Player Matchup

Freya
Freya
Bronze III
DamnLagKilledMe
Freya
Bronze III
Level 65
God Stats
4W - 1L
1,682 SR
Queue Stats
160W - 144L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
FearlessKurono
Thanatos
Bronze III
Level 158
God Stats
7W - 7L
1,806 SR
Queue Stats
39W - 31L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
Parpar003
Merlin
Bronze III
Level 143
God Stats
13W - 6L
2,045 SR
Queue Stats
56W - 44L
1,546 MMR
Party 3
Athena
Athena
Bronze III
SithfulReaper56
Athena
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,446 MMR
Party 3
Hades
Hades
Gold V
cabalmaromba
Hades
Gold V
Level 148
God Stats
8W - 6L
1,446 SR
Queue Stats
53W - 73L
1,498 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,696 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,474 SR
1,498 MMR
Mulan
Mulan
Gold III
EvilElf911
Mulan
Gold III
Level 143
God Stats
3W - 1L
1,270 SR
Queue Stats
32W - 30L
1,693 MMR
Party 1
Maui
Maui
Bronze III
FSGdillon
Maui
Bronze III
Level 205
God Stats
1W - 2L
1,422 SR
Queue Stats
26W - 17L
1,491 MMR
Solo
Fenrir
Fenrir
Bronze III
GRS_SKOL_
Fenrir
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Ishtar
Ishtar
Silver I
Pressed Burrito
Ishtar
Silver I
Level 126
God Stats
4W - 8L
1,515 SR
Queue Stats
41W - 48L
1,312 MMR
Party 1
Bastet
Bastet
Gold II
botone245
Bastet
Gold II
Level 148
God Stats
102W - 64L
1,666 SR
Queue Stats
230W - 227L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,205
655
8,723
5,944
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
3 / 1 / 5
6,888
626
5,195
7,499
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Parpar003
Merlin
11
3 / 0 / 2
6,800
618
4,532
5,501
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 6
6,021
547
3,401
8,572
5,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,475
589
6,157
9,659
5,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ArachneSurtrNe ZhaAtlas

VS

Bans
MercuryThorAo KuangChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 1 / 0
6,116
556
5,746
12,173
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
8
1 / 2 / 2
5,478
498
2,261
9,055
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
GRS_SKOL_
Fenrir
8
0 / 2 / 2
4,945
450
960
6,842
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 0
5,492
499
3,868
8,681
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
botone245
Bastet
11
1 / 3 / 0
6,240
567
6,963
10,425
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
5
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Mulan
1
1
0
1
L
Maui
1
2
2
1
W
Thanatos
3
1
5
5.5
L
Fenrir
GRS_SKOL_
Fenrir
0
2
2
0.5
W
Merlin
Parpar003
Merlin
3
0
2
4
L
2
3
0
0.67
W
0
2
6
1.5
L
Bastet
botone245
Bastet
1
3
0
0.33
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
19,798
37,175
Taken
47,176
18,791
Mitigated
22,010
23,214
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,723
2,696
0
3,247
5,944
2,284
0
874
5,070
51,121
0
L
Mulan
5,746
1,244
0
5,001
12,173
5,637
0
6,157
6,016
0
46,082
L
Maui
2,261
814
0
1,610
9,055
7,175
0
4,166
4,716
15,144
0
W
Thanatos
5,195
1,433
0
9,510
7,499
3,684
0
262
7,237
0
48,920
L
Fenrir
GRS_SKOL_
Fenrir
960
62
0
329
6,842
2,465
0
2,438
4,374
0
23,589
W
Merlin
Parpar003
Merlin
4,532
451
0
1,317
5,501
1,972
60
353
5,148
52,836
0
L
3,868
2,657
0
3,383
8,681
3,249
0
6,262
2,152
0
32,759
W
3,401
1,296
1,518
2,450
8,572
5,041
160
1,136
7,436
12,109
0
L
Bastet
botone245
Bastet
6,963
1,874
0
2,146
10,425
3,484
0
3,320
7,105
0
49,229
W
6,157
907
19
5,153
9,659
5,810
0
0
9,659
49,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
28,271
361
Minions Killed
283
0
Camps Cleared
0
1,143,879
Distance Traveled
1,110,039
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,205
655
81
7
0
202,152
0
L
Mulan
6,116
556
84
8
0
213,738
0
L
Maui
5,478
498
13
1
0
216,798
2
W
Thanatos
6,888
626
75
7
0
279,806
0
L
Fenrir
4,945
450
43
4
0
255,846
2
W
Merlin
6,800
618
95
9
0
225,294
2
L
Ishtar
5,492
499
64
6
0
183,433
0
W
Athena
6,021
547
23
2
0
235,296
4
L
Bastet
6,240
567
79
7
0
240,224
0
W
Hades
6,475
589
87
8
0
201,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role