Player Matchup

Merlin
Merlin
NearOsamu
Merlin
Level 67
God Stats
0W - 1L
1,198 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 1
Chaac
Chaac
NightSisterDred
Chaac
Level 100
God Stats
20W - 21L
1,638 SR
Queue Stats
575W - 612L
1,483 Elo+
Solo
Tiamat
Tiamat
l GOD USOPP
Tiamat
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,637 Elo+
Party 1
Team Averages
Level 73
1,446 SR
1,601 Elo+

VS

Team Averages
Level 73
1,486 SR
1,425 Elo+
Kukulkan
Kukulkan
ButtBurp69
Kukulkan
Level 60
God Stats
55W - 45L
1,494 SR
Queue Stats
391W - 346L
1,449 Elo+
Party 2
Horus
Horus
Dreadfulsouls
Horus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
444W - 458L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Vixen_art2011
Danzaburou
Level 63
God Stats
91W - 92L
1,462 SR
Queue Stats
586W - 589L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NearOsamu
Merlin
12
1 / 0 / 0
7,443
677
7,083
5,741
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
7,791
708
7,253
14,739
17,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
0 / 4 / 1
6,818
620
4,029
10,765
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ButtBurp69
Kukulkan
14
3 / 0 / 3
8,732
794
9,608
6,918
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 4
7,280
662
5,256
8,020
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Vixen_art2011
Danzaburou
13
2 / 0 / 4
8,250
750
8,680
7,215
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ButtBurp69
Kukulkan
3
0
3
4.5
W
1
1
4
3
L
Merlin
NearOsamu
Merlin
1
0
0
1
L
0
2
1
0.25
W
Danzaburou
Vixen_art2011
Danzaburou
2
0
4
4
L
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,365
Damage
23,544
31,245
Taken
22,153
25,208
Mitigated
13,260
11,736
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ButtBurp69
Kukulkan
9,608
1,005
0
1,052
6,918
3,321
0
3,069
3,645
41,719
0
W
5,256
2,379
1,566
2,589
8,020
6,960
0
4,210
3,426
0
8,421
L
Merlin
NearOsamu
Merlin
7,083
623
397
523
5,741
2,246
138
2,664
2,997
26,158
0
L
7,253
419
1,882
6,446
14,739
17,650
0
2,959
11,409
2,325
26,222
W
Danzaburou
Vixen_art2011
Danzaburou
8,680
3,616
0
3,191
7,215
2,979
0
4,347
2,588
0
37,072
L
Tiamat
4,029
511
0
2,488
10,765
5,312
0
4,077
6,461
13,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,052
Gold Earned
24,262
122
Minions Killed
148
0
Camps Cleared
0
638,142
Distance Traveled
627,545
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,732
794
88
8
0
222,816
0
W
Horus
7,280
662
8
1
0
211,626
0
L
Merlin
7,443
677
59
5
0
222,581
0
L
Chaac
7,791
708
37
3
0
223,724
0
W
Danzaburou
8,250
750
52
5
0
193,103
3
L
Tiamat
6,818
620
26
2
0
191,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role