Player Matchup

Odin
Odin
AfroCimmerian
Odin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 177L
1,545 Elo+
Party 1
Poseidon
Poseidon
HoldMyGlassWeeZy
Poseidon
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 251L
1,556 Elo+
Party 1
Bastet
Bastet
MangoCatt
Bastet
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
276W - 288L
1,447 Elo+
Party 1
Neith
Neith
XxInput_LionxX
Neith
Level 109
God Stats
9W - 12L
1,324 SR
Queue Stats
319W - 338L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
friskywitdahands
Xing Tian
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,510 Elo+
Party 1
Team Averages
Level 60
1,465 SR
1,513 Elo+

VS

Team Averages
Level 45
1,566 SR
1,371 Elo+
Susano
Susano
HelpfulAmoeba23
Susano
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,631 Elo+
Solo
Chaac
Chaac
Lanina21
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 2
Zeus
Zeus
MaeztroxzRTE
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2
Apollo
Apollo
Stukinmywaze
Apollo
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 169L
1,295 Elo+
Party 3
Sol
Sol
llSoloHDll
Sol
Level 22
God Stats
4W - 6L
1,832 SR
Queue Stats
85W - 147L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
9,463
1,183
4,711
6,726
5,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 9
8,999
1,125
9,796
4,109
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
MangoCatt
Bastet
15
5 / 0 / 6
9,452
1,182
10,346
2,899
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 0 / 8
8,475
1,059
6,579
5,566
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
14
0 / 0 / 9
8,332
1,042
3,907
8,614
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

362

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,386
923
5,023
6,569
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Lanina21
Chaac
13
0 / 1 / 0
7,631
954
3,579
7,397
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 0
7,662
958
3,619
9,028
2,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
13
0 / 4 / 0
7,822
978
4,350
9,563
3,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 0
7,764
971
7,779
6,502
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
14
Kills
0
0
Deaths
14
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
0
3
0
0
W
2
0
9
6.5
L
Chaac
Lanina21
Chaac
0
1
0
0
L
0
5
0
0
W
Bastet
MangoCatt
Bastet
5
0
6
8
L
Apollo
0
4
0
0
W
1
0
8
5
W
Xing Tian
0
0
9
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,339
Damage
24,350
27,914
Taken
39,059
21,395
Mitigated
18,580
3,169
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,711
1,286
0
0
6,726
5,432
0
1,564
5,028
0
11,827
L
5,023
650
0
425
6,569
2,453
0
1,840
4,423
0
8,138
W
9,796
1,619
0
500
4,109
1,743
0
2,410
1,660
26,274
0
L
Chaac
Lanina21
Chaac
3,579
614
0
2,081
7,397
6,855
0
2,579
4,324
0
11,874
L
3,619
658
0
35
9,028
2,808
0
1,414
7,452
17,200
0
W
Bastet
MangoCatt
Bastet
10,346
2,975
0
1,042
2,899
1,482
0
867
1,868
0
27,461
L
Apollo
4,350
3,352
0
1,192
9,563
3,724
0
4,058
5,088
0
22,747
W
6,579
3,572
0
1,119
5,566
2,823
0
2,495
3,033
0
19,826
W
Xing Tian
3,907
74
0
508
8,614
9,915
0
3,635
4,801
9,345
0
L
7,779
2,370
0
817
6,502
2,740
0
2,189
4,069
19,110
1,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
38,265
156
Minions Killed
128
7
Camps Cleared
3
866,739
Distance Traveled
680,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,463
1,183
17
2
4
166,273
0
L
Susano
7,386
923
8
1
2
107,125
0
W
Poseidon
8,999
1,125
51
6
1
164,424
0
L
Chaac
7,631
954
15
2
0
165,393
0
L
Zeus
7,662
958
31
4
0
120,177
0
W
Bastet
9,452
1,182
46
6
0
193,232
0
L
Apollo
7,822
978
44
6
1
125,465
0
W
Neith
8,475
1,059
32
4
1
151,920
0
W
Xing Tian
8,332
1,042
10
1
1
190,890
0
L
Sol
7,764
971
30
4
0
162,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role