Player Matchup

Horus
Horus
Frostyfern
Horus
Level 68
God Stats
12W - 5L
1,760 SR
Queue Stats
57W - 43L
1,579 Elo+
Party 2
Guan Yu
Guan Yu
SPCspartan
Guan Yu
Level 65
God Stats
29W - 12L
1,725 SR
Queue Stats
110W - 92L
1,575 Elo+
Party 2
Hera
Hera
Shadowknight456
Hera
Level 155
God Stats
4W - 3L
1,294 SR
Queue Stats
77W - 85L
1,272 Elo+
Party 3
Baba Yaga
Baba Yaga
TheChoosenFew
Baba Yaga
Level 28
God Stats
17W - 9L
1,737 SR
Queue Stats
73W - 57L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
ttokyyo
Danzaburou
Level 7
God Stats
6W - 3L
1,347 SR
Queue Stats
39W - 58L
1,242 Elo+
Party 3
Team Averages
Level 65
1,573 SR
1,446 Elo+

VS

Team Averages
Level 48
1,535 SR
1,484 Elo+
King Arthur
King Arthur
Morgstrosity
King Arthur
Level 4
God Stats
2W - 3L
1,513 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 1
Hades
Hades
SQUATTlNGDOG
Hades
Level 4
God Stats
2W - 2L
1,660 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 1
Thor
Thor
TheKilla0
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 1
Thoth
Thoth
Trystan07
Thoth
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,515 Elo+
Solo
Atlas
Atlas
hiiambob
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
6 / 0 / 25
12,281
1,228
10,888
16,655
23,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
SPCspartan
Guan Yu
18
9 / 1 / 23
11,802
1,180
22,142
20,342
29,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
16 / 1 / 15
12,711
1,271
27,506
8,501
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baba Yaga
TheChoosenFew
Baba Yaga
19
14 / 0 / 24
13,021
1,302
30,011
10,406
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ttokyyo
Danzaburou
17
0 / 0 / 26
10,657
1,066
12,122
10,320
5,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Morgstrosity
King Arthur
15
1 / 9 / 1
9,544
954
8,846
21,943
22,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 11 / 1
9,682
968
18,125
25,068
11,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
14
0 / 9 / 1
8,913
891
10,884
21,432
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Thoth
Trystan07
Thoth
14
0 / 10 / 1
9,327
933
10,073
18,961
5,352
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
hiiambob
Atlas
15
0 / 6 / 2
10,098
1,010
10,294
22,134
26,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
8
45
Kills
2
2
Deaths
45
113
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
6
0
25
18.5
L
King Arthur
Morgstrosity
King Arthur
1
9
1
0.17
W
Guan Yu
SPCspartan
Guan Yu
9
1
23
20.5
L
1
11
1
0.14
W
16
1
15
23.5
W
Baba Yaga
TheChoosenFew
Baba Yaga
14
0
24
26
L
Thor
0
9
1
0.06
L
Thoth
Trystan07
Thoth
0
10
1
0.05
L
Atlas
hiiambob
Atlas
0
6
2
0.17
W
Danzaburou
ttokyyo
Danzaburou
0
0
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,669
Damage
58,222
66,224
Taken
109,538
68,905
Mitigated
72,384
31,725
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
10,888
3,898
7,087
8,214
16,655
23,014
0
9,825
6,830
0
13,869
L
King Arthur
Morgstrosity
King Arthur
8,846
660
0
140
21,943
22,584
0
12,558
8,732
0
23,401
W
Guan Yu
SPCspartan
Guan Yu
22,142
2,261
4,888
4,636
20,342
29,069
0
13,039
7,303
2,168
33,097
L
18,125
2,929
353
3,167
25,068
11,797
0
14,256
10,202
29,709
0
W
27,506
7,394
0
0
8,501
4,334
0
5,163
3,338
50,367
0
W
Baba Yaga
TheChoosenFew
Baba Yaga
30,011
2,473
0
2,466
10,406
6,645
0
4,788
5,618
50,044
0
L
Thor
10,884
2,824
0
0
21,432
6,157
0
8,703
12,452
0
18,912
L
Thoth
Trystan07
Thoth
10,073
483
32
172
18,961
5,352
0
9,231
9,493
36,157
0
L
Atlas
hiiambob
Atlas
10,294
3,538
0
1,089
22,134
26,494
0
11,885
9,718
26,644
0
W
Danzaburou
ttokyyo
Danzaburou
12,122
6,507
0
4,434
10,320
5,843
0
5,677
4,643
0
25,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,472
Gold Earned
47,564
173
Minions Killed
163
6
Camps Cleared
4
1,024,057
Distance Traveled
878,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,281
1,228
7
1
0
202,646
0
L
King Arthur
9,544
954
22
2
1
182,604
0
W
Guan Yu
11,802
1,180
24
2
2
225,094
0
L
Hades
9,682
968
36
4
1
160,426
0
W
Hera
12,711
1,271
45
5
4
196,730
0
W
Baba Yaga
13,021
1,302
65
7
0
207,252
0
L
Thor
8,913
891
12
1
1
179,365
0
L
Thoth
9,327
933
55
6
0
164,330
0
L
Atlas
10,098
1,010
38
4
1
191,539
0
W
Danzaburou
10,657
1,066
32
3
0
192,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role