Player Matchup

Anubis
Anubis
Cosmic9441
Anubis
Level 43
God Stats
6W - 6L
1,459 SR
Queue Stats
16W - 16L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
Masterplayerduh
Cthulhu
Level 17
God Stats
4W - 6L
1,395 SR
Queue Stats
5W - 11L
1,248 Elo+
Party 2
Amaterasu
Amaterasu
Mewtwo4PF
Amaterasu
Level 24
God Stats
4W - 7L
1,383 SR
Queue Stats
5W - 12L
1,248 Elo+
Party 2
Team Averages
Level 28
1,412 SR
1,248 Elo+

VS

Team Averages
Level 41
1,517 SR
1,509 Elo+
Cerberus
Cerberus
McKatie68
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
topcat444
Heimdallr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 69L
1,796 Elo+
Party 1
Bakasura
Bakasura
xWomanSxScorNx
Bakasura
Level 92
God Stats
3W - 1L
1,550 SR
Queue Stats
76W - 81L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cosmic9441
Anubis
13
3 / 9 / 1
8,703
622
8,568
13,162
4,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 2
8,465
605
7,018
16,535
16,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Mewtwo4PF
Amaterasu
13
0 / 6 / 4
8,287
592
6,834
15,659
14,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
McKatie68
Cerberus
17
7 / 0 / 11
10,657
761
13,499
12,210
11,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
topcat444
Heimdallr
16
3 / 5 / 15
10,802
772
9,497
10,808
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
16
12 / 0 / 9
11,828
845
14,200
11,394
5,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
22
22
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cosmic9441
Anubis
3
9
1
0.39
L
2
7
2
0.43
W
Cerberus
McKatie68
Cerberus
7
0
11
12.5
L
Amaterasu
Mewtwo4PF
Amaterasu
0
6
4
0.33
W
Heimdallr
topcat444
Heimdallr
3
5
15
2.1
W
Bakasura
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,420
Damage
37,196
45,356
Taken
34,412
35,505
Mitigated
20,599
3,695
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cosmic9441
Anubis
8,568
133
147
2,453
13,162
4,904
0
4,533
8,393
23,899
0
L
7,018
843
0
659
16,535
16,591
0
3,872
12,216
24,751
0
W
Cerberus
McKatie68
Cerberus
13,499
1,337
386
5,194
12,210
11,317
758
4,546
6,791
36,075
0
L
Amaterasu
Mewtwo4PF
Amaterasu
6,834
3,364
0
436
15,659
14,010
0
5,094
9,899
0
21,275
W
Heimdallr
topcat444
Heimdallr
9,497
4,834
0
2,740
10,808
3,736
1,081
6,587
3,771
0
36,502
W
Bakasura
14,200
10,746
277
4,028
11,394
5,546
1,270
3,547
7,523
0
44,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
33,287
99
Minions Killed
180
0
Camps Cleared
0
601,481
Distance Traveled
758,455
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,703
622
37
3
0
163,672
0
L
Cthulhu
8,465
605
21
2
0
220,492
0
W
Cerberus
10,657
761
58
4
0
251,200
0
L
Amaterasu
8,287
592
41
3
0
217,317
0
W
Heimdallr
10,802
772
55
4
0
203,278
0
W
Bakasura
11,828
845
67
5
0
303,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role