Player Matchup

Nemesis
Nemesis
BigBoy787
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,668 Elo+
Party 2
Ymir
Ymir
Kaahthulu
Ymir
Level 18
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 4L
1,634 Elo+
Party 2
Rama
Rama
MangekyoRat
Rama
Level 114
God Stats
2W - 2L
1,289 SR
Queue Stats
33W - 21L
1,671 Elo+
Party 2
Aphrodite
Aphrodite
Vourtecks
Aphrodite
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,357 Elo+
Solo
Chang'e
Chang'e
mightysolrac
Chang'e
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 2
Team Averages
Level 105
1,497 SR
1,614 Elo+

VS

Team Averages
Level 122
1,569 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
ScRaPyXsiZzle
Tsukuyomi
Level 157
God Stats
11W - 11L
1,514 SR
Queue Stats
289W - 278L
1,538 Elo+
Party 1
Hel
Hel
Stankus14
Hel
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
264W - 258L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
kxv141230
Guan Yu
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
486W - 480L
1,466 Elo+
Solo
Chronos
Chronos
reegman1
Chronos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,427 Elo+
Solo
Horus
Horus
xxflazzxx
Horus
Level 65
God Stats
4W - 2L
1,830 SR
Queue Stats
212W - 155L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBoy787
Nemesis
13
1 / 5 / 5
7,941
567
8,058
16,087
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
11
2 / 4 / 3
7,251
518
3,289
11,829
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 1
7,544
539
5,796
8,555
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Vourtecks
Aphrodite
12
1 / 4 / 2
7,815
558
5,971
9,888
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Chang'e
mightysolrac
Chang'e
13
2 / 3 / 0
7,919
566
7,776
12,577
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ScRaPyXsiZzle
Tsukuyomi
14
10 / 3 / 6
9,206
658
18,360
12,604
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

14
2 / 1 / 3
8,717
623
5,819
8,845
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
kxv141230
Guan Yu
13
1 / 1 / 8
7,124
509
4,245
10,740
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
reegman1
Chronos
13
1 / 1 / 9
7,896
564
4,990
8,377
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
xxflazzxx
Horus
14
4 / 1 / 5
9,028
645
8,213
10,551
8,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
18
18
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigBoy787
Nemesis
1
5
5
0.7
L
Ymir
2
4
3
0.88
L
1
2
1
0.75
W
Tsukuyomi
ScRaPyXsiZzle
Tsukuyomi
10
3
6
4.33
W
2
1
3
3.5
L
Aphrodite
Vourtecks
Aphrodite
1
4
2
0.5
W
Guan Yu
kxv141230
Guan Yu
1
1
8
5
L
Chang'e
mightysolrac
Chang'e
2
3
0
0.67
W
Chronos
reegman1
Chronos
1
1
9
5.5
W
Horus
xxflazzxx
Horus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
41,627
58,936
Taken
51,117
27,274
Mitigated
27,779
17,822
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigBoy787
Nemesis
8,058
3,381
0
1,050
16,087
5,232
430
1,892
14,190
0
71,207
L
Ymir
3,289
765
0
1,366
11,829
11,391
114
2,602
9,219
20,632
0
L
5,796
5,111
0
4,590
8,555
2,816
0
1,831
6,724
0
56,392
W
Tsukuyomi
ScRaPyXsiZzle
Tsukuyomi
18,360
3,053
0
2,315
12,604
5,371
1,294
2,799
9,706
0
64,419
W
5,819
408
1,605
3,547
8,845
3,789
686
4,691
3,914
81,721
0
L
Aphrodite
Vourtecks
Aphrodite
5,971
882
1,785
5,216
9,888
4,176
257
268
9,620
51,457
0
W
Guan Yu
kxv141230
Guan Yu
4,245
370
2,548
3,277
10,740
6,467
379
3,414
7,264
0
24,745
L
Chang'e
mightysolrac
Chang'e
7,776
667
468
3,347
12,577
3,659
0
4,203
8,374
54,193
0
W
Chronos
reegman1
Chronos
4,990
3,250
0
3,536
8,377
3,288
812
2,452
5,875
54,412
0
W
Horus
xxflazzxx
Horus
8,213
3,453
677
4,166
10,551
8,864
87
3,711
6,840
0
66,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
41,971
415
Minions Killed
427
0
Camps Cleared
0
1,438,362
Distance Traveled
1,547,552
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,941
567
92
7
0
321,220
0
L
Ymir
7,251
518
24
2
0
285,003
6
L
Rama
7,544
539
95
7
0
277,866
1
W
Tsukuyomi
9,206
658
70
5
0
363,944
0
W
Hel
8,717
623
128
9
0
303,758
0
L
Aphrodite
7,815
558
95
7
0
275,511
2
W
Guan Yu
7,124
509
43
3
0
327,865
2
L
Chang'e
7,919
566
109
8
0
278,762
0
W
Chronos
7,896
564
80
6
0
270,387
2
W
Horus
9,028
645
106
8
0
281,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role