Player Matchup

Sun Wukong
Sun Wukong
BakedAdam
Sun Wukong
Level 147
God Stats
4W - 10L
1,398 SR
Queue Stats
355W - 411L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
BuddyGuyFriendo
Danzaburou
Level 190
God Stats
38W - 26L
1,396 SR
Queue Stats
529W - 576L
1,454 Elo+
Party 1
Sol
Sol
IHateMyLyfe
Sol
Level 135
God Stats
1W - 0L
1,720 SR
Queue Stats
17W - 24L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
Venom9797
Tsukuyomi
Level 151
God Stats
17W - 11L
1,518 SR
Queue Stats
419W - 463L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
eeclesiaste
Baron Samedi
Level 149
God Stats
6W - 5L
1,500 SR
Queue Stats
172W - 148L
1,392 Elo+
Solo
Team Averages
Level 154
1,506 SR
1,414 Elo+

VS

Team Averages
Level 94
1,470 SR
1,361 Elo+
Odin
Odin
BarebackBoy
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,415 Elo+
Party 2
Bacchus
Bacchus
Huert
Bacchus
Level 68
God Stats
0W - 4L
1,693 SR
Queue Stats
416W - 417L
1,472 Elo+
Solo
Medusa
Medusa
NickyMur
Medusa
Level 85
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Thanatos
Thanatos
ShockXV
Thanatos
Level 125
God Stats
2W - 6L
1,328 SR
Queue Stats
89W - 67L
1,533 Elo+
Solo
Eset
Eset
silentdeath45
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BakedAdam
Sun Wukong
15
4 / 0 / 4
9,301
581
8,445
11,768
8,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
BuddyGuyFriendo
Danzaburou
14
6 / 2 / 6
9,905
619
11,835
14,219
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 3 / 1
10,276
642
10,985
10,185
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Venom9797
Tsukuyomi
14
5 / 2 / 6
9,279
580
8,989
11,668
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
eeclesiaste
Baron Samedi
12
2 / 2 / 10
8,577
536
4,575
10,375
10,231
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,356
397
4,185
12,139
12,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Huert
Bacchus
12
2 / 1 / 4
8,085
505
5,687
12,963
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
NickyMur
Medusa
14
0 / 4 / 1
7,526
470
4,562
9,977
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
ShockXV
Thanatos
14
3 / 5 / 3
8,233
515
9,269
15,447
8,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 10 / 2
7,003
438
4,811
13,286
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
25
Kills
7
9
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BakedAdam
Sun Wukong
4
0
4
6
L
0
5
1
0.1
W
Danzaburou
BuddyGuyFriendo
Danzaburou
6
2
6
4.5
L
Bacchus
Huert
Bacchus
2
1
4
4
W
8
3
1
2.83
L
Medusa
NickyMur
Medusa
0
4
1
0.13
L
Thanatos
ShockXV
Thanatos
3
5
3
0.9
W
Tsukuyomi
Venom9797
Tsukuyomi
5
2
6
4
W
Baron Samedi
eeclesiaste
Baron Samedi
2
2
10
3.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,829
Damage
28,514
58,215
Taken
63,812
32,416
Mitigated
46,803
20,525
Healing
18,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BakedAdam
Sun Wukong
8,445
1,964
0
3,718
11,768
8,323
0
827
10,195
0
65,241
L
4,185
1,266
0
750
12,139
12,775
0
964
11,175
0
25,025
W
Danzaburou
BuddyGuyFriendo
Danzaburou
11,835
5,343
0
6,538
14,219
5,408
1,998
3,329
10,813
0
79,274
L
Bacchus
Huert
Bacchus
5,687
541
132
4,184
12,963
15,780
0
3,913
9,050
24,740
0
W
10,985
5,424
0
4,488
10,185
3,616
3,616
2,099
8,053
82,878
0
L
Medusa
NickyMur
Medusa
4,562
1,981
0
433
9,977
4,689
0
4,953
5,024
0
61,639
L
Thanatos
ShockXV
Thanatos
9,269
1,595
0
11,396
15,447
8,373
0
2,667
12,780
0
61,319
W
Tsukuyomi
Venom9797
Tsukuyomi
8,989
2,285
0
1,941
11,668
4,838
94
2,018
9,592
0
62,873
W
Baron Samedi
eeclesiaste
Baron Samedi
4,575
898
454
3,386
10,375
10,231
252
3,598
6,716
22,594
0
L
4,811
889
201
1,000
13,286
5,186
0
3,063
10,223
38,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,338
Gold Earned
37,203
467
Minions Killed
332
0
Camps Cleared
0
1,533,280
Distance Traveled
1,470,472
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,301
581
99
6
0
331,538
0
L
Odin
6,356
397
43
3
0
245,022
0
W
Danzaburou
9,905
619
116
7
0
299,160
1
L
Bacchus
8,085
505
37
2
0
324,618
2
W
Sol
10,276
642
137
9
0
288,892
2
L
Medusa
7,526
470
105
7
0
294,915
0
L
Thanatos
8,233
515
87
5
0
326,082
0
W
Tsukuyomi
9,279
580
91
6
0
331,216
0
W
Baron Samedi
8,577
536
24
2
0
282,474
9
L
Eset
7,003
438
60
4
0
279,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role