Player Matchup

Ne Zha
Ne Zha
BSsnowball
Ne Zha
Level 128
God Stats
6W - 10L
1,485 SR
Queue Stats
119W - 116L
1,535 Elo+
Party 2
Ra
Ra
KING KLIPPY
Ra
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Skadi
Skadi
Yolobyebye02
Skadi
Level 29
God Stats
4W - 3L
1,923 SR
Queue Stats
23W - 20L
1,463 Elo+
Party 2
Geb
Geb
arshack4life
Geb
Level 149
God Stats
2W - 3L
1,285 SR
Queue Stats
327W - 268L
1,538 Elo+
Party 2
Mulan
Mulan
deadprezz169
Mulan
Level 119
God Stats
10W - 5L
1,815 SR
Queue Stats
123W - 111L
1,529 Elo+
Party 2
Team Averages
Level 107
1,602 SR
1,513 Elo+

VS

Team Averages
Level 80
1,538 SR
1,490 Elo+
Ao Kuang
Ao Kuang
CZG_Average
Ao Kuang
Level 85
God Stats
12W - 8L
1,400 SR
Queue Stats
323W - 311L
1,451 Elo+
Solo
Amaterasu
Amaterasu
Chops1909
Amaterasu
Level 104
God Stats
11W - 23L
1,470 SR
Queue Stats
161W - 156L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
NeoTheSilent
Jormungandr
Level 46
God Stats
15W - 13L
1,595 SR
Queue Stats
161W - 150L
1,494 Elo+
Party 1
Izanami
Izanami
ParallelMomentum
Izanami
Level 86
God Stats
5W - 2L
1,725 SR
Queue Stats
136W - 139L
1,493 Elo+
Party 1
Ra
Ra
deathaugury
Ra
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BSsnowball
Ne Zha
14
4 / 4 / 1
9,219
485
7,980
15,359
7,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 1
8,252
434
9,514
10,363
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 4
8,419
443
6,062
12,613
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 3
8,892
468
8,117
14,415
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 10 / 1
8,096
426
7,260
22,202
13,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CZG_Average
Ao Kuang
16
5 / 1 / 6
10,065
530
10,553
18,270
8,418
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Chops1909
Amaterasu
16
8 / 0 / 5
11,037
581
13,621
14,865
16,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
NeoTheSilent
Jormungandr
13
3 / 4 / 8
9,030
475
7,699
17,890
17,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 0 / 2
10,582
557
10,941
14,498
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 4
10,081
531
10,147
9,278
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
23
23
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BSsnowball
Ne Zha
4
4
1
1.13
W
Ao Kuang
CZG_Average
Ao Kuang
5
1
6
8
W
Amaterasu
Chops1909
Amaterasu
8
0
5
10.5
L
0
4
1
0.13
W
Jormungandr
NeoTheSilent
Jormungandr
3
4
8
1.75
W
4
0
2
5
L
1
5
4
0.6
L
1
0
3
2.5
L
0
10
1
0.05
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
52,961
74,952
Taken
74,801
44,061
Mitigated
53,528
14,446
Healing
33,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BSsnowball
Ne Zha
7,980
3,572
0
2,024
15,359
7,435
98
4,060
11,198
0
70,462
W
Ao Kuang
CZG_Average
Ao Kuang
10,553
2,500
0
9,071
18,270
8,418
723
4,977
13,293
56,592
0
W
Amaterasu
Chops1909
Amaterasu
13,621
5,994
0
4,026
14,865
16,836
0
2,300
12,565
538
74,321
L
9,514
896
1,126
1,906
10,363
4,508
358
7,390
2,973
70,066
0
W
Jormungandr
NeoTheSilent
Jormungandr
7,699
1,393
684
3,860
17,890
17,090
45
5,165
12,725
37,977
0
W
10,941
8,701
0
9,099
14,498
6,807
1,231
3,247
11,251
0
111,737
L
6,062
2,135
0
1,575
12,613
5,159
1,345
3,215
9,398
0
53,283
L
8,117
730
0
3,894
14,415
13,824
90
8,698
5,666
30,516
0
L
7,260
1,536
0
3,921
22,202
13,135
0
5,414
15,882
0
54,115
W
10,147
1,220
2,346
4,570
9,278
4,377
0
4,428
4,850
85,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,878
Gold Earned
50,795
415
Minions Killed
493
0
Camps Cleared
0
1,826,565
Distance Traveled
1,851,600
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,219
485
83
4
0
414,690
0
W
Ao Kuang
10,065
530
77
4
0
404,559
0
W
Amaterasu
11,037
581
103
5
0
359,817
8
L
Ra
8,252
434
124
7
0
373,706
3
W
Jormungandr
9,030
475
42
2
0
347,503
1
W
Izanami
10,582
557
133
7
0
354,754
5
L
Skadi
8,419
443
76
4
0
326,368
0
L
Geb
8,892
468
36
2
0
399,685
0
L
Mulan
8,096
426
96
5
0
312,116
0
W
Ra
10,081
531
138
7
0
384,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role