Player Matchup

Geb
Geb
 
Geb
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
evixp
Sol
Level 155
God Stats
6W - 4L
1,625 SR
Queue Stats
875W - 419L
1,764 Elo+
Party 2
Surtr
Surtr
xpji
Surtr
Level 175
God Stats
23W - 5L
1,741 SR
Queue Stats
220W - 152L
1,820 Elo+
Party 2
Team Averages
Level 170
1,622 SR
1,695 Elo+

VS

Team Averages
Level 123
1,627 SR
1,589 Elo+
Ao Kuang
Ao Kuang
Amanace
Ao Kuang
Level 116
God Stats
10W - 8L
1,458 SR
Queue Stats
58W - 53L
1,516 Elo+
Party 1
Artio
Artio
PrincessHalo
Artio
Level 125
God Stats
1W - 1L
1,875 SR
Queue Stats
11W - 13L
1,701 Elo+
Party 1
Mulan
Mulan
onyxrosemary
Mulan
Level 128
God Stats
17W - 18L
1,547 SR
Queue Stats
69W - 59L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 12
8,257
751
8,856
11,668
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
evixp
Sol
14
4 / 1 / 9
8,901
809
17,925
9,213
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
xpji
Surtr
14
8 / 2 / 4
9,375
852
13,112
15,241
16,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amanace
Ao Kuang
12
0 / 5 / 2
7,072
643
8,701
13,878
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 2
7,956
723
4,703
16,579
17,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 5 / 1
7,822
711
12,174
17,705
18,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
2
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
12
7
L
Ao Kuang
Amanace
Ao Kuang
0
5
2
0.2
L
0
3
2
0.33
W
Sol
evixp
Sol
4
1
9
8.5
L
2
5
1
0.5
W
Surtr
xpji
Surtr
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,893
Damage
25,578
36,122
Taken
48,162
31,921
Mitigated
42,841
11,918
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,856
1,165
459
3,135
11,668
11,766
86
5,539
6,129
22,719
340
L
Ao Kuang
Amanace
Ao Kuang
8,701
2,274
0
5,012
13,878
7,143
0
8,102
5,352
29,126
0
L
4,703
48
1,458
3,618
16,579
17,338
0
9,682
5,914
15,914
759
W
Sol
evixp
Sol
17,925
7,807
0
4,688
9,213
4,069
2,347
1,898
7,315
51,059
0
L
12,174
1,102
0
3,191
17,705
18,360
0
8,140
8,888
0
40,903
W
Surtr
xpji
Surtr
13,112
4,712
0
3,636
15,241
16,086
310
5,310
9,931
557
25,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
22,850
118
Minions Killed
114
0
Camps Cleared
0
647,127
Distance Traveled
632,194
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,257
751
21
2
0
237,507
0
L
Ao Kuang
7,072
643
44
4
0
198,035
0
L
Artio
7,956
723
15
1
0
224,549
4
W
Sol
8,901
809
74
7
0
189,111
0
L
Mulan
7,822
711
55
5
0
209,610
0
W
Surtr
9,375
852
23
2
0
220,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role