Player Matchup

Serqet
Serqet
 
Serqet
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ACITED
Jing Wei
Level 128
God Stats
1W - 2L
1,757 SR
Queue Stats
60W - 56L
1,318 Elo+
Party 2
Ganesha
Ganesha
JBoti
Ganesha
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,338 Elo+
Solo
Nu Wa
Nu Wa
brosepticeye
Nu Wa
Level 67
God Stats
0W - 2L
1,278 SR
Queue Stats
48W - 66L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
phosfait
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 2
Team Averages
Level 117
1,507 SR
1,355 Elo+

VS

Team Averages
Level 112
1,489 SR
1,405 Elo+
Skadi
Skadi
DaddyCastro
Skadi
Level 67
God Stats
7W - 9L
1,441 SR
Queue Stats
69W - 73L
1,460 Elo+
Party 1
Bakasura
Bakasura
KodaDB
Bakasura
Level 69
God Stats
34W - 16L
1,749 SR
Queue Stats
346W - 322L
1,474 Elo+
Solo
Sylvanus
Sylvanus
NerfedKid
Sylvanus
Level 157
God Stats
3W - 4L
1,257 SR
Queue Stats
253W - 269L
1,458 Elo+
Party 1
Odin
Odin
REVEL123
Odin
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
286W - 287L
1,450 Elo+
Solo
Persephone
Persephone
killerfatty2020
Persephone
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 4 / 1
8,106
507
7,793
14,233
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
ACITED
Jing Wei
12
1 / 3 / 1
7,310
457
4,402
8,137
2,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
JBoti
Ganesha
10
0 / 4 / 2
6,667
417
2,978
15,330
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 3
7,766
485
10,538
10,135
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
phosfait
Sun Wukong
12
1 / 2 / 1
7,588
474
9,016
17,102
12,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,909
557
8,069
8,970
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
KodaDB
Bakasura
17
7 / 0 / 0
10,397
650
11,231
13,841
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
NerfedKid
Sylvanus
13
2 / 1 / 10
8,897
556
8,716
15,133
12,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
13
0 / 2 / 3
7,823
489
6,206
13,823
11,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
killerfatty2020
Persephone
14
1 / 1 / 5
9,415
588
11,475
6,940
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
14
16
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
1
0.63
L
Jing Wei
ACITED
Jing Wei
1
3
1
0.5
W
4
1
1
4.5
L
Ganesha
JBoti
Ganesha
0
4
2
0.25
W
Bakasura
KodaDB
Bakasura
7
0
0
7
W
Sylvanus
NerfedKid
Sylvanus
2
1
10
7
W
Odin
0
2
3
0.75
L
1
3
3
0.83
W
Persephone
killerfatty2020
Persephone
1
1
5
3.5
L
Sun Wukong
phosfait
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,727
Damage
45,697
64,937
Taken
58,707
37,006
Mitigated
37,435
16,198
Healing
23,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,793
2,420
0
704
14,233
6,360
0
3,982
9,901
0
62,501
L
Jing Wei
ACITED
Jing Wei
4,402
2,593
0
1,656
8,137
2,935
0
2,462
5,530
0
43,256
W
8,069
2,392
0
1,534
8,970
4,218
501
2,164
6,551
0
73,126
L
Ganesha
JBoti
Ganesha
2,978
699
677
5,088
15,330
11,687
0
4,468
9,989
20,838
0
W
Bakasura
KodaDB
Bakasura
11,231
6,772
0
4,891
13,841
6,411
861
2,060
11,451
0
92,480
W
Sylvanus
NerfedKid
Sylvanus
8,716
1,378
6,238
7,271
15,133
12,756
144
4,683
10,450
27,361
0
W
Odin
6,206
409
0
2,095
13,823
11,289
0
1,854
11,802
0
47,144
L
10,538
1,272
0
2,553
10,135
4,022
0
6,187
3,651
62,701
0
W
Persephone
killerfatty2020
Persephone
11,475
862
79
1,677
6,940
2,761
0
2,755
4,064
74,355
0
L
Sun Wukong
phosfait
Sun Wukong
9,016
2,031
0
5,520
17,102
12,002
0
3,182
13,140
0
62,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,437
Gold Earned
45,441
423
Minions Killed
502
0
Camps Cleared
0
1,624,037
Distance Traveled
1,711,868
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,106
507
94
6
0
371,736
3
L
Jing Wei
7,310
457
91
6
0
318,906
5
W
Skadi
8,909
557
130
8
0
293,931
0
L
Ganesha
6,667
417
6
0
0
318,540
3
W
Bakasura
10,397
650
168
11
0
434,964
4
W
Sylvanus
8,897
556
20
1
0
319,916
3
W
Odin
7,823
489
77
5
0
338,976
0
L
Nu Wa
7,766
485
124
8
0
294,391
0
W
Persephone
9,415
588
107
7
0
324,081
0
L
Sun Wukong
7,588
474
108
7
0
320,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role