Player Matchup

Chernobog
Chernobog
Ainashi
Chernobog
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 138L
1,336 Elo+
Party 1
Sylvanus
Sylvanus
Anemonie
Sylvanus
Level 150
God Stats
4W - 0L
1,500 SR
Queue Stats
152W - 146L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeadDeku
Cu Chulainn
Level 140
God Stats
11W - 4L
1,338 SR
Queue Stats
705W - 727L
1,488 Elo+
Solo
Raijin
Raijin
Junkercade
Raijin
Level 118
God Stats
3W - 0L
1,719 SR
Queue Stats
321W - 312L
1,504 Elo+
Solo
Loki
Loki
aravexx
Loki
Level 108
God Stats
3W - 1L
1,592 SR
Queue Stats
664W - 633L
1,556 Elo+
Solo
Team Averages
Level 135
1,530 SR
1,465 Elo+

VS

Team Averages
Level 143
1,424 SR
1,531 Elo+
Yu Huang
Yu Huang
KTMcartel
Yu Huang
Level 84
God Stats
8W - 4L
1,847 SR
Queue Stats
234W - 229L
1,480 Elo+
Party 2
Horus
Horus
NightSlayer96
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 253L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
crzdkiwi
Morgan Le Fay
Level 136
God Stats
0W - 2L
1,166 SR
Queue Stats
64W - 65L
1,565 Elo+
Solo
Ne Zha
Ne Zha
dukewicked
Ne Zha
Level 228
God Stats
8W - 12L
1,109 SR
Queue Stats
923W - 956L
1,518 Elo+
Solo
Bastet
Bastet
low9800
Bastet
Level 140
God Stats
2W - 5L
1,497 SR
Queue Stats
235W - 222L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ainashi
Chernobog
14
1 / 2 / 2
7,246
1,035
6,159
7,367
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Anemonie
Sylvanus
13
3 / 2 / 5
7,610
1,087
4,709
9,831
7,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
DeadDeku
Cu Chulainn
10
0 / 2 / 8
6,166
881
5,497
8,945
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Junkercade
Raijin
11
0 / 2 / 5
6,275
896
4,078
7,029
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
aravexx
Loki
12
4 / 2 / 2
7,277
1,040
6,851
6,237
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KTMcartel
Yu Huang
12
2 / 3 / 3
6,236
891
7,908
5,523
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 7
6,598
943
1,777
8,825
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
crzdkiwi
Morgan Le Fay
13
2 / 2 / 5
6,577
940
10,664
7,264
4,739
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
dukewicked
Ne Zha
12
3 / 2 / 4
6,613
945
4,423
7,632
7,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
low9800
Bastet
5
0 / 0 / 0
4,712
673
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
8
Kills
8
10
Deaths
8
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Ainashi
Chernobog
1
2
2
1
W
Sylvanus
Anemonie
Sylvanus
3
2
5
2.75
W
Cu Chulainn
DeadDeku
Cu Chulainn
0
2
8
2
W
Raijin
Junkercade
Raijin
0
2
5
1.25
L
Yu Huang
KTMcartel
Yu Huang
2
3
3
1.17
L
1
1
7
4.5
W
Loki
aravexx
Loki
4
2
2
2.5
L
Morgan Le Fay
crzdkiwi
Morgan Le Fay
2
2
5
2.25
L
Ne Zha
dukewicked
Ne Zha
3
2
4
2.5
L
Bastet
low9800
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
24,772
39,409
Taken
29,244
24,928
Mitigated
22,449
18,517
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Ainashi
Chernobog
6,159
2,857
1,072
2,254
7,367
3,738
1,251
2,405
4,962
0
16,795
W
Sylvanus
Anemonie
Sylvanus
4,709
591
5,769
3,684
9,831
7,492
50
6,659
3,172
6,046
0
W
Cu Chulainn
DeadDeku
Cu Chulainn
5,497
686
997
1,307
8,945
7,672
103
3,873
5,072
0
9,386
W
Raijin
Junkercade
Raijin
4,078
187
874
517
7,029
2,908
357
3,345
3,684
12,689
0
L
Yu Huang
KTMcartel
Yu Huang
7,908
391
192
229
5,523
2,510
0
2,338
3,102
16,916
0
L
1,777
775
3,444
5,427
8,825
7,655
0
1,926
6,774
0
4,687
W
Loki
aravexx
Loki
6,851
982
1,136
907
6,237
3,118
0
2,290
3,947
0
15,579
L
Morgan Le Fay
crzdkiwi
Morgan Le Fay
10,664
1,134
516
1,160
7,264
4,739
0
2,262
4,918
20,433
0
L
Ne Zha
dukewicked
Ne Zha
4,423
753
1,008
962
7,632
7,545
0
2,261
5,203
0
9,155
L
Bastet
low9800
Bastet
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
30,736
79
Minions Killed
63
0
Camps Cleared
0
654,512
Distance Traveled
487,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,246
1,035
28
4
0
133,543
0
W
Sylvanus
7,610
1,087
1
0
0
133,935
0
W
Cu Chulainn
6,166
881
9
1
0
128,746
0
W
Raijin
6,275
896
26
4
0
117,092
0
L
Yu Huang
6,236
891
23
3
0
121,884
0
L
Horus
6,598
943
5
1
0
125,009
0
W
Loki
7,277
1,040
15
2
0
141,196
0
L
Morgan Le Fay
6,577
940
27
4
0
127,039
0
L
Ne Zha
6,613
945
8
1
0
113,507
0
L
Bastet
4,712
673
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role