Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
NagromNalyd
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,296 Elo+
Solo
Ne Zha
Ne Zha
Wilier
Ne Zha
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,548 Elo+
Party 3
Martichoras
Martichoras
bonus0sniper
Martichoras
Level 107
God Stats
4W - 2L
1,656 SR
Queue Stats
22W - 18L
1,549 Elo+
Party 3
Team Averages
Level 97
1,531 SR
1,479 Elo+

VS

Team Averages
Level 88
1,509 SR
1,556 Elo+
Ishtar
Ishtar
BlackTepech
Ishtar
Level 121
God Stats
0W - 2L
1,575 SR
Queue Stats
164W - 207L
1,481 Elo+
Solo
Khepri
Khepri
GhostCheifian
Khepri
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
468W - 475L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
MrHernt
Guan Yu
Level 78
God Stats
21W - 29L
1,500 SR
Queue Stats
584W - 542L
1,506 Elo+
Party 1
Surtr
Surtr
SpearOfTheMagus
Surtr
Level 68
God Stats
1W - 1L
1,471 SR
Queue Stats
4W - 4L
1,634 Elo+
Party 2
Janus
Janus
jojomonk
Janus
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 20L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 2 / 4
6,624
552
2,843
9,148
5,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
 
Tiamat
11
2 / 1 / 4
6,597
550
3,682
6,989
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 0
7,389
616
3,047
3,198
1,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Wilier
Ne Zha
11
5 / 1 / 4
6,894
575
9,012
10,647
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
bonus0sniper
Martichoras
12
2 / 0 / 3
7,066
589
7,267
8,076
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 1 / 1
5,114
426
2,862
6,741
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
5,334
445
2,237
8,294
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
MrHernt
Guan Yu
10
0 / 1 / 0
5,512
459
404
8,630
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 5 / 3
5,973
498
7,381
12,033
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
jojomonk
Janus
10
2 / 4 / 1
6,028
502
5,335
7,715
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
4
2.5
W
Tiamat
 
Tiamat
2
1
4
4
L
Ishtar
0
1
1
0.5
L
1
2
0
0.5
L
Guan Yu
MrHernt
Guan Yu
0
1
0
0
W
0
0
0
0
L
1
5
3
0.5
W
Ne Zha
Wilier
Ne Zha
5
1
4
7
W
Martichoras
bonus0sniper
Martichoras
2
0
3
3.5
L
Janus
jojomonk
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,851
Damage
18,219
38,058
Taken
43,413
19,660
Mitigated
24,770
17,607
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,843
253
2,406
3,355
9,148
5,908
0
2,083
7,065
17,612
0
W
Tiamat
 
Tiamat
3,682
262
0
1,608
6,989
4,211
79
3,569
3,420
30,313
0
L
Ishtar
2,862
1,452
0
1,833
6,741
2,306
0
406
6,335
0
29,248
L
2,237
240
202
1,519
8,294
7,532
0
1,853
6,239
16,267
0
L
Guan Yu
MrHernt
Guan Yu
404
38
0
3,859
8,630
6,703
0
3,047
5,583
0
32,815
W
3,047
782
84
2,430
3,198
1,726
150
0
2,976
57,579
0
L
7,381
3,734
0
3,542
12,033
5,850
12
1,426
10,562
660
37,933
W
Ne Zha
Wilier
Ne Zha
9,012
5,002
0
3,175
10,647
4,149
0
1,496
9,151
0
43,036
W
Martichoras
bonus0sniper
Martichoras
7,267
3,475
0
4,549
8,076
3,666
641
653
7,423
0
59,121
L
Janus
jojomonk
Janus
5,335
377
0
993
7,715
2,379
90
2,167
5,122
36,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,570
Gold Earned
27,961
382
Minions Killed
240
0
Camps Cleared
0
1,155,642
Distance Traveled
1,064,497
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,624
552
31
3
0
239,495
3
W
Tiamat
6,597
550
71
6
0
231,250
2
L
Ishtar
5,114
426
53
4
0
181,011
0
L
Khepri
5,334
445
13
1
0
201,400
0
L
Guan Yu
5,512
459
55
5
0
216,566
1
W
Hades
7,389
616
116
10
0
199,931
1
L
Surtr
5,973
498
54
5
0
229,079
0
W
Ne Zha
6,894
575
64
5
0
251,541
5
W
Martichoras
7,066
589
100
8
0
233,425
0
L
Janus
6,028
502
65
5
0
236,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role