Player Matchup

Mulan
Mulan
DirtyMike4560
Mulan
Level 18
God Stats
0W - 5L
1,272 SR
Queue Stats
10W - 30L
1,089 Elo+
Party 1
Baron Samedi
Baron Samedi
Friskies024
Baron Samedi
Level 69
God Stats
5W - 7L
1,463 SR
Queue Stats
93W - 98L
1,452 Elo+
Solo
Sol
Sol
NateBoi97
Sol
Level 10
God Stats
2W - 4L
1,093 SR
Queue Stats
72W - 46L
1,089 Elo+
Party 1
Nemesis
Nemesis
PlumPanda23
Nemesis
Level 25
God Stats
1W - 2L
1,679 SR
Queue Stats
59W - 52L
1,281 Elo+
Party 1
Maui
Maui
schlup03
Maui
Level 37
God Stats
0W - 3L
1,419 SR
Queue Stats
42W - 51L
1,140 Elo+
Party 1
Team Averages
Level 32
1,385 SR
1,210 Elo+

VS

Team Averages
Level 61
1,671 SR
1,425 Elo+
Thoth
Thoth
BIGSMURFIN
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,545 Elo+
Party 2
Izanami
Izanami
Cardinal8999
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,274 Elo+
Party 3
Nike
Nike
DarkLaitiere
Nike
Level 28
God Stats
2W - 2L
1,827 SR
Queue Stats
15W - 11L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
ParrasFett
Hun Batz
Level 86
God Stats
2W - 0L
1,833 SR
Queue Stats
41W - 44L
1,460 Elo+
Party 2
Maui
Maui
Zabny
Maui
Level 149
God Stats
1W - 0L
1,693 SR
Queue Stats
7W - 12L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,363
413
1,719
7,519
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Friskies024
Baron Samedi
10
0 / 6 / 0
5,981
460
2,987
9,364
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 0
6,345
488
8,802
10,580
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
PlumPanda23
Nemesis
9
0 / 2 / 0
5,672
436
2,796
8,844
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
9
0 / 1 / 2
5,847
450
1,768
11,109
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
8 / 0 / 2
9,702
746
12,372
3,981
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
Cardinal8999
Izanami
12
1 / 1 / 2
7,330
564
4,060
7,642
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 3
8,016
617
5,749
8,723
4,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
ParrasFett
Hun Batz
13
2 / 1 / 1
7,605
585
4,467
8,768
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Zabny
Maui
10
0 / 0 / 4
6,739
518
2,115
6,800
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
8
0
2
9
W
Izanami
Cardinal8999
Izanami
1
1
2
2
W
2
0
3
3.5
L
0
2
0
0
L
Baron Samedi
Friskies024
Baron Samedi
0
6
0
0
L
2
3
0
0.67
W
Hun Batz
ParrasFett
Hun Batz
2
1
1
2.5
L
Nemesis
PlumPanda23
Nemesis
0
2
0
0
W
Maui
Zabny
Maui
0
0
4
2
L
Maui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,072
Damage
28,763
47,416
Taken
35,914
20,981
Mitigated
16,574
11,902
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
12,372
242
0
0
3,981
1,552
1,571
1,667
2,314
78,223
0
W
Izanami
Cardinal8999
Izanami
4,060
2,732
0
4,511
7,642
2,950
3,233
3,698
3,944
0
65,978
W
5,749
984
0
3,067
8,723
4,276
832
458
7,858
0
50,740
L
1,719
411
0
976
7,519
4,882
0
569
6,950
0
14,838
L
Baron Samedi
Friskies024
Baron Samedi
2,987
367
437
1,770
9,364
3,397
0
6,425
2,771
39,451
0
L
8,802
3,824
0
3,571
10,580
2,600
0
2,328
8,137
49,682
0
W
Hun Batz
ParrasFett
Hun Batz
4,467
664
0
4,501
8,768
3,357
0
2,240
6,528
0
55,830
L
Nemesis
PlumPanda23
Nemesis
2,796
895
0
3,118
8,844
3,403
0
1,525
7,257
0
30,431
W
Maui
Zabny
Maui
2,115
572
0
1,668
6,800
4,439
0
5,494
1,306
10,969
0
L
Maui
1,768
468
129
1,901
11,109
6,699
0
3,089
7,814
18,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
39,392
245
Minions Killed
420
0
Camps Cleared
0
1,405,639
Distance Traveled
1,314,908
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,702
746
128
10
0
269,811
0
W
Izanami
7,330
564
100
8
0
247,953
1
W
Nike
8,016
617
83
6
0
243,457
0
L
Mulan
5,363
413
22
2
0
325,833
0
L
Baron Samedi
5,981
460
71
5
0
198,649
0
L
Sol
6,345
488
81
6
0
263,879
0
W
Hun Batz
7,605
585
83
6
0
305,640
0
L
Nemesis
5,672
436
51
4
0
306,143
0
W
Maui
6,739
518
26
2
0
248,047
0
L
Maui
5,847
450
20
2
0
311,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role