Player Matchup

Nu Wa
Nu Wa
BTStar
Nu Wa
Level 139
God Stats
35W - 30L
1,764 SR
Queue Stats
359W - 346L
1,549 Elo+
Solo
Izanami
Izanami
Crazygonut556
Izanami
Level 46
God Stats
13W - 7L
1,766 SR
Queue Stats
161W - 120L
1,558 Elo+
Party 2
Arachne
Arachne
Hope Synco
Arachne
Level 86
God Stats
13W - 16L
1,327 SR
Queue Stats
142W - 121L
1,512 Elo+
Party 2
Ymir
Ymir
darkness464
Ymir
Level 87
God Stats
3W - 0L
1,728 SR
Queue Stats
116W - 120L
1,502 Elo+
Solo
Bacchus
Bacchus
jpl3005
Bacchus
Level 23
God Stats
14W - 5L
1,739 SR
Queue Stats
157W - 135L
1,471 Elo+
Party 2
Team Averages
Level 76
1,665 SR
1,518 Elo+

VS

Team Averages
Level 101
1,614 SR
1,492 Elo+
Chernobog
Chernobog
DemonicanPapi
Chernobog
Level 140
God Stats
16W - 30L
1,438 SR
Queue Stats
336W - 339L
1,473 Elo+
Solo
Fenrir
Fenrir
ILIKEIKE22
Fenrir
Level 106
God Stats
2W - 3L
1,780 SR
Queue Stats
38W - 34L
1,694 Elo+
Solo
Atlas
Atlas
LEE--95
Atlas
Level 109
God Stats
4W - 2L
1,642 SR
Queue Stats
18W - 16L
1,389 Elo+
Party 1
Shiva
Shiva
MOS_DOPE__
Shiva
Level 43
God Stats
1W - 4L
1,739 SR
Queue Stats
28W - 38L
1,389 Elo+
Party 1
Thoth
Thoth
Syst3m06
Thoth
Level 105
God Stats
1W - 2L
1,471 SR
Queue Stats
130W - 138L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BTStar
Nu Wa
14
2 / 0 / 10
8,210
1,368
8,566
1,574
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
13
7 / 1 / 5
8,812
1,469
13,630
6,762
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
Hope Synco
Arachne
13
3 / 4 / 5
7,675
1,279
5,630
7,021
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 8
7,702
1,284
5,995
10,857
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
jpl3005
Bacchus
13
0 / 0 / 13
7,984
1,331
7,139
5,234
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

342

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DemonicanPapi
Chernobog
10
0 / 0 / 1
4,610
768
0
499
206
Fenrir
ILIKEIKE22
Fenrir
13
3 / 3 / 3
8,220
1,370
8,550
13,657
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
LEE--95
Atlas
12
2 / 2 / 4
8,011
1,335
6,401
12,954
16,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
12
1 / 4 / 4
7,225
1,204
5,920
9,858
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Syst3m06
Thoth
12
1 / 4 / 3
7,345
1,224
5,293
7,230
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
13
Kills
7
7
Deaths
13
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BTStar
Nu Wa
2
0
10
7
W
Izanami
7
1
5
9.5
L
Chernobog
DemonicanPapi
Chernobog
0
0
1
0.5
W
Arachne
Hope Synco
Arachne
3
4
5
1.38
L
Fenrir
ILIKEIKE22
Fenrir
3
3
3
1.5
L
Atlas
LEE--95
Atlas
2
2
4
2
L
Shiva
1
4
4
0.75
L
Thoth
Syst3m06
Thoth
1
4
3
0.63
W
1
2
8
2.5
W
Bacchus
jpl3005
Bacchus
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
26,164
31,448
Taken
44,198
22,165
Mitigated
36,792
8,970
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BTStar
Nu Wa
8,566
2,089
0
863
1,574
782
0
989
585
35,002
0
W
Izanami
13,630
11,150
0
3,385
6,762
2,479
0
3,098
3,664
0
24,431
L
Chernobog
DemonicanPapi
Chernobog
0
0
0
0
499
206
0
499
0
0
0
W
Arachne
Hope Synco
Arachne
5,630
4,063
0
710
7,021
4,292
0
2,434
4,507
0
8,462
L
Fenrir
ILIKEIKE22
Fenrir
8,550
2,641
0
851
13,657
6,564
0
5,475
8,182
0
26,038
L
Atlas
LEE--95
Atlas
6,401
1,991
0
798
12,954
16,910
0
6,996
5,958
13,907
0
L
Shiva
5,920
1,475
20
422
9,858
9,661
0
4,260
5,598
0
13,405
L
Thoth
Syst3m06
Thoth
5,293
397
0
0
7,230
3,451
0
3,913
3,317
34,656
0
W
5,995
1,762
0
2,515
10,857
8,311
0
2,785
6,564
11,378
0
W
Bacchus
jpl3005
Bacchus
7,139
1,005
0
1,497
5,234
6,301
0
2,388
2,614
10,521
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
35,411
124
Minions Killed
138
6
Camps Cleared
6
636,253
Distance Traveled
476,661
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,210
1,368
64
11
2
113,462
0
W
Izanami
8,812
1,469
28
5
1
124,437
0
L
Chernobog
4,610
768
0
0
0
0
0
W
Arachne
7,675
1,279
9
2
2
128,308
0
L
Fenrir
8,220
1,370
32
5
3
131,942
0
L
Atlas
8,011
1,335
8
1
1
119,005
0
L
Shiva
7,225
1,204
14
2
0
102,525
1
L
Thoth
7,345
1,224
84
14
2
123,189
0
W
Ymir
7,702
1,284
11
2
1
120,958
0
W
Bacchus
7,984
1,331
12
2
0
149,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role