Player Matchup

Pele
Pele
Beastmode43va
Pele
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 97L
1,405 Elo+
Solo
Fenrir
Fenrir
EseChristian12
Fenrir
Level 117
God Stats
8W - 0L
1,703 SR
Queue Stats
99W - 85L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
ItsAmy
Xing Tian
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 46L
1,493 Elo+
Party 2
Ganesha
Ganesha
SymbioticBeast
Ganesha
Level 109
God Stats
1W - 1L
1,737 SR
Queue Stats
32W - 26L
1,431 Elo+
Solo
Bacchus
Bacchus
UnPandaFou
Bacchus
Level 61
God Stats
4W - 4L
1,347 SR
Queue Stats
155W - 187L
1,389 Elo+
Solo
Team Averages
Level 85
1,557 SR
1,448 Elo+

VS

Team Averages
Level 110
1,500 SR
1,328 Elo+
Xbalanque
Xbalanque
CraftknightCleru
Xbalanque
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
Tainted1
Ne Zha
Level 69
God Stats
4W - 9L
1,500 SR
Queue Stats
262W - 253L
1,519 Elo+
Solo
Thor
Thor
Valvaxel
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Medusa
Medusa
supercheeseboy
Medusa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Loki
Loki
zacabull88
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 10
9,292
929
10,907
10,496
12,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
12 / 1 / 7
9,859
986
9,807
10,440
15,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
ItsAmy
Xing Tian
12
0 / 5 / 8
7,867
787
2,393
13,437
12,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 2 / 19
8,133
813
9,272
12,242
7,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
UnPandaFou
Bacchus
15
2 / 1 / 16
8,361
836
7,149
17,601
20,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
2 / 4 / 8
7,522
752
13,206
7,733
3,029
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Tainted1
Ne Zha
13
3 / 3 / 7
7,634
763
11,586
6,468
2,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
13
1 / 5 / 7
7,351
735
7,057
10,724
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 4 / 6
7,774
777
9,561
9,274
3,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 7
7,637
764
8,609
9,523
3,838
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
21
Kills
10
12
Deaths
21
60
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
Xbalanque
2
4
8
1.5
W
12
1
7
15.5
W
Xing Tian
ItsAmy
Xing Tian
0
5
8
0.8
W
0
2
19
4.75
L
Ne Zha
Tainted1
Ne Zha
3
3
7
2.17
W
Bacchus
UnPandaFou
Bacchus
2
1
16
10
L
Thor
1
5
7
0.9
L
3
4
6
1.5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,528
Damage
50,019
64,216
Taken
43,722
68,274
Mitigated
17,800
24,421
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,907
2,963
1,076
2,328
10,496
12,188
813
0
10,496
0
24,386
L
Xbalanque
13,206
5,933
478
472
7,733
3,029
62
3,980
3,753
0
19,715
W
9,807
1,889
1,478
2,935
10,440
15,305
1,136
0
10,440
0
13,168
W
Xing Tian
ItsAmy
Xing Tian
2,393
356
2,119
1,332
13,437
12,913
298
0
13,437
7,455
0
W
9,272
172
1,014
2,865
12,242
7,333
836
0
12,242
24,180
0
L
Ne Zha
Tainted1
Ne Zha
11,586
1,677
539
979
6,468
2,924
0
3,243
3,225
0
16,866
W
Bacchus
UnPandaFou
Bacchus
7,149
977
1,093
8,181
17,601
20,535
918
0
17,601
11,869
0
L
Thor
7,057
706
289
1,120
10,724
4,114
0
5,340
5,384
0
13,837
L
9,561
5,129
292
1,910
9,274
3,895
0
3,254
6,020
0
15,644
L
8,609
1,532
262
970
9,523
3,838
0
2,997
6,526
0
22,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
37,918
91
Minions Killed
98
0
Camps Cleared
0
986,206
Distance Traveled
920,344
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,292
929
45
5
0
172,441
0
L
Xbalanque
7,522
752
27
3
0
193,721
1
W
Fenrir
9,859
986
23
2
0
207,988
0
W
Xing Tian
7,867
787
15
2
0
182,049
0
W
Ganesha
8,133
813
0
0
0
207,266
5
L
Ne Zha
7,634
763
3
0
0
178,209
0
W
Bacchus
8,361
836
8
1
0
216,462
0
L
Thor
7,351
735
29
3
0
160,604
0
L
Medusa
7,774
777
15
2
0
199,012
0
L
Loki
7,637
764
24
2
0
188,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role