Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Desckjetd
Ah Muzen Cab
Level 134
God Stats
1W - 0L
1,276 SR
Queue Stats
60W - 50L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
Duditz 9
Gilgamesh
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 18L
1,465 Elo+
Party 2
Bacchus
Bacchus
Maximuse9
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
Rammin
Sun Wukong
Level 69
God Stats
8W - 2L
1,747 SR
Queue Stats
470W - 432L
1,530 Elo+
Solo
Horus
Horus
xXRubyRainXx
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 90
1,505 SR
1,506 Elo+

VS

Team Averages
Level 89
1,442 SR
1,497 Elo+
Ra
Ra
KeepForChange
Ra
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 95L
1,609 Elo+
Solo
Vamana
Vamana
SurayaWasTaken
Vamana
Level 98
God Stats
1W - 5L
1,209 SR
Queue Stats
54W - 51L
1,531 Elo+
Solo
Cernunnos
Cernunnos
Turt1eNerd
Cernunnos
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 61L
1,399 Elo+
Party 1
Mercury
Mercury
aliendoggie
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,437 Elo+
Party 1
Yu Huang
Yu Huang
eyelashesonmypc
Yu Huang
Level 30
God Stats
5W - 6L
1,500 SR
Queue Stats
204W - 191L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Desckjetd
Ah Muzen Cab
20
11 / 2 / 11
12,802
853
31,587
22,912
14,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Duditz 9
Gilgamesh
18
2 / 2 / 16
11,422
761
8,980
21,035
22,786
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Maximuse9
Bacchus
16
2 / 7 / 14
10,542
703
12,348
18,400
15,206
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Rammin
Sun Wukong
18
8 / 4 / 12
11,412
761
16,931
22,734
26,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 3 / 21
11,136
742
6,896
22,556
29,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 11
10,720
715
19,547
16,641
8,371
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 11
10,903
727
15,326
21,073
22,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Turt1eNerd
Cernunnos
16
3 / 5 / 13
10,249
683
19,025
16,888
8,513
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
aliendoggie
Mercury
16
2 / 4 / 10
9,592
639
7,986
15,025
7,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
17
5 / 5 / 9
10,366
691
23,557
14,511
7,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
72
24
Kills
18
18
Deaths
25
74
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Desckjetd
Ah Muzen Cab
11
2
11
8.25
W
Gilgamesh
Duditz 9
Gilgamesh
2
2
16
5
L
4
6
11
1.58
W
Bacchus
Maximuse9
Bacchus
2
7
14
1.29
W
Sun Wukong
Rammin
Sun Wukong
8
4
12
3.5
L
4
5
11
1.9
L
Cernunnos
Turt1eNerd
Cernunnos
3
5
13
1.9
L
Mercury
aliendoggie
Mercury
2
4
10
1.75
L
Yu Huang
5
5
9
1.9
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,742
Damage
85,441
107,637
Taken
84,138
107,383
Mitigated
53,983
54,277
Healing
34,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Desckjetd
Ah Muzen Cab
31,587
13,953
3,516
10,127
22,912
14,010
4,708
10,206
12,290
0
77,695
W
Gilgamesh
Duditz 9
Gilgamesh
8,980
1,518
1,770
5,372
21,035
22,786
958
6,911
13,488
1,327
16,926
L
19,547
1,930
11,927
5,934
16,641
8,371
348
2,842
13,799
33,317
0
W
Bacchus
Maximuse9
Bacchus
12,348
694
1,423
2,496
18,400
15,206
927
7,311
10,704
17,633
0
W
Sun Wukong
Rammin
Sun Wukong
16,931
2,498
2,807
5,398
22,734
26,081
943
8,730
13,482
0
32,732
L
15,326
7,011
694
4,149
21,073
22,351
610
2,954
18,119
0
33,821
L
Cernunnos
Turt1eNerd
Cernunnos
19,025
9,867
906
4,023
16,888
8,513
710
2,039
14,849
0
33,178
L
Mercury
aliendoggie
Mercury
7,986
2,222
1,300
3,033
15,025
7,459
0
3,568
11,457
0
13,630
L
Yu Huang
23,557
956
798
2,001
14,511
7,289
192
1,347
13,164
37,309
0
W
6,896
3,192
12,707
8,661
22,556
29,300
705
8,560
13,234
0
11,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,314
Gold Earned
51,830
145
Minions Killed
180
0
Camps Cleared
0
1,478,502
Distance Traveled
1,225,707
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,802
853
81
5
0
295,774
0
W
Gilgamesh
11,422
761
13
1
0
311,934
0
L
Ra
10,720
715
40
3
0
242,460
0
W
Bacchus
10,542
703
18
1
0
269,190
0
W
Sun Wukong
11,412
761
27
2
0
295,169
0
L
Vamana
10,903
727
60
4
0
251,773
0
L
Cernunnos
10,249
683
33
2
0
227,812
3
L
Mercury
9,592
639
12
1
0
282,883
0
L
Yu Huang
10,366
691
35
2
0
220,779
0
W
Horus
11,136
742
6
0
0
306,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role