Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
XHakuY
Maui
Level 154
God Stats
3W - 7L
1,534 SR
Queue Stats
235W - 233L
1,555 Elo+
Solo
Bakasura
Bakasura
he bo is bad
Bakasura
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
14W - 12L
1,508 Elo+
Party 1
The Morrigan
The Morrigan
myjay927224
The Morrigan
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
144W - 145L
1,483 Elo+
Solo
Scylla
Scylla
n00by1
Scylla
Level 39
God Stats
2W - 3L
1,402 SR
Queue Stats
9W - 9L
1,476 Elo+
Party 1
Team Averages
Level 87
1,444 SR
1,504 Elo+

VS

Team Averages
Level 125
1,644 SR
1,581 Elo+
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Iso_bucket_302
Susano
Level 147
God Stats
14W - 10L
1,902 SR
Queue Stats
381W - 341L
1,559 Elo+
Party 3
Chang'e
Chang'e
ThisIsBuffy
Chang'e
Level 108
God Stats
56W - 22L
1,736 SR
Queue Stats
260W - 215L
1,550 Elo+
Party 2
Ymir
Ymir
Yikeux
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,753 Elo+
Party 2
Izanami
Izanami
phillykilla60
Izanami
Level 126
God Stats
175W - 172L
1,583 SR
Queue Stats
883W - 830L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 0
5,426
493
5,252
7,032
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
XHakuY
Maui
8
0 / 2 / 0
4,831
439
654
6,626
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
he bo is bad
Bakasura
11
0 / 1 / 1
6,119
556
3,500
9,430
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
myjay927224
The Morrigan
9
0 / 5 / 0
5,166
470
4,616
8,708
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
n00by1
Scylla
10
0 / 0 / 0
5,523
502
1,751
2,590
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 0 / 1
7,491
681
7,548
9,490
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 2
6,191
563
2,685
5,603
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
ThisIsBuffy
Chang'e
12
2 / 0 / 0
6,680
607
5,474
4,800
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Yikeux
Ymir
9
0 / 1 / 3
5,932
539
2,306
5,774
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
10
1 / 0 / 1
6,052
550
3,014
4,809
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
W
Shiva
 
Shiva
5
0
1
5.5
W
1
0
2
2
W
Chang'e
ThisIsBuffy
Chang'e
2
0
0
2
L
Maui
XHakuY
Maui
0
2
0
0
W
Ymir
Yikeux
Ymir
0
1
3
1.5
L
Bakasura
he bo is bad
Bakasura
0
1
1
0.5
L
The Morrigan
myjay927224
The Morrigan
0
5
0
0
L
Scylla
n00by1
Scylla
0
0
0
0
W
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,773
Damage
21,027
34,386
Taken
30,476
13,822
Mitigated
13,057
10,897
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,252
3,195
0
4,193
7,032
2,602
0
398
6,634
0
44,022
W
Shiva
 
Shiva
7,548
1,283
0
4,697
9,490
4,588
0
4,225
5,045
0
57,461
W
2,685
310
0
3,798
5,603
2,131
0
0
5,303
0
40,098
W
Chang'e
ThisIsBuffy
Chang'e
5,474
873
270
3,328
4,800
1,623
0
1,461
3,318
51,126
0
L
Maui
XHakuY
Maui
654
234
0
1,906
6,626
4,248
0
3,055
3,475
11,442
0
W
Ymir
Yikeux
Ymir
2,306
511
0
1,976
5,774
3,291
0
719
4,831
18,557
0
L
Bakasura
he bo is bad
Bakasura
3,500
2,434
0
2,061
9,430
3,552
0
1,971
7,333
0
44,588
L
The Morrigan
myjay927224
The Morrigan
4,616
1,547
0
2,185
8,708
2,638
0
0
8,684
31,445
1,533
L
Scylla
n00by1
Scylla
1,751
253
0
552
2,590
782
0
1,972
456
44,233
0
W
Izanami
3,014
2,368
0
3,097
4,809
1,424
533
225
4,388
0
48,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,065
Gold Earned
32,346
326
Minions Killed
371
0
Camps Cleared
0
1,050,846
Distance Traveled
1,070,904
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,426
493
71
6
0
173,342
1
W
Shiva
7,491
681
93
8
0
209,673
4
W
Susano
6,191
563
69
6
0
255,951
0
W
Chang'e
6,680
607
102
9
0
205,683
4
L
Maui
4,831
439
20
2
0
218,275
1
W
Ymir
5,932
539
26
2
0
211,122
3
L
Bakasura
6,119
556
90
8
0
271,368
0
L
The Morrigan
5,166
470
56
5
0
181,770
0
L
Scylla
5,523
502
89
8
0
206,091
0
W
Izanami
6,052
550
81
7
0
188,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role