Player Matchup

Hades
Hades
 
Hades
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ceasarr
Arachne
Level 123
God Stats
4W - 4L
1,550 SR
Queue Stats
27W - 26L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Parovka
Morgan Le Fay
Level 159
God Stats
28W - 13L
1,401 SR
Queue Stats
1,418W - 1,255L
1,518 Elo+
Solo
Yemoja
Yemoja
spiek30
Yemoja
Level 88
God Stats
3W - 3L
1,299 SR
Queue Stats
49W - 39L
1,511 Elo+
Solo
Xbalanque
Xbalanque
龙的传人中国心
Xbalanque
Level 125
God Stats
37W - 34L
1,285 SR
Queue Stats
606W - 605L
1,461 Elo+
Solo
Team Averages
Level 119
1,407 SR
1,500 Elo+

VS

Team Averages
Level 86
1,500 SR
1,500 Elo+
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
De8t0r
Ra
Level 96
God Stats
2W - 0L
1,762 SR
Queue Stats
370W - 373L
1,482 Elo+
Solo
Izanami
Izanami
Spookmas
Izanami
Level 86
God Stats
13W - 6L
1,582 SR
Queue Stats
237W - 206L
1,472 Elo+
Solo
Yemoja
Yemoja
TheCancelThat
Yemoja
Level 124
God Stats
4W - 6L
1,154 SR
Queue Stats
375W - 351L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 5 / 0
7,480
468
8,448
15,495
11,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Ceasarr
Arachne
1
0 / 0 / 0
4,708
294
0
0
0
Morgan Le Fay
Parovka
Morgan Le Fay
16
0 / 4 / 0
9,234
577
2,232
9,579
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
spiek30
Yemoja
11
1 / 3 / 2
7,443
465
4,375
12,564
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 5 / 2
7,707
482
12,276
12,744
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
8 / 1 / 3
10,602
663
11,853
14,142
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
 
Surtr
15
4 / 0 / 0
9,957
622
4,636
8,110
6,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
13
1 / 2 / 7
8,699
544
9,780
8,321
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Spookmas
Izanami
13
3 / 2 / 5
8,372
523
6,560
10,747
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 7
8,231
514
3,443
12,231
9,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
17
17
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
0
0.4
W
Mercury
 
Mercury
8
1
3
9.5
W
Surtr
 
Surtr
4
0
0
4
L
Arachne
Ceasarr
Arachne
0
0
0
0
W
Ra
1
2
7
2.25
L
Morgan Le Fay
Parovka
Morgan Le Fay
0
4
0
0
W
Izanami
Spookmas
Izanami
3
2
5
2.75
W
1
0
7
4.5
L
Yemoja
spiek30
Yemoja
1
3
2
0.67
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
36,272
50,382
Taken
53,551
29,973
Mitigated
30,568
12,856
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,448
52
60
3,265
15,495
11,525
0
6,453
9,042
44,087
0
W
Mercury
 
Mercury
11,853
7,872
0
904
14,142
6,562
0
4,321
9,821
0
106,758
W
Surtr
 
Surtr
4,636
1,467
0
1,591
8,110
6,228
577
1,948
5,878
401
65,485
L
Arachne
Ceasarr
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Ra
9,780
1,132
1,864
2,173
8,321
3,896
733
3,149
5,172
64,854
0
L
Morgan Le Fay
Parovka
Morgan Le Fay
2,232
220
0
2,152
9,579
4,693
268
512
9,067
81,057
0
W
Izanami
Spookmas
Izanami
6,560
4,463
0
3,480
10,747
3,986
707
1,981
8,766
0
59,890
W
3,443
939
3,735
2,360
12,231
9,896
212
3,812
8,419
14,746
0
L
Yemoja
spiek30
Yemoja
4,375
1,295
762
3,453
12,564
8,605
0
3,615
8,949
24,954
0
L
12,276
5,945
0
3,164
12,744
5,150
105
2,778
9,966
0
57,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
45,861
372
Minions Killed
436
0
Camps Cleared
0
1,088,903
Distance Traveled
1,613,001
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,480
468
72
5
0
304,745
10
W
Mercury
10,602
663
140
9
0
389,771
0
W
Surtr
9,957
622
110
7
0
305,936
0
L
Arachne
4,708
294
0
0
0
0
0
W
Ra
8,699
544
85
5
0
317,227
0
L
Morgan Le Fay
9,234
577
173
11
0
266,356
0
W
Izanami
8,372
523
89
6
0
295,000
0
W
Yemoja
8,231
514
12
1
0
305,067
5
L
Yemoja
7,443
465
39
2
0
287,503
2
L
Xbalanque
7,707
482
88
6
0
230,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role