Player Matchup

Discordia
Discordia
BerenjenaLarga
Discordia
Level 47
God Stats
2W - 1L
1,614 SR
Queue Stats
62W - 71L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Centellion
Cthulhu
Level 18
God Stats
8W - 11L
1,202 SR
Queue Stats
9W - 14L
1,162 Elo+
Party 2
Sun Wukong
Sun Wukong
SirSav
Sun Wukong
Level 47
God Stats
2W - 1L
1,713 SR
Queue Stats
179W - 171L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
WaterhouseHawki
Ao Kuang
Level 53
God Stats
5W - 2L
1,187 SR
Queue Stats
42W - 29L
1,355 Elo+
Party 2
Charybdis
Charybdis
ZtheGreat
Charybdis
Level 54
God Stats
7W - 1L
1,438 SR
Queue Stats
46W - 33L
1,355 Elo+
Party 2
Team Averages
Level 44
1,431 SR
1,344 Elo+

VS

Team Averages
Level 65
1,441 SR
1,359 Elo+
Osiris
Osiris
Nyhlo
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,196 Elo+
Solo
Thanatos
Thanatos
PR0PH3T69
Thanatos
Level 16
God Stats
7W - 5L
1,385 SR
Queue Stats
292W - 293L
1,315 Elo+
Party 1
Ymir
Ymir
SeeDave
Ymir
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
263W - 237L
1,358 Elo+
Solo
Merlin
Merlin
ShellRipper
Merlin
Level 60
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 32L
1,387 Elo+
Party 1
Ishtar
Ishtar
TendieBandit
Ishtar
Level 68
God Stats
8W - 4L
1,322 SR
Queue Stats
184W - 176L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BerenjenaLarga
Discordia
16
12 / 1 / 7
9,848
657
16,128
6,872
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Centellion
Cthulhu
13
2 / 2 / 7
8,369
558
4,559
11,282
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SirSav
Sun Wukong
15
2 / 2 / 1
8,943
596
9,313
12,575
10,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
15
10 / 1 / 8
9,095
606
9,230
13,274
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ZtheGreat
Charybdis
13
3 / 1 / 5
7,650
510
8,256
9,708
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nyhlo
Osiris
12
2 / 2 / 0
6,910
461
7,065
15,442
16,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
PR0PH3T69
Thanatos
11
1 / 5 / 2
7,402
493
4,056
12,638
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
SeeDave
Ymir
10
0 / 3 / 3
6,613
441
3,367
12,320
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
11
1 / 11 / 0
6,809
454
2,444
13,499
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
11
3 / 8 / 0
7,160
477
12,556
13,256
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
29
Kills
7
7
Deaths
29
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BerenjenaLarga
Discordia
12
1
7
15.5
W
Cthulhu
Centellion
Cthulhu
2
2
7
2.75
L
Osiris
Nyhlo
Osiris
2
2
0
1
L
Thanatos
PR0PH3T69
Thanatos
1
5
2
0.4
L
Ymir
SeeDave
Ymir
0
3
3
0.5
L
Merlin
1
11
0
0.09
W
Sun Wukong
SirSav
Sun Wukong
2
2
1
1.25
L
Ishtar
3
8
0
0.38
W
Ao Kuang
10
1
8
14
W
Charybdis
ZtheGreat
Charybdis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,486
Damage
29,488
53,711
Taken
67,155
35,278
Mitigated
42,319
17,529
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BerenjenaLarga
Discordia
16,128
1,302
184
1,660
6,872
2,703
971
1,863
5,009
73,717
0
W
Cthulhu
Centellion
Cthulhu
4,559
814
0
2,289
11,282
11,702
279
1,437
9,845
26,189
0
L
Osiris
Nyhlo
Osiris
7,065
2,882
0
6,352
15,442
16,094
0
1,428
14,014
0
42,817
L
Thanatos
PR0PH3T69
Thanatos
4,056
1,525
0
7,693
12,638
4,713
0
5,348
7,290
0
36,405
L
Ymir
SeeDave
Ymir
3,367
348
0
2,409
12,320
11,547
0
5,939
6,381
26,471
0
L
Merlin
2,444
541
0
171
13,499
4,962
0
11,294
2,205
30,481
0
W
Sun Wukong
SirSav
Sun Wukong
9,313
3,232
0
5,101
12,575
10,691
430
0
12,575
73
70,196
L
Ishtar
12,556
7,787
0
1,386
13,256
5,003
0
5,981
7,275
0
59,180
W
Ao Kuang
9,230
2,588
0
3,002
13,274
5,400
1,382
1,263
12,011
53,288
0
W
Charybdis
ZtheGreat
Charybdis
8,256
5,229
0
5,293
9,708
4,782
1,358
1,248
8,460
0
62,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
34,894
435
Minions Killed
292
0
Camps Cleared
0
1,469,737
Distance Traveled
1,321,312
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,848
657
94
6
0
296,314
0
W
Cthulhu
8,369
558
35
2
0
291,113
0
L
Osiris
6,910
461
55
4
0
283,100
3
L
Thanatos
7,402
493
57
4
0
302,483
0
L
Ymir
6,613
441
35
2
0
266,064
4
L
Merlin
6,809
454
47
3
0
219,225
0
W
Sun Wukong
8,943
596
129
9
0
276,738
1
L
Ishtar
7,160
477
98
7
0
250,440
0
W
Ao Kuang
9,095
606
67
4
0
336,015
0
W
Charybdis
7,650
510
110
7
0
269,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role