Player Matchup

Olorun
Olorun
Cercos
Olorun
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,573 Elo+
Party 2
Atlas
Atlas
Coopdakeep
Atlas
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 22L
1,485 Elo+
Party 2
Anhur
Anhur
DaCallahan5
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,483 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,513 Elo+

VS

Team Averages
Level 72
1,432 SR
1,431 Elo+
Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CAPTAINDEATH115
Bakasura
Level 22
God Stats
4W - 8L
1,500 SR
Queue Stats
98W - 115L
1,392 Elo+
Party 1
Fafnir
Fafnir
ShellPluto39972
Fafnir
Level 69
God Stats
4W - 10L
1,296 SR
Queue Stats
222W - 235L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cercos
Olorun
13
5 / 0 / 2
7,961
796
11,757
4,403
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
12
2 / 1 / 6
7,413
741
5,039
7,702
5,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 7
7,483
748
4,695
6,782
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 2 / 3
6,427
643
3,488
8,132
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
10
1 / 3 / 2
6,361
636
3,715
8,726
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 1
6,929
693
6,209
9,667
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
3
0.75
L
Bakasura
1
3
2
0.67
W
Olorun
Cercos
Olorun
5
0
2
6
W
Atlas
2
1
6
5
W
1
2
7
2.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
13,412
18,887
Taken
26,525
10,273
Mitigated
16,041
5,846
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,488
228
0
625
8,132
4,224
0
4,833
3,299
22,760
0
L
Bakasura
3,715
2,350
0
1,009
8,726
4,811
0
5,797
2,929
0
6,400
W
Olorun
Cercos
Olorun
11,757
6,151
568
2,434
4,403
1,974
1,749
2,049
2,070
35,790
0
W
Atlas
5,039
1,655
0
565
7,702
5,586
108
2,867
4,387
18,850
0
W
4,695
2,109
0
2,279
6,782
2,713
1,083
3,688
2,575
0
23,700
L
6,209
941
0
2,267
9,667
7,006
10
6,226
3,441
15,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,857
Gold Earned
19,717
121
Minions Killed
98
0
Camps Cleared
0
543,861
Distance Traveled
571,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,427
643
56
6
0
188,061
0
L
Bakasura
6,361
636
17
2
0
197,320
0
W
Olorun
7,961
796
55
6
0
163,156
0
W
Atlas
7,413
741
19
2
0
200,091
0
W
Anhur
7,483
748
47
5
0
180,614
0
L
Fafnir
6,929
693
25
3
0
186,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role