Player Matchup

Anubis
Anubis
Buutybandit9480
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Solo
Ah Puch
Ah Puch
Rivenryu
Ah Puch
Level 155
God Stats
5W - 9L
1,423 SR
Queue Stats
1,381W - 1,528L
1,524 Elo+
Solo
Skadi
Skadi
Shadowzdeceiver
Skadi
Level 145
God Stats
12W - 20L
1,532 SR
Queue Stats
143W - 150L
1,529 Elo+
Solo
Arachne
Arachne
TwiistedMiind
Arachne
Level 125
God Stats
1W - 2L
1,288 SR
Queue Stats
136W - 143L
1,596 Elo+
Party 2
Geb
Geb
TwiistedStorm
Geb
Level 56
God Stats
24W - 33L
1,586 SR
Queue Stats
107W - 113L
1,630 Elo+
Party 2
Team Averages
Level 104
1,466 SR
1,503 Elo+

VS

Team Averages
Level 94
1,555 SR
1,629 Elo+
Nu Wa
Nu Wa
ArcaneFaust
Nu Wa
Level 55
God Stats
34W - 28L
1,590 SR
Queue Stats
313W - 331L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrillT00TH
Tsukuyomi
Level 129
God Stats
1W - 1L
1,282 SR
Queue Stats
315W - 219L
1,651 Elo+
Party 1
Terra
Terra
HippieWizard1
Terra
Level 129
God Stats
5W - 0L
1,722 SR
Queue Stats
251W - 174L
1,712 Elo+
Party 1
Ao Kuang
Ao Kuang
Jormungandrloh
Ao Kuang
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,665 Elo+
Solo
Charybdis
Charybdis
PandaKing550
Charybdis
Level 105
God Stats
15W - 10L
1,680 SR
Queue Stats
132W - 88L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,939
992
2,225
8,240
3,583
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Rivenryu
Ah Puch
13
0 / 0 / 0
7,716
965
8,929
2,116
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
8,204
1,026
7,032
9,546
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
14
1 / 4 / 0
8,341
1,043
6,891
14,380
8,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 1 / 0
8,849
1,106
6,125
14,659
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
8,470
1,059
13,005
5,426
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DrillT00TH
Tsukuyomi
15
9 / 0 / 4
10,422
1,303
15,006
7,637
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 0 / 13
9,784
1,223
6,123
10,125
10,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
14
1 / 1 / 7
8,432
1,054
3,456
5,502
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
PandaKing550
Charybdis
14
3 / 0 / 3
8,959
1,120
7,929
6,900
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
13
13
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
0
5
1
0.1
W
Tsukuyomi
DrillT00TH
Tsukuyomi
9
0
4
11
W
0
0
13
6.5
W
Ao Kuang
1
1
7
4.5
W
Charybdis
PandaKing550
Charybdis
3
0
3
4.5
L
Ah Puch
Rivenryu
Ah Puch
0
0
0
0
L
0
3
1
0.17
L
Arachne
1
4
0
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,202
Damage
45,519
48,941
Taken
35,590
29,591
Mitigated
23,478
7,900
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,005
2,633
0
456
5,426
2,438
0
2,358
3,068
27,523
0
L
2,225
162
0
1,048
8,240
3,583
0
3,024
5,171
14,029
0
W
Tsukuyomi
DrillT00TH
Tsukuyomi
15,006
4,223
0
554
7,637
3,597
0
3,497
3,765
0
26,185
W
6,123
425
4,167
4,040
10,125
10,615
0
4,951
5,174
17,887
0
W
Ao Kuang
3,456
82
0
1,514
5,502
3,385
0
2,491
3,011
8,373
0
W
Charybdis
PandaKing550
Charybdis
7,929
4,764
0
2,790
6,900
3,443
0
3,982
2,918
0
38,217
L
Ah Puch
Rivenryu
Ah Puch
8,929
45
0
83
2,116
843
0
1,285
831
25,090
0
L
7,032
2,175
0
634
9,546
3,354
0
5,012
4,493
0
28,181
L
Arachne
6,891
3,475
0
3,401
14,380
8,636
0
5,174
9,165
0
19,413
L
6,125
27
0
2,734
14,659
13,175
0
7,588
6,697
18,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
46,067
153
Minions Killed
218
6
Camps Cleared
6
703,344
Distance Traveled
868,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,470
1,059
51
6
2
170,460
0
L
Anubis
7,939
992
35
4
0
86,024
0
W
Tsukuyomi
10,422
1,303
24
3
2
204,153
0
W
Terra
9,784
1,223
32
4
0
192,547
0
W
Ao Kuang
8,432
1,054
13
2
0
160,600
0
W
Charybdis
8,959
1,120
98
12
2
140,479
0
L
Ah Puch
7,716
965
30
4
0
135,203
0
L
Skadi
8,204
1,026
41
5
3
148,344
0
L
Arachne
8,341
1,043
30
4
2
167,582
0
L
Geb
8,849
1,106
17
2
1
166,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role