Player Matchup

Zhong Kui
Zhong Kui
ICryzZZYT
Zhong Kui
Level 42
God Stats
20W - 19L
1,389 SR
Queue Stats
377W - 420L
1,325 Elo+
Party 3
Hachiman
Hachiman
PapaComics
Hachiman
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 195L
1,505 Elo+
Party 2
Thanatos
Thanatos
SunWukongIsG4Y
Thanatos
Level 16
God Stats
11W - 11L
1,366 SR
Queue Stats
62W - 67L
1,306 Elo+
Party 3
Guan Yu
Guan Yu
Vraximus
Guan Yu
Level 29
God Stats
4W - 0L
1,886 SR
Queue Stats
15W - 13L
1,540 Elo+
Party 2
Maui
Maui
maticjo
Maui
Level 146
God Stats
9W - 9L
1,461 SR
Queue Stats
224W - 266L
1,529 Elo+
Party 2
Team Averages
Level 72
1,520 SR
1,441 Elo+

VS

Team Averages
Level 20
1,383 SR
1,226 Elo+
Susano
Susano
AydofCritler
Susano
Level 6
God Stats
3W - 6L
1,490 SR
Queue Stats
23W - 30L
1,292 Elo+
Party 1
Ullr
Ullr
GONCHYYY
Ullr
Level 32
God Stats
0W - 2L
1,295 SR
Queue Stats
95W - 111L
1,292 Elo+
Party 1
Baron Samedi
Baron Samedi
MikeMan_44-
Baron Samedi
Level 29
God Stats
22W - 21L
1,397 SR
Queue Stats
156W - 190L
1,256 Elo+
Party 1
Janus
Janus
The_xArchAngelx
Janus
Level 28
God Stats
1W - 3L
1,232 SR
Queue Stats
136W - 144L
1,240 Elo+
Party 1
Bacchus
Bacchus
darthrhee
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,050 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ICryzZZYT
Zhong Kui
14
2 / 2 / 9
8,810
587
8,054
12,256
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
PapaComics
Hachiman
14
3 / 3 / 3
8,425
562
10,620
13,498
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
17
13 / 1 / 4
10,549
703
17,543
15,266
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Vraximus
Guan Yu
12
1 / 3 / 2
7,555
504
2,464
14,304
11,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maui
maticjo
Maui
12
2 / 3 / 5
8,040
536
4,047
12,560
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
4 / 5 / 0
7,416
494
10,000
12,158
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
12
3 / 3 / 1
7,049
470
5,432
13,409
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MikeMan_44-
Baron Samedi
14
2 / 2 / 2
8,344
556
10,118
7,675
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 8 / 2
7,276
485
7,161
13,365
3,641
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
darthrhee
Bacchus
11
1 / 3 / 2
6,966
464
4,366
10,251
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
21
Kills
10
12
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
4
5
0
0.8
L
Ullr
3
3
1
1.17
W
Zhong Kui
ICryzZZYT
Zhong Kui
2
2
9
3.25
L
Baron Samedi
MikeMan_44-
Baron Samedi
2
2
2
1.5
W
Hachiman
PapaComics
Hachiman
3
3
3
1.5
W
Thanatos
13
1
4
15
L
0
8
2
0.13
W
Guan Yu
Vraximus
Guan Yu
1
3
2
0.67
L
Bacchus
darthrhee
Bacchus
1
3
2
0.67
W
Maui
maticjo
Maui
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,728
Damage
37,077
67,884
Taken
56,858
42,653
Mitigated
27,274
35,571
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
10,000
2,059
0
700
12,158
3,949
0
2,629
9,529
0
48,195
L
Ullr
5,432
2,845
0
2,718
13,409
4,702
711
1,526
11,883
0
36,797
W
Zhong Kui
ICryzZZYT
Zhong Kui
8,054
824
0
5,022
12,256
8,892
400
6,960
5,101
46,653
0
L
Baron Samedi
MikeMan_44-
Baron Samedi
10,118
1,304
104
2,752
7,675
2,803
358
2,148
5,527
59,601
0
W
Hachiman
PapaComics
Hachiman
10,620
6,096
0
7,004
13,498
5,359
47
2,763
10,735
0
75,730
W
Thanatos
17,543
4,463
0
16,427
15,266
6,524
0
1,238
14,028
0
88,941
L
7,161
953
0
742
13,365
3,641
0
4,415
8,950
47,200
0
W
Guan Yu
Vraximus
Guan Yu
2,464
330
630
3,074
14,304
11,756
0
8,918
5,359
0
38,423
L
Bacchus
darthrhee
Bacchus
4,366
760
0
2,115
10,251
12,179
0
1,383
8,868
12,572
0
W
Maui
maticjo
Maui
4,047
744
0
3,414
12,560
10,122
0
2,566
9,994
28,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,379
Gold Earned
37,051
401
Minions Killed
282
0
Camps Cleared
0
1,511,717
Distance Traveled
1,337,922
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,416
494
62
4
0
251,390
0
L
Ullr
7,049
470
42
3
0
271,821
0
W
Zhong Kui
8,810
587
82
5
0
272,804
0
L
Baron Samedi
8,344
556
93
6
0
272,814
0
W
Hachiman
8,425
562
107
7
0
282,588
0
W
Thanatos
10,549
703
111
7
0
340,996
0
L
Janus
7,276
485
68
5
0
248,344
0
W
Guan Yu
7,555
504
65
4
0
316,039
2
L
Bacchus
6,966
464
17
1
0
293,553
0
W
Maui
8,040
536
36
2
0
299,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role