Player Matchup

Loki
Loki
KING KLIPPY
Loki
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
263W - 252L
1,457 Elo+
Solo
Vamana
Vamana
KTMcartel
Vamana
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 229L
1,497 Elo+
Party 1
Bakasura
Bakasura
NightSlayer96
Bakasura
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 253L
1,495 Elo+
Party 1
Charybdis
Charybdis
Unpeaceful NS
Charybdis
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 186L
1,458 Elo+
Solo
Yemoja
Yemoja
ValenLemir
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,271 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,436 Elo+

VS

Team Averages
Level 90
1,454 SR
1,544 Elo+
Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
INFECTEDNEAT9
Cerberus
Level 100
God Stats
6W - 4L
1,271 SR
Queue Stats
528W - 521L
1,511 Elo+
Solo
Hera
Hera
Menkee
Hera
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Zag
Nu Wa
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
302W - 284L
1,544 Elo+
Party 2
Skadi
Skadi
marcusv33
Skadi
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 87L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 7
8,599
614
12,310
11,952
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
KTMcartel
Vamana
15
3 / 5 / 5
9,445
675
9,998
15,153
16,409
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
NightSlayer96
Bakasura
17
5 / 3 / 5
9,801
700
12,280
14,928
14,319
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Unpeaceful NS
Charybdis
16
2 / 4 / 5
9,287
663
12,563
15,827
5,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ValenLemir
Yemoja
17
0 / 2 / 9
9,943
710
13,469
15,923
17,400
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 1 / 13
10,046
718
10,417
9,160
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
INFECTEDNEAT9
Cerberus
17
1 / 2 / 17
11,266
805
6,858
30,940
24,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
Menkee
Hera
16
2 / 3 / 14
10,030
716
17,050
15,558
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Zag
Nu Wa
17
8 / 3 / 7
10,850
775
18,081
12,017
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
marcusv33
Skadi
18
4 / 1 / 12
10,595
757
14,802
9,874
3,837
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
10
Kills
18
18
Deaths
10
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
13
9.5
W
Cerberus
INFECTEDNEAT9
Cerberus
1
2
17
4.75
L
0
4
7
0.88
L
Vamana
KTMcartel
Vamana
3
5
5
1.1
W
Hera
Menkee
Hera
2
3
14
3
L
Bakasura
NightSlayer96
Bakasura
5
3
5
2.5
L
Charybdis
Unpeaceful NS
Charybdis
2
4
5
1.13
L
Yemoja
ValenLemir
Yemoja
0
2
9
2.25
W
Nu Wa
Zag
Nu Wa
8
3
7
3.83
W
Skadi
marcusv33
Skadi
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,620
Damage
67,208
73,783
Taken
77,549
58,543
Mitigated
42,829
26,954
Healing
45,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,417
246
13,317
5,606
9,160
3,738
650
2,290
6,385
23,204
0
W
Cerberus
INFECTEDNEAT9
Cerberus
6,858
274
2,255
13,566
30,940
24,288
306
3,537
25,975
16,266
0
L
12,310
740
3,092
1,541
11,952
4,485
64
9,015
2,922
0
32,324
L
Vamana
KTMcartel
Vamana
9,998
3,954
1,387
1,939
15,153
16,409
606
10,077
5,069
0
20,648
W
Hera
Menkee
Hera
17,050
3,665
87
3,072
15,558
6,122
1,731
2,877
11,840
40,116
0
L
Bakasura
NightSlayer96
Bakasura
12,280
7,693
1,227
4,908
14,928
14,319
60
9,464
5,439
0
16,070
L
Charybdis
Unpeaceful NS
Charybdis
12,563
7,257
1,630
5,092
15,827
5,930
555
12,286
3,512
0
32,956
L
Yemoja
ValenLemir
Yemoja
13,469
441
3,367
2,771
15,923
17,400
684
11,455
4,435
41,235
0
W
Nu Wa
Zag
Nu Wa
18,081
5,275
2,218
2,066
12,017
4,844
2,263
2,293
9,080
41,533
0
W
Skadi
marcusv33
Skadi
14,802
6,465
326
3,083
9,874
3,837
3,108
2,472
6,305
0
28,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
52,787
176
Minions Killed
175
0
Camps Cleared
0
1,257,631
Distance Traveled
1,346,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,046
718
28
2
0
290,605
0
W
Cerberus
11,266
805
30
2
0
286,514
0
L
Loki
8,599
614
23
2
0
285,345
0
L
Vamana
9,445
675
13
1
0
251,207
0
W
Hera
10,030
716
52
4
0
260,109
0
L
Bakasura
9,801
700
41
3
0
265,356
0
L
Charybdis
9,287
663
52
4
0
191,213
0
L
Yemoja
9,943
710
47
3
0
264,510
0
W
Nu Wa
10,850
775
32
2
0
235,081
0
W
Skadi
10,595
757
33
2
0
274,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role