Ah Muzen Cab
ImTooBxd-
Ah Muzen Cab
13,118
3,919
0
3,211
17,546
5,052
0
9,464
7,198
0
64,324
W
21,768
1,848
1,795
3,720
12,258
5,092
1,549
387
11,871
66,492
0
L
3,063
431
0
0
9,353
3,317
1,389
1,502
7,851
0
24,869
L
4,100
1,840
0
1,977
18,243
15,078
50
4,126
13,098
32,666
0
W
Bakasura
WarmerFaun96
Bakasura
14,416
9,552
0
1,464
13,678
5,921
877
2,853
10,825
0
39,059
L
Awilix
10,714
4,315
0
1,899
18,268
5,534
285
6,044
11,578
0
67,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
45,178
331
Minions Killed
388
0
Camps Cleared
0
1,601,928
Distance Traveled
1,690,937
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,800
425
58
4
0
322,750
0
W
Izanami
7,610
476
101
6
0
301,439
4
W
Ganesha
8,588
537
5
0
0
340,077
5
W
Guan Yu
9,439
590
96
6
0
353,936
1
L
Ah Muzen Cab
7,653
478
92
6
0
278,614
0
W
Ra
10,098
631
107
7
0
314,266
2
L
Susano
7,530
471
45
3
0
337,604
0
L
Ymir
8,223
514
46
3
0
292,783
0
W
Bakasura
9,443
590
79
5
0
381,219
0
L
Awilix
8,827
552
90
6
0
370,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role