Player Matchup

Baron Samedi
Baron Samedi
DrCool195
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,224 Elo+
Party 3
Kuzenbo
Kuzenbo
InfiniteIsBack
Kuzenbo
Level 157
God Stats
4W - 3L
1,470 SR
Queue Stats
85W - 28L
1,720 Elo+
Party 2
Surtr
Surtr
JungleTrash
Surtr
Level 25
God Stats
2W - 0L
1,886 SR
Queue Stats
80W - 22L
1,766 Elo+
Party 2
Bakasura
Bakasura
Oddsaltypanda
Bakasura
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 9L
1,139 Elo+
Party 3
Jing Wei
Jing Wei
UnBoUnDzz
Jing Wei
Level 100
God Stats
6W - 3L
1,780 SR
Queue Stats
193W - 97L
1,670 Elo+
Party 2
Team Averages
Level 76
1,627 SR
1,504 Elo+

VS

Team Averages
Level 47
1,399 SR
1,394 Elo+
Cthulhu
Cthulhu
Paralixed
Cthulhu
Level 5
God Stats
2W - 5L
1,208 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 1
Lancelot
Lancelot
PsychoticWaves
Lancelot
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,447 Elo+
Party 1
Achilles
Achilles
SmokeyZheBear
Achilles
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,771 Elo+
Party 1
Skadi
Skadi
XMASTER45
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,282 Elo+
Party 1
Baron Samedi
Baron Samedi
ashen_deathseake
Baron Samedi
Level 11
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrCool195
Baron Samedi
10
4 / 2 / 5
6,638
603
5,787
6,998
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

10
0 / 0 / 5
6,573
598
3,751
5,652
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 0 / 1
6,944
631
6,187
10,862
6,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Oddsaltypanda
Bakasura
11
4 / 6 / 5
6,810
619
6,364
9,804
3,610
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
UnBoUnDzz
Jing Wei
13
6 / 0 / 2
7,880
716
5,638
6,159
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Paralixed
Cthulhu
7
0 / 1 / 1
4,292
390
2,155
4,623
3,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
11
6 / 3 / 0
6,438
585
7,823
10,322
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SmokeyZheBear
Achilles
10
1 / 2 / 0
5,274
479
5,787
10,188
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
XMASTER45
Skadi
8
0 / 4 / 2
4,796
436
2,640
6,908
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
ashen_deathseake
Baron Samedi
8
1 / 5 / 4
5,159
469
3,484
8,894
3,440
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
8
8
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrCool195
Baron Samedi
4
2
5
3.25
W
0
0
5
2.5
W
1
0
1
1.5
W
Bakasura
Oddsaltypanda
Bakasura
4
6
5
1.08
L
Cthulhu
Paralixed
Cthulhu
0
1
1
0.5
L
Lancelot
6
3
0
2
L
Achilles
SmokeyZheBear
Achilles
1
2
0
0.5
W
Jing Wei
UnBoUnDzz
Jing Wei
6
0
2
7
L
Skadi
XMASTER45
Skadi
0
4
2
0.25
L
Baron Samedi
ashen_deathseake
Baron Samedi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,727
Damage
21,889
39,475
Taken
40,935
20,349
Mitigated
18,535
19,134
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrCool195
Baron Samedi
5,787
571
86
3,104
6,998
2,868
0
3,029
3,969
31,968
0
W
3,751
1,553
162
2,929
5,652
4,752
184
829
4,823
18,739
0
W
6,187
2,155
0
6,654
10,862
6,946
79
0
10,862
1,027
57,632
W
Bakasura
Oddsaltypanda
Bakasura
6,364
4,100
0
1,486
9,804
3,610
0
1,399
8,405
0
33,285
L
Cthulhu
Paralixed
Cthulhu
2,155
270
0
250
4,623
3,518
0
2,078
2,545
8,895
0
L
Lancelot
7,823
2,178
0
1,219
10,322
4,301
0
2,595
7,567
0
35,602
L
Achilles
SmokeyZheBear
Achilles
5,787
1,250
0
3,629
10,188
5,278
0
724
9,464
0
30,674
W
Jing Wei
UnBoUnDzz
Jing Wei
5,638
4,524
0
4,713
6,159
2,173
1,091
382
5,777
0
65,903
L
Skadi
XMASTER45
Skadi
2,640
1,492
0
270
6,908
1,998
0
2,120
4,788
0
21,112
L
Baron Samedi
ashen_deathseake
Baron Samedi
3,484
777
0
903
8,894
3,440
0
2,433
6,260
23,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
25,959
318
Minions Killed
191
0
Camps Cleared
0
1,102,872
Distance Traveled
1,079,966
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,638
603
46
4
0
174,662
0
W
Kuzenbo
6,573
598
20
2
0
227,746
0
W
Surtr
6,944
631
87
8
0
234,380
1
W
Bakasura
6,810
619
57
5
0
252,853
0
L
Cthulhu
4,292
390
15
1
0
221,601
0
L
Lancelot
6,438
585
56
5
0
264,149
0
L
Achilles
5,274
479
62
6
0
234,152
1
W
Jing Wei
7,880
716
108
10
0
213,231
0
L
Skadi
4,796
436
29
3
0
209,772
0
L
Baron Samedi
5,159
469
29
3
0
150,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role