Player Matchup

Sun Wukong
Sun Wukong
Apopalopalus
Sun Wukong
Level 126
God Stats
4W - 7L
1,265 SR
Queue Stats
221W - 214L
1,527 Elo+
Party 2
Artemis
Artemis
BubuKityfk
Artemis
Level 157
God Stats
6W - 2L
1,518 SR
Queue Stats
290W - 280L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GraepSalad
Xing Tian
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 108L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
IDKBagman
Nu Wa
Level 69
God Stats
6W - 1L
1,905 SR
Queue Stats
154W - 164L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
sillilywiggle
Zhong Kui
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 86L
1,499 Elo+
Party 2
Team Averages
Level 108
1,538 SR
1,509 Elo+

VS

Team Averages
Level 113
1,467 SR
1,500 Elo+
Cthulhu
Cthulhu
GandalftheGoated
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,555 Elo+
Party 1
Chaac
Chaac
InSwayne
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,514 Elo+
Party 3
Thanatos
Thanatos
MarauderStinger
Thanatos
Level 107
God Stats
2W - 5L
1,332 SR
Queue Stats
246W - 227L
1,484 Elo+
Party 1
Artemis
Artemis
SlickeryVickery
Artemis
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 176L
1,534 Elo+
Party 3
Persephone
Persephone
kiwicute
Persephone
Level 96
God Stats
1W - 3L
1,503 SR
Queue Stats
166W - 185L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apopalopalus
Sun Wukong
14
5 / 3 / 17
8,715
872
9,516
13,665
13,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
BubuKityfk
Artemis
15
4 / 0 / 15
8,785
879
8,624
5,634
2,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
GraepSalad
Xing Tian
13
1 / 4 / 21
8,039
804
5,088
13,273
15,774
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
IDKBagman
Nu Wa
16
3 / 0 / 19
9,371
937
11,155
4,851
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
sillilywiggle
Zhong Kui
17
12 / 2 / 11
9,871
987
14,277
8,754
7,162
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,246
725
7,694
10,143
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
InSwayne
Chaac
14
1 / 4 / 4
7,360
736
5,650
11,755
13,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
5 / 8 / 2
7,938
794
5,357
12,376
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 7
7,473
747
9,806
8,289
4,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
kiwicute
Persephone
13
2 / 5 / 4
7,565
757
5,471
9,068
3,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
25
Kills
9
9
Deaths
25
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Apopalopalus
Sun Wukong
5
3
17
4.5
W
Artemis
BubuKityfk
Artemis
4
0
15
11.5
L
0
4
6
0.75
W
Xing Tian
GraepSalad
Xing Tian
1
4
21
2.88
W
Nu Wa
IDKBagman
Nu Wa
3
0
19
12.5
L
Chaac
InSwayne
Chaac
1
4
4
0.75
L
Thanatos
5
8
2
0.75
L
1
4
7
1.13
L
Persephone
kiwicute
Persephone
2
5
4
0.8
W
Zhong Kui
sillilywiggle
Zhong Kui
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,660
Damage
33,978
46,177
Taken
51,631
40,749
Mitigated
36,148
21,300
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Apopalopalus
Sun Wukong
9,516
1,861
1,654
3,834
13,665
13,213
761
4,144
9,211
0
16,109
W
Artemis
BubuKityfk
Artemis
8,624
1,262
4,112
2,655
5,634
2,469
1,984
1,250
4,159
0
15,922
L
7,694
378
1,349
1,620
10,143
9,393
0
5,957
4,186
19,686
0
W
Xing Tian
GraepSalad
Xing Tian
5,088
373
1,389
1,426
13,273
15,774
196
3,022
10,123
9,720
0
W
Nu Wa
IDKBagman
Nu Wa
11,155
3,883
1,586
1,448
4,851
2,131
2,303
1,757
3,052
27,797
0
L
Chaac
InSwayne
Chaac
5,650
774
0
2,164
11,755
13,609
0
7,206
4,549
0
17,467
L
Thanatos
5,357
451
0
4,141
12,376
4,833
0
6,405
5,971
0
18,658
L
9,806
3,162
512
1,222
8,289
4,506
0
4,732
3,557
0
24,256
L
Persephone
kiwicute
Persephone
5,471
410
504
1,175
9,068
3,807
0
6,218
2,845
17,693
0
W
Zhong Kui
sillilywiggle
Zhong Kui
14,277
750
687
2,509
8,754
7,162
532
2,210
6,467
24,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,781
Gold Earned
37,582
111
Minions Killed
122
0
Camps Cleared
0
986,944
Distance Traveled
902,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,715
872
16
2
0
202,688
0
W
Artemis
8,785
879
22
2
0
202,160
0
L
Cthulhu
7,246
725
12
1
0
184,748
0
W
Xing Tian
8,039
804
6
1
0
181,195
0
W
Nu Wa
9,371
937
42
4
0
188,183
0
L
Chaac
7,360
736
18
2
0
174,423
0
L
Thanatos
7,938
794
23
2
0
173,847
0
L
Artemis
7,473
747
25
3
0
169,031
0
L
Persephone
7,565
757
44
4
0
199,987
0
W
Zhong Kui
9,871
987
25
3
0
212,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role