Player Matchup

Artemis
Artemis
Falso-Drake
Artemis
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 26L
1,228 Elo+
Solo
Shiva
Shiva
OskiTheBeer
Shiva
Level 47
God Stats
3W - 3L
1,524 SR
Queue Stats
214W - 220L
1,413 Elo+
Party 2
Kuzenbo
Kuzenbo
PicoDaGuyo8699
Kuzenbo
Level 40
God Stats
2W - 1L
1,634 SR
Queue Stats
14W - 14L
1,433 Elo+
Solo
Anubis
Anubis
fanofmother
Anubis
Level 64
God Stats
6W - 7L
1,606 SR
Queue Stats
421W - 353L
1,432 Elo+
Party 2
Kali
Kali
soytrevor
Kali
Level 99
God Stats
6W - 6L
1,500 SR
Queue Stats
368W - 349L
1,451 Elo+
Party 2
Team Averages
Level 57
1,553 SR
1,392 Elo+

VS

Team Averages
Level 24
1,544 SR
1,374 Elo+
Zeus
Zeus
LichKing7541
Zeus
Level 18
God Stats
2W - 5L
1,396 SR
Queue Stats
25W - 33L
1,367 Elo+
Party 1
Geb
Geb
Mrbearce00
Geb
Level 36
God Stats
13W - 17L
1,325 SR
Queue Stats
50W - 51L
1,368 Elo+
Party 1
Maui
Maui
WhenImFaded
Maui
Level 37
God Stats
88W - 101L
1,463 SR
Queue Stats
279W - 301L
1,358 Elo+
Party 3
Danzaburou
Danzaburou
kandybaarz
Danzaburou
Level 13
God Stats
3W - 5L
1,636 SR
Queue Stats
10W - 23L
1,314 Elo+
Party 3
Surtr
Surtr
sqwick
Surtr
Level 15
God Stats
9W - 4L
1,901 SR
Queue Stats
33W - 31L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Falso-Drake
Artemis
12
2 / 3 / 5
7,376
527
11,015
10,959
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 0
7,995
571
4,328
11,782
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 1 / 2
7,575
541
5,218
8,560
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
16
5 / 1 / 1
9,593
685
8,556
10,202
5,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
15
3 / 1 / 3
8,591
614
5,176
12,874
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,781
484
5,965
7,758
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 2
6,736
481
4,807
12,600
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 3
6,162
440
4,485
14,260
10,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
kandybaarz
Danzaburou
10
3 / 4 / 1
6,930
495
8,384
12,574
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
sqwick
Surtr
12
2 / 2 / 0
7,190
514
6,663
9,694
6,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
8
8
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Falso-Drake
Artemis
2
3
5
1.5
L
1
4
0
0.25
L
1
2
2
1
W
2
2
0
1
W
3
1
2
4
L
1
3
3
0.83
W
Anubis
5
1
1
5.5
L
Danzaburou
kandybaarz
Danzaburou
3
4
1
0.88
W
Kali
3
1
3
4.5
L
Surtr
sqwick
Surtr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,293
Damage
30,304
54,377
Taken
56,886
29,577
Mitigated
30,792
24,511
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Falso-Drake
Artemis
11,015
5,817
0
4,459
10,959
4,105
671
4,047
6,912
0
49,865
L
5,965
859
0
740
7,758
1,755
0
5,125
2,633
37,857
0
L
4,807
1,158
0
2,425
12,600
6,778
0
2,132
10,468
45,814
0
W
4,328
1,210
0
5,229
11,782
6,170
428
612
11,170
0
55,444
W
5,218
2,193
0
3,420
8,560
7,630
27
2,530
6,030
27,427
0
L
4,485
927
469
3,559
14,260
10,809
165
3,053
11,207
18,010
0
W
Anubis
8,556
61
0
8,254
10,202
5,708
706
4,711
5,161
87,301
0
L
Danzaburou
kandybaarz
Danzaburou
8,384
4,206
0
3,493
12,574
4,526
1,056
3,464
9,110
0
44,878
W
Kali
5,176
2,702
0
3,149
12,874
5,964
0
3,090
9,668
0
74,745
L
Surtr
sqwick
Surtr
6,663
1,912
0
3,074
9,694
6,924
10
0
9,694
324
44,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
33,799
467
Minions Killed
298
0
Camps Cleared
0
1,413,840
Distance Traveled
1,349,922
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,376
527
82
6
0
253,256
0
L
Zeus
6,781
484
88
6
0
238,607
0
L
Geb
6,736
481
62
4
0
317,938
0
W
Shiva
7,995
571
101
7
0
270,474
2
W
Kuzenbo
7,575
541
23
2
0
299,218
4
L
Maui
6,162
440
17
1
0
259,032
2
W
Anubis
9,593
685
151
11
0
258,595
0
L
Danzaburou
6,930
495
64
5
0
252,722
0
W
Kali
8,591
614
110
8
0
332,297
1
L
Surtr
7,190
514
67
5
0
281,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role