Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FreedomPirate
Anubis
Level 112
God Stats
9W - 5L
1,749 SR
Queue Stats
180W - 195L
1,508 Elo+
Party 2
Mulan
Mulan
rraptorlily
Mulan
Level 69
God Stats
6W - 5L
1,469 SR
Queue Stats
196W - 221L
1,495 Elo+
Party 2
Skadi
Skadi
sophaa
Skadi
Level 65
God Stats
74W - 62L
1,610 SR
Queue Stats
162W - 174L
1,527 Elo+
Party 2
Da Ji
Da Ji
yerps
Da Ji
Level 88
God Stats
9W - 9L
1,859 SR
Queue Stats
154W - 173L
1,484 Elo+
Party 2
Team Averages
Level 87
1,637 SR
1,503 Elo+

VS

Team Averages
Level 123
1,506 SR
1,606 Elo+
Charybdis
Charybdis
HighxHaven
Charybdis
Level 162
God Stats
6W - 9L
1,500 SR
Queue Stats
105W - 81L
1,699 Elo+
Solo
Poseidon
Poseidon
IX SAD IKO XI
Poseidon
Level 144
God Stats
80W - 56L
1,496 SR
Queue Stats
419W - 397L
1,508 Elo+
Party 3
Ymir
Ymir
Iced king 11
Ymir
Level 139
God Stats
4W - 1L
1,717 SR
Queue Stats
262W - 255L
1,513 Elo+
Party 3
Bellona
Bellona
Kaldrr_
Bellona
Level 117
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 1L
1,692 Elo+
Party 1
Thanatos
Thanatos
xTyrusTheVirusX
Thanatos
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 1 / 8
8,039
536
5,188
14,605
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
10 / 1 / 8
9,847
656
19,414
10,921
6,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 10
7,308
487
6,281
13,957
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
sophaa
Skadi
12
0 / 0 / 6
7,428
495
10,770
7,530
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
yerps
Da Ji
14
11 / 1 / 4
9,093
606
12,190
12,405
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HighxHaven
Charybdis
12
0 / 2 / 1
7,208
481
8,695
11,866
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
IX SAD IKO XI
Poseidon
12
0 / 9 / 2
7,243
483
10,006
14,889
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 3 / 0
6,976
465
6,470
16,644
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Kaldrr_
Bellona
12
2 / 5 / 0
7,768
518
9,058
16,118
14,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
1 / 5 / 0
6,987
466
2,807
11,878
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
24
Kills
4
4
Deaths
24
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
8
6
W
10
1
8
14
L
Charybdis
HighxHaven
Charybdis
0
2
1
0.25
L
Poseidon
IX SAD IKO XI
Poseidon
0
9
2
0.11
L
1
3
0
0.33
L
Bellona
Kaldrr_
Bellona
2
5
0
0.4
W
1
1
10
6
W
Skadi
sophaa
Skadi
0
0
6
3
L
Thanatos
1
5
0
0.2
W
Da Ji
yerps
Da Ji
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,843
Damage
37,036
59,418
Taken
71,395
37,886
Mitigated
44,238
20,892
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,188
471
0
4,198
14,605
12,925
223
3,038
11,567
23,424
0
W
19,414
788
0
8,086
10,921
6,773
1,607
5,452
5,469
78,499
0
L
Charybdis
HighxHaven
Charybdis
8,695
2,551
0
4,686
11,866
4,215
693
2,081
9,738
0
69,489
L
Poseidon
IX SAD IKO XI
Poseidon
10,006
804
142
1,222
14,889
4,181
0
8,946
5,943
54,853
0
L
6,470
1,605
321
3,483
16,644
15,807
0
4,626
11,758
24,607
0
L
Bellona
Kaldrr_
Bellona
9,058
4,000
0
2,860
16,118
14,988
0
5,288
10,326
0
44,425
W
6,281
946
0
6,600
13,957
9,418
1,391
2,717
11,240
122
35,716
W
Skadi
sophaa
Skadi
10,770
4,301
0
1,374
7,530
2,993
678
3,015
4,515
0
55,607
L
Thanatos
2,807
674
0
7,627
11,878
5,047
0
3,783
8,095
0
46,563
W
Da Ji
yerps
Da Ji
12,190
2,186
0
634
12,405
5,777
522
2,254
10,151
0
49,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
36,182
342
Minions Killed
357
0
Camps Cleared
0
1,492,839
Distance Traveled
1,422,516
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,039
536
27
2
0
315,310
1
W
Anubis
9,847
656
110
7
0
274,545
0
L
Charybdis
7,208
481
109
7
0
275,665
3
L
Poseidon
7,243
483
93
6
0
258,651
0
L
Ymir
6,976
465
30
2
0
250,380
0
L
Bellona
7,768
518
61
4
0
314,319
5
W
Mulan
7,308
487
56
4
0
286,134
8
W
Skadi
7,428
495
87
6
0
264,757
0
L
Thanatos
6,987
466
64
4
0
323,501
0
W
Da Ji
9,093
606
62
4
0
352,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role