Player Matchup

Hou Yi
Hou Yi
Alfodr Seidr
Hou Yi
Level 124
God Stats
0W - 2L
1,303 SR
Queue Stats
44W - 64L
1,353 Elo+
Party 2
Sol
Sol
AstralXVenus
Sol
Level 135
God Stats
64W - 65L
1,535 SR
Queue Stats
105W - 105L
1,435 Elo+
Party 2
Lancelot
Lancelot
Cheems FaZe
Lancelot
Level 68
God Stats
6W - 6L
1,500 SR
Queue Stats
128W - 114L
1,488 Elo+
Solo
Sylvanus
Sylvanus
FrodoIfo
Sylvanus
Level 152
God Stats
63W - 66L
1,616 SR
Queue Stats
252W - 270L
1,480 Elo+
Solo
Ah Puch
Ah Puch
RedShirt Tino
Ah Puch
Level 129
God Stats
1W - 1L
1,905 SR
Queue Stats
13W - 7L
1,627 Elo+
Solo
Team Averages
Level 122
1,572 SR
1,477 Elo+

VS

Team Averages
Level 113
1,577 SR
1,489 Elo+
Cupid
Cupid
Amon v1
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,533 Elo+
Party 1
Bacchus
Bacchus
CloneWars00
Bacchus
Level 157
God Stats
8W - 8L
1,503 SR
Queue Stats
117W - 132L
1,464 Elo+
Solo
Raijin
Raijin
Knight4Night
Raijin
Level 107
God Stats
18W - 28L
1,551 SR
Queue Stats
335W - 328L
1,462 Elo+
Solo
Nemesis
Nemesis
MNxSTRIFEx651
Nemesis
Level 49
God Stats
5W - 2L
1,604 SR
Queue Stats
31W - 20L
1,555 Elo+
Party 1
King Arthur
King Arthur
squeaky queaky
King Arthur
Level 128
God Stats
20W - 9L
1,728 SR
Queue Stats
219W - 221L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 3 / 2
6,711
419
8,907
9,909
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
7,560
473
8,832
12,162
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Cheems FaZe
Lancelot
13
0 / 1 / 3
8,014
501
2,657
11,267
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
FrodoIfo
Sylvanus
12
1 / 3 / 2
8,022
501
5,452
14,562
9,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
15
5 / 3 / 0
9,307
582
11,788
14,145
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Amon v1
Cupid
13
2 / 1 / 3
7,599
475
5,887
8,427
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
CloneWars00
Bacchus
11
0 / 0 / 5
6,985
437
5,984
11,356
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
12
1 / 3 / 2
7,167
448
6,300
10,770
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
15
7 / 3 / 1
9,520
595
11,837
18,135
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
squeaky queaky
King Arthur
14
2 / 1 / 4
8,451
528
10,832
14,042
9,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
12
12
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
3
2
0.33
W
Cupid
Amon v1
Cupid
2
1
3
3.5
L
2
2
2
1.5
L
Lancelot
Cheems FaZe
Lancelot
0
1
3
1.5
W
Bacchus
CloneWars00
Bacchus
0
0
5
2.5
L
Sylvanus
FrodoIfo
Sylvanus
1
3
2
0.67
W
Raijin
1
3
2
0.67
W
Nemesis
7
3
1
2.5
L
Ah Puch
5
3
0
1.67
W
King Arthur
squeaky queaky
King Arthur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,636
Damage
40,840
62,045
Taken
62,730
29,077
Mitigated
35,443
27,568
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,907
3,357
518
2,612
9,909
3,992
308
1,925
7,984
0
43,300
W
Cupid
Amon v1
Cupid
5,887
2,549
249
3,373
8,427
3,184
29
2,320
6,071
0
47,181
L
8,832
1,395
310
5,295
12,162
4,400
1,910
1,345
10,817
53,636
0
L
Lancelot
Cheems FaZe
Lancelot
2,657
419
0
3,644
11,267
5,213
46
815
10,452
0
59,497
W
Bacchus
CloneWars00
Bacchus
5,984
482
623
3,903
11,356
11,653
0
3,212
7,991
25,337
0
L
Sylvanus
FrodoIfo
Sylvanus
5,452
673
3,705
6,913
14,562
9,608
297
3,415
11,147
30,677
0
W
Raijin
6,300
927
168
1,826
10,770
3,657
751
6,111
3,857
46,355
0
W
Nemesis
11,837
5,608
0
2,328
18,135
7,324
0
6,621
11,063
0
77,476
L
Ah Puch
11,788
708
0
4,571
14,145
5,864
450
4,784
9,361
65,900
0
W
King Arthur
squeaky queaky
King Arthur
10,832
622
0
5,187
14,042
9,625
603
6,437
7,431
0
72,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
39,722
401
Minions Killed
386
0
Camps Cleared
0
1,521,436
Distance Traveled
1,533,711
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,711
419
58
4
0
276,230
0
W
Cupid
7,599
475
78
5
0
304,101
4
L
Sol
7,560
473
77
5
0
310,544
0
L
Lancelot
8,014
501
88
6
0
376,878
0
W
Bacchus
6,985
437
22
1
0
293,826
5
L
Sylvanus
8,022
501
53
3
0
279,937
1
W
Raijin
7,167
448
85
5
0
255,072
0
W
Nemesis
9,520
595
105
7
0
363,252
0
L
Ah Puch
9,307
582
125
8
0
277,847
1
W
King Arthur
8,451
528
96
6
0
317,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role