Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
InTacT Dead
Thor
Silver I
Level 149
God Stats
1W - 4L
1,747 SR
Queue Stats
324W - 363L
1,194 MMR
Solo
Freya
Freya
Silver I
SanTii51
Freya
Silver I
Level 171
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 50L
1,344 MMR
Solo
Chang'e
Chang'e
Silver III
StacyKleiber
Chang'e
Silver III
Level 42
God Stats
6W - 5L
1,505 SR
Queue Stats
66W - 57L
1,423 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,550 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,519 SR
1,266 MMR
Set
Set
Silver I
Barbatox
Set
Silver I
Level 179
God Stats
7W - 7L
1,706 SR
Queue Stats
213W - 201L
1,203 MMR
Party 1
Tyr
Tyr
Silver IV
Niike2226
Tyr
Silver IV
Level 67
God Stats
4W - 3L
1,466 SR
Queue Stats
8W - 13L
1,245 MMR
Solo
Chronos
Chronos
Silver I
playgamerxv
Chronos
Silver I
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
421W - 427L
1,188 MMR
Solo
Bacchus
Bacchus
Silver I
sparkweird
Bacchus
Silver I
Level 156
God Stats
18W - 23L
1,473 SR
Queue Stats
87W - 112L
1,223 MMR
Party 1
Hera
Hera
Gold II
zbait2002
Hera
Gold II
Level 151
God Stats
30W - 25L
1,448 SR
Queue Stats
513W - 532L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 1
6,000
600
5,934
8,207
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
 
Hercules
7
1 / 0 / 1
5,031
503
1,749
7,743
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 1 / 0
4,804
480
1,263
5,424
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
SanTii51
Freya
10
1 / 1 / 1
5,829
583
5,726
7,498
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
StacyKleiber
Chang'e
11
2 / 3 / 1
6,153
615
2,625
6,606
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Morgan Le FayAthenaGeb

VS

Bans
He BoAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,243
624
6,476
8,374
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 2 / 1
5,704
570
3,316
10,205
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
playgamerxv
Chronos
10
0 / 1 / 1
5,637
564
5,677
6,178
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
sparkweird
Bacchus
9
3 / 1 / 2
5,777
578
2,196
5,218
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
11
0 / 2 / 4
6,188
619
2,793
3,994
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
7
7
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
L
Hercules
 
Hercules
1
0
1
1.5
W
4
1
2
5
L
2
1
0
2
W
0
2
1
0.25
L
Freya
SanTii51
Freya
1
1
1
1.5
L
Chang'e
StacyKleiber
Chang'e
2
3
1
0.83
W
Chronos
playgamerxv
Chronos
0
1
1
0.5
W
Bacchus
sparkweird
Bacchus
3
1
2
4
W
Hera
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,297
Damage
20,458
35,478
Taken
33,969
15,839
Mitigated
16,860
14,651
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,934
4,217
0
4,268
8,207
2,808
0
3,558
4,649
0
54,429
L
Hercules
 
Hercules
1,749
626
319
4,238
7,743
6,628
0
3,475
4,268
0
12,090
W
6,476
3,275
0
3,169
8,374
3,172
0
1,007
7,367
0
31,214
L
1,263
108
0
409
5,424
1,710
0
987
4,437
0
19,729
W
3,316
322
0
4,353
10,205
6,554
0
5,214
4,991
0
37,541
L
Freya
SanTii51
Freya
5,726
2,235
0
3,361
7,498
2,735
0
250
7,248
36,216
0
L
Chang'e
StacyKleiber
Chang'e
2,625
124
269
1,787
6,606
1,958
0
2,396
4,210
43,422
0
W
Chronos
playgamerxv
Chronos
5,677
2,837
0
732
6,178
2,224
0
0
6,178
49,390
0
W
Bacchus
sparkweird
Bacchus
2,196
187
0
2,020
5,218
3,520
0
393
4,825
8,287
0
W
Hera
2,793
1,454
0
609
3,994
1,390
0
1,737
2,257
55,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
29,549
300
Minions Killed
300
0
Camps Cleared
0
904,075
Distance Traveled
1,088,509
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,000
600
101
10
0
178,014
2
L
Hercules
5,031
503
13
1
0
176,417
1
W
Set
6,243
624
49
5
0
248,259
0
L
Thor
4,804
480
28
3
0
171,242
0
W
Tyr
5,704
570
65
7
0
217,035
2
L
Freya
5,829
583
63
6
0
186,622
0
L
Chang'e
6,153
615
95
10
0
191,780
0
W
Chronos
5,637
564
87
9
0
194,400
0
W
Bacchus
5,777
578
5
1
0
219,739
6
W
Hera
6,188
619
94
9
0
209,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role