Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ClownCuck
Ares
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 13L
1,448 Elo+
Party 2
Hercules
Hercules
OurAngelYu
Hercules
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 20L
1,709 Elo+
Solo
Ne Zha
Ne Zha
bruhas
Ne Zha
Level 117
God Stats
16W - 10L
1,605 SR
Queue Stats
44W - 34L
1,739 Elo+
Party 3
Team Averages
Level 116
1,521 SR
1,579 Elo+

VS

Team Averages
Level 105
1,408 SR
1,501 Elo+
Hachiman
Hachiman
GLxDEVA5TATOR
Hachiman
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 69L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Huert
Cthulhu
Level 68
God Stats
8W - 8L
1,167 SR
Queue Stats
416W - 417L
1,451 Elo+
Solo
Surtr
Surtr
Shoecats
Surtr
Level 129
God Stats
8W - 5L
1,636 SR
Queue Stats
91W - 73L
1,563 Elo+
Party 1
Martichoras
Martichoras
bStrenke5
Martichoras
Level 108
God Stats
4W - 3L
1,237 SR
Queue Stats
108W - 97L
1,463 Elo+
Party 4
Ao Kuang
Ao Kuang
lShakerl
Ao Kuang
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 123L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 0 / 0
3,951
790
1,319
1,514
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
 
Amaterasu
3
0 / 1 / 0
2,779
556
353
2,845
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
3
0 / 2 / 0
2,846
569
190
3,575
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
OurAngelYu
Hercules
6
0 / 1 / 0
3,388
678
1,259
2,289
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
bruhas
Ne Zha
5
0 / 0 / 1
3,240
648
1,092
3,780
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GLxDEVA5TATOR
Hachiman
6
1 / 0 / 1
3,697
739
2,187
1,474
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Huert
Cthulhu
6
1 / 0 / 1
4,028
806
861
3,204
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
Shoecats
Surtr
6
0 / 0 / 0
3,679
736
810
3,448
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
bStrenke5
Martichoras
7
0 / 1 / 0
3,959
792
778
3,521
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
lShakerl
Ao Kuang
7
1 / 0 / 0
4,559
912
628
3,119
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Ares
0
2
0
0
W
Hachiman
GLxDEVA5TATOR
Hachiman
1
0
1
1.5
W
Cthulhu
Huert
Cthulhu
1
0
1
1.5
L
Hercules
OurAngelYu
Hercules
0
1
0
0
W
Surtr
Shoecats
Surtr
0
0
0
0
W
Martichoras
bStrenke5
Martichoras
0
1
0
0
L
Ne Zha
bruhas
Ne Zha
0
0
1
0.5
W
Ao Kuang
lShakerl
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,213
Damage
5,264
14,003
Taken
14,766
5,065
Mitigated
5,576
4,716
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,319
220
0
1,086
1,514
544
0
0
1,514
21,336
0
L
Amaterasu
 
Amaterasu
353
106
0
1,099
2,845
818
0
362
2,483
0
5,691
L
Ares
190
69
0
1,025
3,575
1,614
0
499
3,076
5,021
0
W
Hachiman
GLxDEVA5TATOR
Hachiman
2,187
1,711
0
1,053
1,474
387
1,298
177
1,297
0
18,655
W
Cthulhu
Huert
Cthulhu
861
216
11
1,553
3,204
1,784
691
13
3,191
12,223
0
L
Hercules
OurAngelYu
Hercules
1,259
271
0
578
2,289
1,139
0
628
1,661
0
12,713
W
Surtr
Shoecats
Surtr
810
347
0
1,240
3,448
1,355
0
173
3,275
173
21,303
W
Martichoras
bStrenke5
Martichoras
778
379
0
1,208
3,521
1,252
0
1,146
2,375
0
22,632
L
Ne Zha
bruhas
Ne Zha
1,092
649
0
928
3,780
950
0
0
3,780
0
12,134
W
Ao Kuang
lShakerl
Ao Kuang
628
231
0
2,565
3,119
798
0
0
3,119
19,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,204
Gold Earned
19,922
112
Minions Killed
157
0
Camps Cleared
0
488,195
Distance Traveled
532,986
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,951
790
53
11
0
122,281
0
L
Amaterasu
2,779
556
11
2
0
82,776
0
L
Ares
2,846
569
6
1
0
60,201
0
W
Hachiman
3,697
739
31
6
0
94,335
0
W
Cthulhu
4,028
806
18
4
0
98,245
1
L
Hercules
3,388
678
25
5
0
91,435
0
W
Surtr
3,679
736
38
8
0
138,525
0
W
Martichoras
3,959
792
37
7
0
96,406
0
L
Ne Zha
3,240
648
17
3
0
131,502
0
W
Ao Kuang
4,559
912
33
7
0
105,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role