Player Matchup

Pele
Pele
Defiu
Pele
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 48L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
Saten
Cthulhu
Level 58
God Stats
2W - 3L
1,697 SR
Queue Stats
30W - 39L
1,358 Elo+
Party 2
Bellona
Bellona
Sosamaru
Bellona
Level 19
God Stats
20W - 14L
1,519 SR
Queue Stats
34W - 41L
1,348 Elo+
Party 2
Medusa
Medusa
WillowII
Medusa
Level 48
God Stats
10W - 4L
1,554 SR
Queue Stats
583W - 549L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
danielt25-daniel
Aphrodite
Level 81
God Stats
22W - 27L
1,371 SR
Queue Stats
139W - 133L
1,496 Elo+
Solo
Team Averages
Level 54
1,528 SR
1,386 Elo+

VS

Team Averages
Level 38
1,469 SR
1,357 Elo+
Ne Zha
Ne Zha
BLG Mauss S2
Ne Zha
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 83L
1,367 Elo+
Party 1
Odin
Odin
ItsKingImPaCt
Odin
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 173L
1,378 Elo+
Solo
Aphrodite
Aphrodite
TtvKingkiller22t
Aphrodite
Level 41
God Stats
0W - 1L
1,721 SR
Queue Stats
117W - 104L
1,346 Elo+
Party 3
Baron Samedi
Baron Samedi
Ttv_BlitzDrippy_
Baron Samedi
Level 29
God Stats
2W - 2L
1,266 SR
Queue Stats
20W - 18L
1,303 Elo+
Party 3
Hera
Hera
xXxBanxXx3324
Hera
Level 35
God Stats
5W - 10L
1,359 SR
Queue Stats
100W - 140L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Defiu
Pele
14
8 / 2 / 4
8,563
612
9,695
12,484
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Saten
Cthulhu
12
1 / 1 / 8
7,633
545
9,360
13,155
8,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Sosamaru
Bellona
11
1 / 2 / 0
6,969
498
2,117
10,590
7,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
WillowII
Medusa
12
6 / 0 / 3
7,509
536
6,043
7,863
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
14
4 / 3 / 2
7,922
566
7,136
11,873
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 5 / 2
7,713
551
3,692
12,891
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 0
8,507
608
6,497
5,842
5,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
9
0 / 4 / 1
6,178
441
5,696
11,537
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Ttv_BlitzDrippy_
Baron Samedi
9
1 / 5 / 0
5,934
424
9,600
11,209
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 2
7,186
513
8,840
10,567
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
8
8
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
5
2
0.6
W
Pele
Defiu
Pele
8
2
4
5
L
3
1
0
3
W
Cthulhu
Saten
Cthulhu
1
1
8
5
W
Bellona
Sosamaru
Bellona
1
2
0
0.5
L
Aphrodite
0
4
1
0.13
L
Baron Samedi
Ttv_BlitzDrippy_
Baron Samedi
1
5
0
0.2
W
Medusa
WillowII
Medusa
6
0
3
7.5
W
Aphrodite
4
3
2
1.67
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,351
Damage
34,325
55,965
Taken
52,046
29,051
Mitigated
24,811
22,340
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,692
1,095
0
1,216
12,891
4,976
0
2,797
10,094
0
42,050
W
Pele
Defiu
Pele
9,695
2,727
0
4,400
12,484
4,626
711
3,315
9,125
0
57,221
L
6,497
881
0
1,348
5,842
5,152
232
0
5,842
9,111
46,568
W
Cthulhu
Saten
Cthulhu
9,360
633
1,991
2,836
13,155
8,422
0
8,604
4,551
40,986
0
W
Bellona
Sosamaru
Bellona
2,117
759
0
3,502
10,590
7,234
0
643
9,144
0
36,328
L
Aphrodite
5,696
1,710
1,961
3,391
11,537
6,557
336
5,020
6,517
23,195
0
L
Baron Samedi
Ttv_BlitzDrippy_
Baron Samedi
9,600
495
772
1,887
11,209
4,466
439
3,283
7,926
32,685
0
W
Medusa
WillowII
Medusa
6,043
3,578
0
2,621
7,863
3,564
366
5,331
2,532
0
44,679
W
Aphrodite
7,136
1,090
495
6,495
11,873
5,205
441
7,111
4,762
52,532
0
L
8,840
2,009
0
1,936
10,567
3,660
0
5,396
5,171
41,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
35,518
320
Minions Killed
296
0
Camps Cleared
0
1,422,804
Distance Traveled
1,335,517
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,713
551
63
5
0
259,676
0
W
Pele
8,563
612
75
5
0
319,496
0
L
Odin
8,507
608
100
7
0
291,703
0
W
Cthulhu
7,633
545
56
4
0
304,160
1
W
Bellona
6,969
498
51
4
0
282,842
0
L
Aphrodite
6,178
441
35
3
0
253,213
0
L
Baron Samedi
5,934
424
41
3
0
276,790
0
W
Medusa
7,509
536
58
4
0
276,356
0
W
Aphrodite
7,922
566
80
6
0
239,950
0
L
Hera
7,186
513
57
4
0
254,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role