Player Matchup

Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
PaulSackk
Mercury
Level 107
God Stats
0W - 1L
1,242 SR
Queue Stats
113W - 87L
1,589 Elo+
Party 1
Nox
Nox
TheChokedChicken
Nox
Level 156
God Stats
0W - 2L
1,840 SR
Queue Stats
87W - 114L
1,408 Elo+
Party 1
Thor
Thor
dstryrofrealms
Thor
Level 193
God Stats
7W - 17L
1,462 SR
Queue Stats
824W - 747L
1,598 Elo+
Solo
Hades
Hades
notfriendlý
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,544 Elo+
Party 1
Team Averages
Level 143
1,509 SR
1,528 Elo+

VS

Team Averages
Level 103
1,341 SR
1,574 Elo+
Danzaburou
Danzaburou
EatinBoogs3202
Danzaburou
Level 50
God Stats
3W - 1L
1,468 SR
Queue Stats
126W - 72L
1,541 Elo+
Party 3
Zeus
Zeus
Its Frylock
Zeus
Level 188
God Stats
6W - 2L
1,465 SR
Queue Stats
206W - 187L
1,640 Elo+
Party 2
Hun Batz
Hun Batz
Oof9186
Hun Batz
Level 24
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 24L
1,582 Elo+
Party 3
Athena
Athena
Shake Zula5066
Athena
Level 140
God Stats
1W - 4L
1,315 SR
Queue Stats
163W - 153L
1,585 Elo+
Party 2
Khepri
Khepri
iApollyon
Khepri
Level 113
God Stats
2W - 5L
1,173 SR
Queue Stats
715W - 684L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 4 / 3
7,870
787
4,680
17,295
18,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
PaulSackk
Mercury
11
1 / 6 / 0
6,900
690
4,633
11,713
6,180
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 1
7,433
743
8,237
6,303
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 2
6,656
666
6,451
9,054
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 6 / 1
8,274
827
5,679
10,608
5,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EatinBoogs3202
Danzaburou
16
2 / 0 / 19
8,929
893
13,898
6,578
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
7 / 1 / 13
9,168
917
14,760
7,779
4,312
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Oof9186
Hun Batz
16
9 / 1 / 10
9,261
926
11,310
9,276
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 13
9,115
912
5,915
10,998
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
iApollyon
Khepri
14
2 / 1 / 18
8,824
882
5,894
10,624
10,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
95
4
Kills
22
22
Deaths
4
7
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
3
0.38
W
Danzaburou
EatinBoogs3202
Danzaburou
2
0
19
11.5
W
7
1
13
13.5
W
Hun Batz
Oof9186
Hun Batz
9
1
10
14
L
Mercury
PaulSackk
Mercury
1
6
0
0.17
W
2
1
13
8.5
L
1
2
1
0.75
L
0
4
2
0.25
W
Khepri
iApollyon
Khepri
2
1
18
11
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,680
Damage
51,777
54,973
Taken
45,255
36,608
Mitigated
36,152
16,716
Healing
21,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,680
420
2,922
6,549
17,295
18,751
0
7,638
9,254
9,334
0
W
Danzaburou
EatinBoogs3202
Danzaburou
13,898
4,448
1,603
3,126
6,578
4,066
2,624
3,426
3,152
0
26,557
W
14,760
1,974
415
1,714
7,779
4,312
695
3,453
4,326
26,407
0
W
Hun Batz
Oof9186
Hun Batz
11,310
2,428
1,475
2,830
9,276
5,758
2,282
4,064
5,212
0
24,529
L
Mercury
PaulSackk
Mercury
4,633
1,713
468
1,456
11,713
6,180
0
3,492
7,927
0
9,440
W
5,915
1,982
1,415
3,087
10,998
11,957
379
2,624
8,374
11,685
0
L
8,237
479
646
1,099
6,303
3,005
0
3,685
2,486
17,246
0
L
6,451
366
568
751
9,054
3,645
0
3,422
5,396
0
17,002
W
Khepri
iApollyon
Khepri
5,894
567
3,113
3,034
10,624
10,059
226
5,029
5,595
10,493
0
L
5,679
110
0
2,257
10,608
5,027
0
7,033
3,341
11,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
45,297
77
Minions Killed
118
0
Camps Cleared
0
892,158
Distance Traveled
897,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,870
787
5
1
0
157,542
0
W
Danzaburou
8,929
893
31
3
0
182,070
0
W
Zeus
9,168
917
33
3
0
182,265
0
W
Hun Batz
9,261
926
27
3
0
180,153
0
L
Mercury
6,900
690
11
1
0
218,424
0
W
Athena
9,115
912
20
2
0
194,675
0
L
Nox
7,433
743
33
3
0
177,860
0
L
Thor
6,656
666
15
2
0
188,218
0
W
Khepri
8,824
882
7
1
0
158,216
0
L
Hades
8,274
827
13
1
0
150,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role