Player Matchup

Arachne
Arachne
Drakkanoth
Arachne
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,546 Elo+
Party 1
Hercules
Hercules
OTAABA
Hercules
Level 28
God Stats
2W - 2L
1,451 SR
Queue Stats
422W - 409L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
Th3MuffinMan815
Erlang Shen
Level 124
God Stats
6W - 7L
1,803 SR
Queue Stats
499W - 477L
1,474 Elo+
Party 2
Artio
Artio
XHuntress84X
Artio
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
218W - 219L
1,307 Elo+
Solo
Set
Set
zoro1013
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,575 Elo+
Party 1
Team Averages
Level 87
1,551 SR
1,474 Elo+

VS

Team Averages
Level 95
1,587 SR
1,456 Elo+
Artio
Artio
Bigboyjones679
Artio
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 95L
1,422 Elo+
Solo
Hades
Hades
BlamefulPack7
Hades
Level 125
God Stats
2W - 0L
1,732 SR
Queue Stats
171W - 221L
1,520 Elo+
Party 3
Erlang Shen
Erlang Shen
BuNNyGiRL456511
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 138L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
DiXTeR413
Zhong Kui
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 52L
1,305 Elo+
Solo
Raijin
Raijin
Kbearic343
Raijin
Level 156
God Stats
6W - 5L
1,701 SR
Queue Stats
240W - 299L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drakkanoth
Arachne
16
1 / 7 / 9
9,589
639
12,228
24,813
14,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OTAABA
Hercules
19
5 / 7 / 7
11,116
741
15,500
28,252
44,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Th3MuffinMan815
Erlang Shen
20
5 / 4 / 10
11,400
760
15,643
21,577
27,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 6 / 10
9,984
666
7,560
20,040
28,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
7 / 8 / 6
10,668
711
15,216
24,295
19,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 25
12,080
805
8,120
21,968
39,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 3 / 13
13,359
891
32,712
18,472
16,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
BuNNyGiRL456511
Erlang Shen
19
3 / 2 / 24
12,218
815
20,724
25,309
45,493
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
DiXTeR413
Zhong Kui
17
2 / 3 / 21
10,613
708
26,473
16,331
14,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Kbearic343
Raijin
19
9 / 6 / 14
12,349
823
19,240
14,419
7,968
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
129
19
Kills
32
32
Deaths
19
42
Assists
97
Player
Kills
Deaths
Assists
KDA
W
3
5
25
3.1
W
15
3
13
7.17
W
Erlang Shen
BuNNyGiRL456511
Erlang Shen
3
2
24
7.5
W
Zhong Kui
DiXTeR413
Zhong Kui
2
3
21
4.17
L
Arachne
Drakkanoth
Arachne
1
7
9
0.79
W
Raijin
Kbearic343
Raijin
9
6
14
2.67
L
Hercules
OTAABA
Hercules
5
7
7
1.21
L
Erlang Shen
Th3MuffinMan815
Erlang Shen
5
4
10
2.5
L
1
6
10
1
L
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,147
Damage
107,269
118,977
Taken
96,499
134,700
Mitigated
125,160
42,700
Healing
43,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,120
1,895
3,201
3,955
21,968
39,881
1,046
1,640
19,928
15,554
0
W
32,712
1,685
3,609
8,507
18,472
16,940
2,574
665
17,414
58,728
0
W
Erlang Shen
BuNNyGiRL456511
Erlang Shen
20,724
10,226
4,703
7,335
25,309
45,493
643
2,474
22,334
2,258
35,105
W
Zhong Kui
DiXTeR413
Zhong Kui
26,473
6,442
817
4,787
16,331
14,878
1,830
1,688
14,185
44,752
0
L
Arachne
Drakkanoth
Arachne
12,228
7,521
801
8,751
24,813
14,979
0
16,940
7,873
0
17,751
W
Raijin
Kbearic343
Raijin
19,240
1,993
3,426
3,015
14,419
7,968
2,241
1,093
13,128
38,185
0
L
Hercules
OTAABA
Hercules
15,500
5,509
1,538
10,735
28,252
44,084
743
17,058
11,194
0
34,282
L
Erlang Shen
Th3MuffinMan815
Erlang Shen
15,643
6,384
989
7,427
21,577
27,922
719
16,127
5,450
0
32,987
L
7,560
769
3,303
3,623
20,040
28,257
131
17,260
2,780
14,759
0
L
15,216
6,786
1,616
3,917
24,295
19,458
0
20,286
4,009
0
23,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
60,619
120
Minions Killed
204
0
Camps Cleared
0
1,199,543
Distance Traveled
1,231,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,080
805
17
1
0
251,249
0
W
Hades
13,359
891
60
4
0
247,525
0
W
Erlang Shen
12,218
815
26
2
0
282,766
0
W
Zhong Kui
10,613
708
51
3
0
233,902
0
L
Arachne
9,589
639
15
1
0
236,731
0
W
Raijin
12,349
823
50
3
0
215,837
0
L
Hercules
11,116
741
45
3
0
217,744
0
L
Erlang Shen
11,400
760
35
2
0
266,433
0
L
Artio
9,984
666
7
0
0
247,791
0
L
Set
10,668
711
18
1
0
230,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role